Money Making/Thieving: Difference between revisions
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== Improves GP Rate == | {{OldStrategy|1.0.5}} | ||
==== Improves GP Rate ==== | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
Line 32: | Line 34: | ||
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth | | {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth | ||
|- | |- | ||
| {{ItemIcon| | | {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling | ||
|- | |- | ||
| {{PetIcon|Snek}} || +50% GP from Thieving | | {{PetIcon|Snek}} || +50% GP from Thieving | ||
Line 42: | Line 44: | ||
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling | | {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling | ||
|- | |- | ||
| {{ItemIcon|Slayer Platebody (Master)}} | | {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling | ||
|- | |- | ||
| {{PetIcon|Aquarias}} || +1% Global Doubling | | {{PetIcon|Aquarias}} || +1% Global Doubling | ||
|- | |- | ||
| {{Icon|Ko|type=constellation}} || | | {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth | ||
|} | |} | ||
== Thieving Princess and Fletching Jadebolts | === Thieving Princess and Fletching Jadebolts (24,740k/hr max) === | ||
==== Requirements ==== | |||
=== Requirements === | * {{SkillReq|Mining|15}} | ||
* {{SkillReq|Smithing|10}} | |||
* {{SkillReq|Thieving|92}} | * {{SkillReq|Thieving|92}} | ||
* {{SkillReq|Fletching|95}} | * {{SkillReq|Fletching|95}} | ||
=== Improves GP Rate === | ==== Improves GP Rate ==== | ||
These boosts are in addition to the ones above and are specifically for this method. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |- | ||
| | | {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess | ||
|- | |- | ||
| {{ItemIcon|Fletching Skillcape}} | | {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching | ||
|- | |- | ||
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing | | {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing | ||
|- | |- | ||
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation | | {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation | ||
Line 75: | Line 76: | ||
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation | | colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation | ||
|} | |} | ||
=== Method === | ==== Method ==== | ||
# | # {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}} | ||
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}} | |||
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}} | |||
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on | # {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}} | ||
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}} | |||
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}} | |||
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered. | |||
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour. | |||
Without most of the buffs, | |||
Check your own | Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261. | ||
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method. | |||
{{ | |||
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method. | |||
=== Requirements === | === Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) === | ||
* {{SkillReq|Thieving| | {{OldStrategy|1.0.5}} | ||
This is in alternative method requiring fewer skills and boosts to get viable results. | |||
==== Requirements ==== | |||
* {{SkillReq|Thieving|88}} | |||
* {{SkillReq|Summoning|55}} | * {{SkillReq|Summoning|55}} | ||
* {{ItemIcon|Leprechaun}} Mark Level 4 | * {{ItemIcon|Leprechaun}} Mark Level 4 | ||
* {{ItemIcon|Monkey}} Mark Level 3 | * {{ItemIcon|Monkey}} Mark Level 3 | ||
=== Improves GP Rate === | ==== Improves GP Rate ==== | ||
These boosts are in addition to the ones above and are specifically for this method. | |||
{| class="wikitable" | {| class="wikitable" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
|- | |- | ||
| | | {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Knight<br>+174 Stealth vs Knight | ||
|} | |} | ||
=== Method === | ==== Method ==== | ||
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." | This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. | ||
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them | |||
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}} | |||
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}} | |||
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}. | |||
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261. | |||
== Agility (1.1m ~ 6.3m)== | |||
{{:Money_Making/Agility}} | |||
== Fishing (300k ~ 3.4m)== | |||
{{:Money Making/Fishing Whales}} | |||
== Mining with Gem Gloves (300k ~ 2m)== | |||
{{:Money making/Mining with Gem Gloves}} |
Latest revision as of 19:58, 29 May 2024
This strategy was calculated for v1.0.5 and may have changed in newer updates. |
Improves GP Rate
Name | Effect |
---|---|
Thieving Skillcape | -0.5s Thieving Interval +100% GP from Thieving +150 Stealth |
10% Thieving Mastery Pool Checkpoint | +30 Stealth |
25% Thieving Mastery Pool Checkpoint | -0.2s Thieving Interval |
50% Thieving Mastery Pool Checkpoint | +100% GP from Thieving |
95% Thieving Mastery Pool Checkpoint | +100 Stealth 3x chance to gain unique area items |
Thieving Gloves | +75 Stealth |
Gloves of Silence | -0.1s Thieving Interval +150 Flat GP from Thieving +50 Stealth |
Thief's Moneysack | +20% of Maximum GP added to Minimum GP |
Golbin Mask | +20 Flat GP from Thieving +20 Stealth |
Sneak-Ers | +5% Global GP +40 Stealth |
Jeweled Necklace | +5% Global GP |
Fine Coinpurse | +10% Global GP |
Leprechaun | +50 Flat GP from Thieving |
Gentle Hands Potion IV | +75 Stealth |
Aorpheat's Signet Ring | +100% Global GP +5% Global Doubling |
Snek | +50% GP from Thieving |
Rooftop Run | -0.2s Thieving Interval +20% GP from Thieving +35 Stealth |
Ice Jump | +5% Global Doubling |
Pillar of Skilling | +3% Global Doubling |
Slayer Platebody (Master) Slayer Leather Body (Master) Slayer Wizard Robes (Master) |
+3% Thieving Doubling |
Aquarias | +1% Global Doubling |
Ko | +8% Thieving Doubling -5% Thieving Interval +50 Stealth |
Thieving Princess and Fletching Jadebolts (24,740k/hr max)
Requirements
Improves GP Rate
These boosts are in addition to the ones above and are specifically for this method.
Name | Effect |
---|---|
Level 99 | +100% GP from Princess +174 Stealth vs Princess |
Fletching Skillcape ( Level 99) | Doubles items received from Fletching |
Leprechaun+ Devil ( Level 90) | +50 Flat GP from Thieving 50% Chance for 2x GP 35% Chance for 4x Items 15% Chance for nothing |
Crown of Rhaelyx and its Charge Stones | +25% Resource Preservation |
Agility Obstacles providing Resource Preservation |
Method
- Steal Jadestones from the Princess
- Mine Iron Ore
- Smith Iron Bars
- Forge Headless Bolts
- Fletch Jadestone Bolts
- Sell common drops. Use Item Alchemy III along with any available GP boosts on drops worth more than 15,000
Thieving is not better than the Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and Thieving Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the Thieving Skillcape and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once Princess is survivable, the next most important boost is the Leprechaun+ Devil synergy to increase the number of Jadestones gathered.
High resource preservation and item doubling during Fletching is very beneficial. Using Crown of Rhaelyx and its Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as 4,000,000 per hour.
Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.
With the Throne of the Herald expansion, the items Grappling Hook and Thieving Shorts are available at level 100 from the Explorer which provide substantial buffs for this method.
With the Atlas of Discovery expansion, Bandit Hideout point of interest in Cartography provides several useful buffs to this method.
Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)
This strategy was calculated for v1.0.5 and may have changed in newer updates. |
This is in alternative method requiring fewer skills and boosts to get viable results.
Requirements
- Level 88
- Level 55
- Leprechaun Mark Level 4
- Monkey Mark Level 3
Improves GP Rate
These boosts are in addition to the ones above and are specifically for this method.
Name | Effect |
---|---|
Level 99 | +100% GP from Knight +174 Stealth vs Knight |
Method
This method relies on the increased sell values of common drops from the Leprechaun+ Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the Thieving Skillcape and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.
- Craft Leprechaun and Monkey Tablets and equip them
- Steal from the Knight
- Sell all unsold drops. Use Item Alchemy III along with any available GP boosts on drops worth more than 10,000
Without most of the buffs, earnings can be lower than 5,000,000 per hour. If you are lacking in stealth for a high success rate on Knight, the Leprechaun+ Monkey synergy may be more effective on the Fisherman.
Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.
Agility (1.1m ~ 6.3m)
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
|
Agility | |||||||||||||||||||||||||
1,141,700 to 6,323,721 per hour | |||||||||||||||||||||||||
Requirements | |||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills | Other | ||||||||||||||||||||||||
None | |||||||||||||||||||||||||
Items | Recommended | ||||||||||||||||||||||||
None | Items that improve profit | ||||||||||||||||||||||||
Results | |||||||||||||||||||||||||
Profit | Experience gained | ||||||||||||||||||||||||
6,323,721 | |||||||||||||||||||||||||
Inputs (6,246) | Outputs (6,329,967) | ||||||||||||||||||||||||
|
|
Setup the following agility obstacles and hit "Start Agility"
Slot | Obstacle | Requirements |
---|---|---|
1 | Rope Swing | Level 1 |
2 | Monkey Bars | Level 10 Level 15 |
3 | Pit Jump | Level 20 |
4 | Gap Jump | Level 30 |
5 | Mountain Climb | Level 40 |
6 | Tree Balance | Level 50 |
7 | Heat Trap | Level 60 |
8 | Tree Hang | Level 70 Level 80 Level 80 |
9 | Ice Jump | Level 80 Level 60 Level 60 Level 60 Level 60 |
10 | Dragon Fight | Level 90 Level 95 Level 95 Level 95 Level 95 |
Pillar | Pillar of Generosity | Level 99 |
Totals | Level 99 Level 95 Level 60 Level 95 Level 80 Level 60 Level 95 Level 60 Level 95 Level 60 Level 80 |
Improves GP Rate
Name | Description |
---|---|
Level 90 in every used Obstacle | -27% Agility Interval |
Aorpheat's Signet Ring | +100% GP while training Agility |
Sneak-Ers | +5% global GP |
Jeweled Necklace | +5% global GP |
Fine Coinpurse | +10% global GP |
Agility Skillcape | +10% GP from Agility |
Sam | +15% GP from Agility |
Agility 25% Checkpoint | +10% GP from Agility |
Performance Enhancing Potion IV | -12% Agility Interval (requires Level 62) |
Ko | +5% GP from Agility -5% Agility Interval +8% exp from Agility |
Source
This save was used to run agility for 1,000 hours. The average output of these 1,000 hours was used for this guide.
Fishing (300k ~ 3.4m)
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
|
Fishing Whales | |||||||||||||||||||||||||||||||||||||||||
310,950 to 3,420,499 per hour | |||||||||||||||||||||||||||||||||||||||||
Requirements | |||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills | Other | ||||||||||||||||||||||||||||||||||||||||
Level 95 | Dragon Fishing Rod | ||||||||||||||||||||||||||||||||||||||||
Items | Recommended | ||||||||||||||||||||||||||||||||||||||||
Amulet of Fishing | Items that improve profit | ||||||||||||||||||||||||||||||||||||||||
Results | |||||||||||||||||||||||||||||||||||||||||
Profit | Experience gained | ||||||||||||||||||||||||||||||||||||||||
3,420,499 | |||||||||||||||||||||||||||||||||||||||||
Inputs (6,733) | Outputs (3,427,233) | ||||||||||||||||||||||||||||||||||||||||
|
|
Fish for Raw Whales if using the Octopus + Pig Summoning synergy, or Magic Fish if not. Each piece of equipment will give a substantial boost to profit per hour. Sell all the items listed above to the shop for profit.
With the Throne of the Herald expansion, higher level fish may yield higher profit than base game fish. Raw Static Jellyfish is the first fish with greater GP/h than whales. Alternately, prioritizing fish with higher XP rates will get you to the most profitable high-level fish such as Raw Mystic Shark faster. Fish GP/h is listed in the Fishing page.
With the Atlas of Discovery expansion, The Fisherman's Bounty point of interest in Cartography provides several useful buffs to this method.
Improves GP Rate
Name | Description |
---|---|
Fishing Skillcape | Doubles the number of fish caught |
Aorpheat's Signet Ring | +10% Fishing Doubling |
Ring of Wealth | +7% Fishing Doubling |
Fishing Hook | +10% Fishing Doubling |
Sailor's Top | -8% Special drops, resulting in more fish |
Pudding Duckie | +5% Fishing Doubling |
Level 99 / Level 99 | Doubles the number of fish caught |
50% Fishing Mastery Pool Checkpoint | +5% Fishing Doubling |
95% Fishing Mastery Pool Checkpoint | +25% chance to receive an additional random special item whenever special items are received. |
Fishermans Potion IV | +12% Fishing Doubling |
Ameria | +8% Fishing Doubling -5% Fishing Interval |
Octopus | +3% chance to get 1 extra resource in Fishing (cannot be doubled) |
Octopus Pig | 75% chance to receive an extra fish as a cooked version while fishing |
The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time.
Agility Obstacles
Slot | Obstacle | Bonuses | Requirements |
---|---|---|---|
5 | Rock Climb | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving -10% Chance to Preserve Resources in Skills | Level 40 Level 30 Level 30 Level 30 Level 30 |
9 | Ice Jump | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints | Level 80 Level 60 Level 60 Level 60 Level 60 |
Pillar | Pillar of Skilling | +2% Global Mastery XP +3% Chance to Preserve Resources in Skills +3% Chance to Double Items Globally +10% Farming Yield | Level 99 |
Sources
The above method for minimum and maximum profit was ran for 1,000 hours using this save.
Mining with Gem Gloves (300k ~ 2m)
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
|
Mining with Gem Gloves | |||||||||||||||||||||||||||||||||||||||||||||||||
306,000 to 2,001,700 per hour | |||||||||||||||||||||||||||||||||||||||||||||||||
Requirements | |||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills | Other | ||||||||||||||||||||||||||||||||||||||||||||||||
Level 50 |
| ||||||||||||||||||||||||||||||||||||||||||||||||
Items | Recommended | ||||||||||||||||||||||||||||||||||||||||||||||||
500,000 to purchase Gem Gloves | Items that improve profit | ||||||||||||||||||||||||||||||||||||||||||||||||
Results | |||||||||||||||||||||||||||||||||||||||||||||||||
Profit | Experience gained | ||||||||||||||||||||||||||||||||||||||||||||||||
2,001,700 | |||||||||||||||||||||||||||||||||||||||||||||||||
Inputs (926,904) | Outputs (2,928,605) | ||||||||||||||||||||||||||||||||||||||||||||||||
|
|
This method is recommended to use if you play Adventure and there's no better money-making method at hand.
- Buy Gem Gloves,
- Mine Dragonite Ore or anything below it until you unlock it,
- Sell gems and ores that you got.
The method relies on the Gem Gloves that increase the gems drop chance to 100% when mining anything but the Rune Essence. The average value of a Gem is 383, while a single charge of the Gem Gloves costs only 225. Thus 158 of profit is earned per mining action from gems.
A fully juiced setup with the Dragonite Ore will give around 2,000,000 per hour.
Note that this setup already includes the Master of Nature which is unlocked after beating the Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.
Improves GP Rate
Name | Effect |
---|---|
Dragon Pickaxe | -50% Mining Time +7% Chance of obtaining 2 ore |
Master of Nature | -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time) |
Level 99 | +15% Chance of obtaining 2 ore |
Aorpheat's Signet Ring | +10% chance to gain double resources |
Ring of Wealth | +7% chance to gain double resources |
Mining Skillcape | +1 Coal Ore per Action |
Terra | 8% Chance to Double Items in Mining +5% Chance to do no damage to an Ore +8% Mining Skill xp |
Perfect Swing Potion IV | +80% Chance to deal no Damage to a Mining Node |
Miner's Helmet | +3% Chance to deal no Damage to a Mining Node |
Merchant's Permit | Gem Gloves only cost 450k instead of 500k |
25% Mining Mastery Pool Checkpoint | Reduced Ore respawn time by 10% |
50% Mining Mastery Pool Checkpoint | Reduce Mining interval by 0.2s |
95% Mining Mastery Pool Checkpoint | All Rocks gain +10 Maximum HP |
Cool Rock | +5 Mining Node HP |
Agility Obstacles
Slot | Obstacle | Bonuses | Requirements |
---|---|---|---|
3 | Pipe Balance | +10 Mining Node Hitpoints +3% Chance to Preserve Resources in Skills +3% Chance to deal no Damage to an Ore or Essence Mining Node | Level 20 Level 20 |
5 | Rock Climb | +5% Chance to Double Items in Fishing +5% Chance to Double Items in Woodcutting +5% Chance to Double Items in Mining +5% Chance to Double Items in Thieving -10% Chance to Preserve Resources in Skills | Level 40 Level 30 Level 30 Level 30 Level 30 |
Source
This save was used to test for 1,000 hours. An average of 1,000 hours was used to calculate the profit and items.