Barrier: Difference between revisions
From Melvor Idle
(Mentioned Regeneration effect. Small tweaks to wording) |
m (Added modifier: increasedFlatBarrierDamage) |
||
Line 13: | Line 13: | ||
==Barrier Equipment== | ==Barrier Equipment== | ||
This table lists most sources of {{PAGENAME}}-specific [[Equipment]]. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. | This table lists most sources of {{PAGENAME}}-specific [[Equipment]]. For a list of boosts that apply to all skills, see the [[Skill Boosts]] page. | ||
{{ModifierTable|increasedChanceBarrierBurn,increasedFlatBarrierSummonDamage,increasedBarrierSummonDamage,increasedSummoningMaxHit,increasedChanceCrystallization,increasedChanceCrystalSanction,increasedChanceToDodgeCrystallization,increasedChanceToDodgeCrystalSanction,increasedChanceBarrierBleed|{{PAGENAME}} Boosts|false}} | {{ModifierTable|increasedChanceBarrierBurn,increasedFlatBarrierSummonDamage,increasedBarrierSummonDamage,increasedSummoningMaxHit,increasedChanceCrystallization,increasedChanceCrystalSanction,increasedChanceToDodgeCrystallization,increasedChanceToDodgeCrystalSanction,increasedChanceBarrierBleed,increasedFlatBarrierDamage|{{PAGENAME}} Boosts|false}} | ||
[[Category:Combat]] | [[Category:Combat]] | ||
{{Menu}} | {{Menu}} |
Revision as of 23:17, 21 September 2023
Barrier is a mechanic introduced with the Atlas of Discovery Expansion. A Barrier is a secondary health bar that some Monsters have that appears above the normal health bar in combat.
Mechanics
A monster with Barrier cannot have its health reduced by any means (including debuffs like Bleeds or Poisons). In order to kill these monsters, their Barrier must first be reduced to 0.
Barriers can only be damaged by the attacks of Summoning Familiars. There are a variety of items in the Atlas of Discovery expansion which increase the effectiveness of Familiars.
Barriers regenerate by 25% every 7 Enemy Attack Turns.
Barrier Equipment
This table lists most sources of Barrier-specific Equipment. For a list of boosts that apply to all skills, see the Skill Boosts page.
Source | Type | Barrier Boosts | Other Modifiers |
---|---|---|---|
![]() |
![]() |
+3% chance for Summon to apply a Barrier Burn to the enemy | |
![]() |
![]() |
+6% chance for Summon to apply a Barrier Burn to the enemy | |
![]() |
![]() |
+9% chance for Summon to apply a Barrier Burn to the enemy | |
![]() |
![]() |
+12% chance for Summon to apply a Barrier Burn to the enemy | |
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+20 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+30 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+40 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+1% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
![]() |
![]() |
+2% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
![]() |
![]() |
+3% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
![]() |
![]() |
+4% chance to apply Crystal Sanction to the Target when attacking (Next Attack Turn from Target deals no Damage) | |
![]() |
![]() |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
![]() |
![]() |
+2% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
![]() |
![]() |
+3% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
![]() |
![]() |
+4% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) | |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Air Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Air Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Air Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Air Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Air Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Air Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Air Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Air Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Air Spell Dmg |
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
+5 Minimum Spell Damage +6% Accuracy Rating when using Surge spells +6% Maximum Hit when using Surge spells |
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
+5 Minimum Spell Damage +6% Accuracy Rating when using Surge spells +6% Maximum Hit when using Surge spells |
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
+5 Minimum Spell Damage +6% Accuracy Rating when using Surge spells +6% Maximum Hit when using Surge spells |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Earth Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Earth Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Earth Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Earth Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Earth Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Earth Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Earth Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Earth Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Earth Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Fire Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Fire Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Fire Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Fire Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Fire Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Fire Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Fire Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Fire Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Fire Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+15 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Water Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Water Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +5% chance to dodge Crystallization from being applied +10 Flat Barrier damage added to Summon Familiar |
+5 Minimum Water Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Water Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Water Spell Dmg |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+15 Minimum Water Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Water Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Water Spell Dmg |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
+20 Minimum Water Spell Dmg |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +10% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +50 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied +45 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +5% chance to dodge Crystallization from being applied +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +15% chance to dodge Crystallization from being applied +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+25% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+25% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+25% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+25% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+25% chance to dodge Crystal Sanction from being applied +25% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+15% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+15% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+15% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+15% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+15% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+15% chance to dodge Crystal Sanction from being applied +15% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+15% chance to dodge Crystal Sanction from being applied +15% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+15% chance to dodge Crystal Sanction from being applied +15% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+15% chance to dodge Crystal Sanction from being applied +15% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+15% chance to dodge Crystal Sanction from being applied +15% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+30% Summoning Maximum Hit | -15% Maximum Hit |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+20% Summoning Familiar damage added as extra damage to Barrier +10% chance for Summon to apply a Barrier Burn to the enemy |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +60 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
![]() |
+15 Flat Barrier damage dealt by Attacker per Attack Turn | |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
![]() |
+40 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +15 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+5% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10 Flat Barrier damage dealt by Attacker per Attack Turn | |
![]() |
Item (Shield) | +20% Summoning Maximum Hit | |
![]() |
+25% Summoning Maximum Hit | +15% Magic Damage Bonus from Equipment | |
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+2% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +5% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+5% chance to dodge Crystallization from being applied | |
![]() |
![]() |
+30% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+30% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +25 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+20% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar +60% Summoning Maximum Hit |
-30% Maximum Hit |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar +60% Summoning Maximum Hit |
-30% Maximum Hit |
![]() |
![]() |
+15% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar +60% Summoning Maximum Hit |
-30% Maximum Hit |
![]() |
+5% Summoning Maximum Hit | -5% Summoning Interval | |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
+25 minimum Elemental Spell Damage |
![]() |
![]() |
+10% Summoning Maximum Hit | +10% Chance to preserve Summoning Charges |
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+3% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+5% chance to dodge Crystal Sanction from being applied +10% chance to dodge Crystallization from being applied |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+10 Flat Barrier damage added to Summon Familiar | |
![]() |
![]() |
+10% Summoning Familiar damage added as extra damage to Barrier +20 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+25% Summoning Familiar damage added as extra damage to Barrier +35 Flat Barrier damage added to Summon Familiar |
|
![]() |
+10% Summoning Maximum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +270 Stealth while Thieving | |
![]() |
+10% Summoning Maximum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +270 Stealth while Thieving | |
![]() |
+10% Summoning Maximum Hit | -10% Summoning Interval +25% Chance to Preserve Resources in Summoning +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation | |
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+40% Summoning Familiar damage added as extra damage to Barrier +1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied +35% chance to dodge Crystallization from being applied +55 Flat Barrier damage added to Summon Familiar |
|
![]() |
![]() |
+75% Summoning Familiar damage added as extra damage to Barrier | |
![]() |
+5% Summoning Maximum Hit |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |