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== Improves GP Rate ==
{{OldStrategy|1.0.5}}
 
==== Improves GP Rate ====
{| class="wikitable"
{| class="wikitable"
! Name
! Name
Line 32: Line 34:
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
| {{ItemIcon|Gentle Hands Potion IV}} || +75 Stealth
|-
|-
| {{ItemIcon|Aorpheats Signet Ring}} || +100% Global GP<br>+5% Global Doubling
| {{ItemIcon|Aorpheat's Signet Ring}} || +100% Global GP<br>+5% Global Doubling
|-
|-
| {{PetIcon|Snek}} || +50% GP from Thieving
| {{PetIcon|Snek}} || +50% GP from Thieving
Line 42: Line 44:
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
| {{Skill|Agility|Pillar of Skilling}} || +3% Global Doubling
|-
|-
| {{ItemIcon|Slayer Platebody (Master)}} /<br>{{ItemIcon|Slayer Leather Body (Master)}} /<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Chance to Double Items in Thieving
| {{ItemIcon|Slayer Platebody (Master)}}<br>{{ItemIcon|Slayer Leather Body (Master)}}<br>{{ItemIcon|Slayer Wizard Robes (Master)}}|| +3% Thieving Doubling
|-
|-
| {{PetIcon|Aquarias}} || +1% Global Doubling
| {{PetIcon|Aquarias}} || +1% Global Doubling
|-
|-
| {{Icon|Ko|type=constellation}} || Up to 15% chance to Double Items in Thieving,<br>Up to 15% increase of minimum GP from Thieving
| {{Icon|Ko|type=constellation}} || +8% Thieving Doubling<br>-5% Thieving Interval<br>+50 Stealth
|}
|}


== Thieving Princess and Fletching Jadebolts ==
=== Thieving Princess and Fletching Jadebolts (24,740k/hr max) ===
===(24,740k/hr max)===
 
{{OldStrategy|1.0.2}}
==== Requirements ====
=== Requirements ===
* {{SkillReq|Mining|15}}
* {{SkillReq|Smithing|10}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Thieving|92}}
* {{SkillReq|Fletching|95}}
* {{SkillReq|Fletching|95}}
* {{ItemIcon|Leprechaun}} Mark Level 4
* {{ItemIcon|Devil}} Mark Level 3


=== Improves GP Rate ===
==== Improves GP Rate ====
These boosts are in addition to the ones above and are specifically for this method.


Additionally to the Boosts listed above, there are even more boosts for this specific method:
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Effect
! Effect
|-
|-
| Level 99 {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Princess<br>+174 Stealth vs Princess
| {{Icon|Princess|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99 || +100% GP from Princess<br>+174 Stealth vs Princess
|-
|-
| {{ItemIcon|Fletching Skillcape}} || x2 {{ItemIcon|Jadestone Bolts}}
| {{ItemIcon|Fletching Skillcape}} ({{SkillReq|Fletching|99}}) || Doubles items received from Fletching
|-
|-
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
| {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} ({{SkillReq|Summoning|90}}) || +50 Flat GP from Thieving<br>50% Chance for 2x GP<br>35% Chance for 4x Items<br>15% Chance for nothing
|-
|-
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
| {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} || +25% Resource Preservation
Line 75: Line 76:
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
| colspan="2" | {{Skill|Agility|Agility Obstacles}} providing Resource Preservation
|}
|}
The mining-related boosts for crafting {{ItemIcon|Headless Bolts}} will be acquired naturally. The {{ItemIcon|Perfect Swing Potion IV}} will not affect the result much.


=== Method ===
==== Method ====
# Thieve from the {{Icon|Princess|type=thieving}}. When you get a sizeable amount of {{ItemIcon|Jadestone|Jadestones}}, proceed to the next step.
# {{Skill|Thieving|Steal}} {{ItemIcon|Jadestone|Jadestones}} from the {{Icon|Princess|type=thieving}}
# Mine {{ItemIcon|Iron Ore}}, Get {{ItemIcon|Iron Bar|Iron Bars}} through {{Skill|Alt. Magic}} or {{Skill|Smithing}}, Forge {{ItemIcon|Headless Bolts}} with {{Skill|Smithing}},
# {{Skill|Mining|Mine}} {{ItemIcon|Iron Ore}}
# Fletch {{ItemIcon|Jadestone Bolts}} from {{ItemIcon|Jadestone|Jadestones}},
# {{Skill|Smithing|Smith}} {{ItemIcon|Iron Bar|Iron Bars}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|15,000}}.
# {{Skill|Smithing|Forge}} {{ItemIcon|Headless Bolts}}
# Get {{GP|24740000}} per hour on average.
# {{Skill|Fletching|Fletch}} {{ItemIcon|Jadestone Bolts}}
# Sell common drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|15000}}
 
Thieving is not better than the {{ItemIcon|Dragon Javelin|notext=true}} [[#Fletching Dragon Javelins with Alt. Magic (Max 18,265k/hr)|Dragon Javelin]] method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and {{Skill|Thieving}} Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once {{Icon|Princess|type=thieving}} is survivable, the next most important boost is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of {{ItemIcon|Jadestone|Jadestones}} gathered.


Thieving is not better than the {{ItemIcon|Dragon Javelin|Dragon Javelins}} method by default.<br>
High resource preservation and item doubling during {{Skill|Fletching}} is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here. Without most of the buffs, earnings can be as low as {{GP|4000000}} per hour.
Both methods heavily depend on the buffs from items, passives, and skills.<br>
The most important boosts to get this method even started are all buffs to Stealth and Thieving Interval Reductions.<br>
Once this is survivable, the next important one is the {{ItemIcon|Leprechaun}}+{{ItemIcon|Devil}} synergy to increase the number of [[Jadestone]]s gathered.<br>
Also high resource preservation and Item doubling during [[Fletching]] is very beneficial. Using {{ItemIcon|Crown of Rhaelyx}} and its {{ItemIcon|Charge Stone of Rhaelyx|Charge Stones}} is strongly recommended here.
Without most of the buffs, the thieving gains can be as low as {{GP|4000000}} per hour.


Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.


== Thieving Knight with Leprechaun + Monkey Synergy ==
With the {{TotH}} Throne of the Herald expansion, the items {{ItemIcon|Grappling Hook}} and {{ItemIcon|Thieving Shorts}} are available at level 100 from the {{Icon|Explorer|type=thieving}} which provide substantial buffs for this method.
===(16,476k/hr max)===
{{OldStrategy|1.0.2}}


This is in alternative method requiring less skills and boosts to get viable results.
With the {{AoD}} Atlas of Discovery expansion, {{POIIcon|Bandit Hideout}} point of interest in {{Skill|Cartography}} provides several useful buffs to this method.


=== Requirements ===
=== Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max) ===
* {{SkillReq|Thieving|92}}
{{OldStrategy|1.0.5}}
 
This is in alternative method requiring fewer skills and boosts to get viable results.
 
==== Requirements ====
* {{SkillReq|Thieving|88}}
* {{SkillReq|Summoning|55}}
* {{SkillReq|Summoning|55}}
* {{ItemIcon|Leprechaun}} Mark Level 4
* {{ItemIcon|Leprechaun}} Mark Level 4
* {{ItemIcon|Monkey}} Mark Level 3
* {{ItemIcon|Monkey}} Mark Level 3


=== Improves GP Rate ===
==== Improves GP Rate ====
Additionally to the Boosts listed above, there are even more boosts for this specific method:
These boosts are in addition to the ones above and are specifically for this method.
 
{| class="wikitable"
{| class="wikitable"
! Name
! Name
! Effect
! Effect
|-
|-
| Level 99 {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} || +100% GP from Knight<br>+174 Stealth vs Knight
| {{Icon|Knight|type=thieving|notext=true}} {{Icon|Mastery|notext=true}} Level 99  || +100% GP from Knight<br>+174 Stealth vs Knight
|}
|}


=== Method ===
==== Method ====
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price."
This method relies on the increased sell values of common drops from the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the {{ItemIcon|Thieving Skillcape}} and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.
 
# {{Skill|Summoning|Craft}} {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them
# {{Skill|Thieving|Steal}} from the {{Icon|Knight|type=thieving}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} along with any available [[Item Alchemy|GP boosts]] on drops worth more than {{GP|10000}}
 
Without most of the buffs, earnings can be lower than {{GP|5000000}} per hour. If you are lacking in stealth for a high success rate on {{Icon|Knight|type=thieving}}, the {{ItemIcon|Leprechaun}}+{{ItemIcon|Monkey}} synergy may be more effective on the {{Icon|Fisherman|type=thieving}}.
 
Check your own {{Skill|Thieving}} setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.


# Craft {{ItemIcon|Leprechaun}} and {{ItemIcon|Monkey}} Tablets and equip them.
== Agility  (1.1m ~ 6.3m)==
# Thieve from the {{Icon|Knight|type=thieving}}.
{{:Money_Making/Agility}}
# Sell all unsold drops. Use {{Icon|Item Alchemy III|type=spell}} on the drops worth more than {{GP|10000}}.
# Get {{GP|16476000}} per hour on average.


Without most of the buffs, the thieving gains can be as low as {{GP|8000000}} per hour.
== Fishing  (300k ~ 3.4m)==
{{:Money Making/Fishing Whales}}


Check your own thieving setup with [[Spreadsheets_and_Theorycrafting#List_of_Spreadsheets|Thieving GP Calculator]] by Nomeru#4261.
== Mining with Gem Gloves  (300k ~ 2m)==
{{:Money making/Mining with Gem Gloves}}

Latest revision as of 19:58, 29 May 2024

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

Improves GP Rate

Name Effect
Thieving Skillcape -0.5s Thieving Interval
+100% GP from Thieving
+150 Stealth
10% Thieving Mastery Pool Checkpoint +30 Stealth
25% Thieving Mastery Pool Checkpoint -0.2s Thieving Interval
50% Thieving Mastery Pool Checkpoint +100% GP from Thieving
95% Thieving Mastery Pool Checkpoint +100 Stealth
3x chance to gain unique area items
Thieving Gloves +75 Stealth
Gloves of Silence -0.1s Thieving Interval
+150 Flat GP from Thieving
+50 Stealth
Thief's Moneysack +20% of Maximum GP added to Minimum GP
Golbin Mask +20 Flat GP from Thieving
+20 Stealth
Sneak-Ers +5% Global GP
+40 Stealth
Jeweled Necklace +5% Global GP
Fine Coinpurse +10% Global GP
Leprechaun +50 Flat GP from Thieving
Gentle Hands Potion IV +75 Stealth
Aorpheat's Signet Ring +100% Global GP
+5% Global Doubling
Snek +50% GP from Thieving
Rooftop Run -0.2s Thieving Interval
+20% GP from Thieving
+35 Stealth
Ice Jump +5% Global Doubling
Pillar of Skilling +3% Global Doubling
Slayer Platebody (Master)
Slayer Leather Body (Master)
Slayer Wizard Robes (Master)
+3% Thieving Doubling
Aquarias +1% Global Doubling
Ko +8% Thieving Doubling
-5% Thieving Interval
+50 Stealth

Thieving Princess and Fletching Jadebolts (24,740k/hr max)

Requirements

  • Mining Level 15
  • Smithing Level 10
  • Thieving Level 92
  • Fletching Level 95

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Princess
+174 Stealth vs Princess
Fletching Skillcape (Fletching Level 99) Doubles items received from Fletching
Leprechaun+ Devil (Summoning Level 90) +50 Flat GP from Thieving
50% Chance for 2x GP
35% Chance for 4x Items
15% Chance for nothing
Crown of Rhaelyx and its Charge Stones +25% Resource Preservation
Agility Obstacles providing Resource Preservation

Method

  1. Steal Jadestones from the Princess
  2. Mine Iron Ore
  3. Smith Iron Bars
  4. Forge Headless Bolts
  5. Fletch Jadestone Bolts
  6. Sell common drops. Use Item Alchemy III along with any available GP boosts on drops worth more than 15,000GP

Thieving is not better than the Dragon Javelin method by default. Both methods heavily depend on the buffs from items, passives, and skills. The most important boosts for this method are all buffs to Stealth and Thieving Interval Reductions. Although princess is unlocked at level 92, it likely will take until level 99 for the Thieving Skillcape and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate. Once Princess is survivable, the next most important boost is the Leprechaun+ Devil synergy to increase the number of Jadestones gathered.

High resource preservation and item doubling during Fletching is very beneficial. Using Crown of Rhaelyx and its Charge Stones is strongly recommended here. Without most of the buffs, earnings can be as low as 4,000,000GP per hour.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

With the Throne of the Herald expansion, the items Grappling Hook and Thieving Shorts are available at level 100 from the Explorer which provide substantial buffs for this method.

With the Atlas of Discovery expansion, Bandit Hideout point of interest in Cartography provides several useful buffs to this method.

Thieving Knight with Leprechaun + Monkey Synergy (16,476k/hr max)

Changelog.svg This strategy was calculated for v1.0.5 and may have changed in newer updates.

This is in alternative method requiring fewer skills and boosts to get viable results.

Requirements

Improves GP Rate

These boosts are in addition to the ones above and are specifically for this method.

Name Effect
Level 99 +100% GP from Knight
+174 Stealth vs Knight

Method

This method relies on the increased sell values of common drops from the Leprechaun+ Monkey synergy: "Upon receiving a Common Drop from Thieving, automatically sell it for 1500% of its base sale price." Although knight is unlocked at level 88, it likely will take until level 99 for the Thieving Skillcape and the 95% mastery pool bonus to have sufficient stealth bonuses for a high thieving success rate.

  1. Craft Leprechaun and Monkey Tablets and equip them
  2. Steal from the Knight
  3. Sell all unsold drops. Use Item Alchemy III along with any available GP boosts on drops worth more than 10,000GP

Without most of the buffs, earnings can be lower than 5,000,000GP per hour. If you are lacking in stealth for a high success rate on Knight, the Leprechaun+ Monkey synergy may be more effective on the Fisherman.

Check your own Thieving setup with Thieving GP Calculator by Nomeru#4261.

Agility (1.1m ~ 6.3m)

Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Agility
1,141,700GP to 6,323,721GP per hour
Requirements
SkillsOther
  • Agility Level 99
  • Astrology Level 70
  • Thieving Level 60
  • Herblore Level 62
  • Farming Level 60
  • Mining Level 60
  • Slayer Level 60
  • Woodcutting Level 80
  • Firemaking Level 80
  • Attack Level 95
  • Strength Level 95
  • Defence Level 95
  • Prayer Level 95
None
ItemsRecommended
None Items that improve profit
Results
ProfitExperience gained
6,323,721GP
Agility 203,040
Inputs (6,246GP)Outputs (6,329,967GP)
ItemQuantityValue
Performance Enhancing Potion IVPerformance Enhancing Potion IV23.576,246GP
ItemQuantityValue
GPGold Pieces6,232,0326,232,032GP
Mastery Token (Agility)Mastery Token (Agility)61.7292,580GP
Mysterious StoneMysterious Stone3.575,355GP

Setup the following agility obstacles and hit "Start Agility"

Improves GP Rate

Name Description
Level 90 in every used Obstacle -27% Agility Interval
Aorpheat's Signet Ring +100% GP while training Agility
Sneak-Ers +5% global GP
Jeweled Necklace +5% global GP
Fine Coinpurse +10% global GP
Agility Skillcape +10% GP from Agility
Sam +15% GP from Agility
Agility 25% Checkpoint +10% GP from Agility
Performance Enhancing Potion IV -12% Agility Interval (requires Herblore Level 62)
Ko +5% GP from Agility
-5% Agility Interval
+8% exp from Agility

Source

This save was used to run agility for 1,000 hours. The average output of these 1,000 hours was used for this guide.

Fishing (300k ~ 3.4m)

Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Fishing Whales
310,950GP to 3,420,499GP per hour
Requirements
SkillsOther
Fishing Level 95 Dragon Fishing Rod
ItemsRecommended
Amulet of Fishing Items that improve profit
Results
ProfitExperience gained
3,420,499GP
Fishing 328,280
Summoning 70,981
Inputs (6,733GP)Outputs (3,427,233GP)
ItemQuantityValue
OctopusOctopus1,0280GP
PigPig5140GP
Fishing HookFishing Hook5143,598GP
Fishermans Potion IVFishermans Potion IV25.73,135GP
ItemQuantityValue
Raw WhaleRaw Whale3,5132,634,973GP
WhaleWhale386.04790,610GP
Mastery Token (Fishing)Mastery Token (Fishing)1.11,650GP
Mysterious StoneMysterious Stone0.140GP

Fish for Raw Whales if using the Octopus + Pig Summoning synergy, or Magic Fish if not. Each piece of equipment will give a substantial boost to profit per hour. Sell all the items listed above to the shop for profit.

With the Throne of the Herald expansion, higher level fish may yield higher profit than base game fish. Raw Static Jellyfish is the first fish with greater GP/h than whales. Alternately, prioritizing fish with higher XP rates will get you to the most profitable high-level fish such as Raw Mystic Shark faster. Fish GP/h is listed in the Fishing page.

With the Atlas of Discovery expansion, The Fisherman's Bounty point of interest in Cartography provides several useful buffs to this method.

Improves GP Rate

Name Description
Fishing Skillcape Doubles the number of fish caught
Aorpheat's Signet Ring +10% Fishing Doubling
Ring of Wealth +7% Fishing Doubling
Fishing Hook +10% Fishing Doubling
Sailor's Top -8% Special drops, resulting in more fish
Pudding Duckie +5% Fishing Doubling
Level 99 / Level 99 Doubles the number of fish caught
50% Fishing Mastery Pool Checkpoint +5% Fishing Doubling
95% Fishing Mastery Pool Checkpoint +25% chance to receive an additional random special item whenever special items are received.
Fishermans Potion IV +12% Fishing Doubling
Ameria +8% Fishing Doubling
-5% Fishing Interval
Octopus +3% chance to get 1 extra resource in Fishing (cannot be doubled)
Octopus SynergyIcon.png Pig 75% chance to receive an extra fish as a cooked version while fishing

The Fishing Skillcape and Level 99 Mastery bonuses will stack, causing at least four fish to be caught each time.

Agility Obstacles

Sources

The above method for minimum and maximum profit was ran for 1,000 hours using this save.

Mining with Gem Gloves (300k ~ 2m)

Coins.svg
Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Mining with Gem Gloves
306,000GP to 2,001,700GP per hour
Requirements
SkillsOther
Mining Level 50
ItemsRecommended
500,000GP to purchase Gem Gloves Items that improve profit
Results
ProfitExperience gained
2,001,700GP
Mining 475,320
Inputs (926,904GP)Outputs (2,928,605GP)
ItemQuantityValue
Gem GlovesGem Gloves4,092920,766GP
Perfect Swing Potion IVPerfect Swing Potion IV40.926,138GP
ItemQuantityValue
Dragonite OreDragonite Ore6,222839,958GP
Coal OreCoal Ore4,09253,200GP
TopazTopaz2,660598,395GP
SapphireSapphire932.2312,287GP
RubyRuby930.01516,157GP
EmeraldEmerald531.54295,007GP
DiamondDiamond265.95305,844GP
Mastery Token (Mining)Mastery Token (Mining)5.177,757GP

This method is recommended to use if you play Adventure and there's no better money-making method at hand.

  1. Buy Gem Gloves,
  2. Mine Dragonite Ore or anything below it until you unlock it,
  3. Sell gems and ores that you got.


The method relies on the Gem Gloves that increase the gems drop chance to 100% when mining anything but the Rune Essence. The average value of a Gem is 383GP, while a single charge of the Gem Gloves costs only 225GP. Thus 158GP of profit is earned per mining action from gems.

A fully juiced setup with the Dragonite Ore will give around 2,000,000GP per hour.

Note that this setup already includes the Master of Nature which is unlocked after beating the Earth God Dungeon. This upgrade is quite essential to reach GP rates this high. Players at this point have probably already better money making methods at hand.

Improves GP Rate

Name Effect
Dragon Pickaxe -50% Mining Time
+7% Chance of obtaining 2 ore
Master of Nature -15% Base Mining Interval (additive with Dragon Pickaxe to a total of -65% Mining Time)
Level 99 +15% Chance of obtaining 2 ore
Aorpheat's Signet Ring +10% chance to gain double resources
Ring of Wealth +7% chance to gain double resources
Mining Skillcape +1 Coal Ore per Action
Terra 8% Chance to Double Items in Mining
+5% Chance to do no damage to an Ore
+8% Mining Skill xp
Perfect Swing Potion IV +80% Chance to deal no Damage to a Mining Node
Miner's Helmet +3% Chance to deal no Damage to a Mining Node
Merchant's Permit Gem Gloves only cost 450k instead of 500k
25% Mining Mastery Pool Checkpoint Reduced Ore respawn time by 10%
50% Mining Mastery Pool Checkpoint Reduce Mining interval by 0.2s
95% Mining Mastery Pool Checkpoint All Rocks gain +10 Maximum HP
Cool Rock +5 Mining Node HP

Agility Obstacles

Source

This save was used to test for 1,000 hours. An average of 1,000 hours was used to calculate the profit and items.