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| {{V0.16}}{{Item|name=Hitpoints Skillcape|imagefile=Hitpoints Skillcape (item).svg|description=+10 HP Regen per interval|id=452|category=Combat|type=Armour|sellsfor=250000|customData={{ItemEquipSlot|equipmentSlot=Cape}}|itemSources=*[[Shop]]|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]}}{{ArmourStats|stabAttackBonus=0|slashAttackBonus=0|blockAttackBonus=0|rangedAttackBonus=0|magicAttackBonus=0|strengthBonus=0|rangedStrengthBonus=0|magicDamageBonus=0|defenceBonus=9|rangedDefenceBonus=9|magicDefenceBonus=9|damageReduction=0|defenceLevelRequired=0|rangedLevelRequired=0|magicLevelRequired=0|slayerBonusXP=0}} | | {{V}}{{ItemBox}} |
| | Hitpoints are usually passively regenerated in intervals of 10 seconds. |
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| | Note that the regeneration effect is not applied in {{Icon|Hardcore}}, since regeneration effects are disabled in that [[Gamemode]]. |
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| | The effect is ten-folded in {{Icon|Adventure}}, since all {{Skill|Hitpoints}} values there also are granted a 10 multiplier. |
| | ==Stats== |
| | {{AutoArmourStats}} |
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| ==Item Sources== | | ==Item Sources== |
| {{Hitpoints Skillcape Sources}}[[Category:Items]] | | {{ItemSources}} |
| | {{ItemUses}} |
| | {{TownshipItemTasks}}[[Category:Items]] |
| | {{SkillcapeNav}} |
| {{Menu}} | | {{Menu}} |