Deep Sea Ship/Guide: Difference between revisions
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===Why | ===Why clear Deep Sea Ship?=== | ||
The [[Deep Sea Ship]] dungeon is usually farmed for the {{ItemIcon|Sunset Rapier}}, which is an upgrade after the {{ItemIcon|Dragon Sword}}. | The [[Deep Sea Ship]] dungeon is usually farmed for the {{ItemIcon|Sunset Rapier}}, which is an upgrade after the {{ItemIcon|Dragon Sword}} or {{ItemIcon|Dragon Claw}}. | ||
The dungeon has two other notable uses. | The dungeon has two other notable uses. | ||
* Obtaining some of the {{ItemIcon|Amulet of Torture|Amulets of Torture}} for {{ItemIcon|Fury of the Elemental Zodiacs|FEZ}} | |||
before setting out to kill {{MonsterIcon|Fierce Devil|Fierce Devils}}. | |||
* Getting the {{ItemIcon|Ancient Sword}} if you want to save on food. Due to its low drop chance, it's usually done only if you really need it, for instance if you play [[HCCO]]. | |||
===Gear=== | ===Gear=== | ||
Although you can beat the dungeon with any combat style, we advise that you use {{Skill|Magic}} because the final boss {{MonsterIcon|The Kraken|Kraken}} has high evasion against {{Icon|Melee}} and {{Skill|Ranged}}. | |||
For instance, while your {{Skill|Hitpoints|HP}} expenditure per hour with Melee might be a quarter of what Magic spends, the number of clears with Melee would be about half of Magic. For this dungeon, the difference in food is essentially negligible in terms of time needed to produce it, so Magic is recommended. | |||
Check your build with [https://silberdrachi.github.io/CanIIdle/ Can I Idle] to see if you can idle the dungeon. | |||
As an example, you need 680 HP with {{UpgradeIcon|Auto Eat - Tier II}} to idle this dungeon without any Damage Reduction. | |||
===Clear Statistics=== | |||
This section will give you the approximate numbers when clearing the dungeon with the following build: | |||
{{Equipment/Recommended | |||
|style=Magic | |||
|showDR=true | |||
|helm1=Air Expert Wizard Hat | |||
|neck1=Amulet of Magic | |||
|body1=Air Expert Wizard Robes | |||
|legs1=Air Expert Wizard Bottoms | |||
|gloves1=Paladin Gloves | |||
|boots1=Air Expert Wizard Boots | |||
|ring1=Aorpheat's Signet Ring | |||
}} | |||
The [[Combat Simulator|simulation]] was done with level 65 in all relevant stats and {{UpgradeIcon|Auto Eat - Tier II}}. | |||
{{Icon|Wind Surge|type=spell}} with a {{ItemIcon|Mystic Air Staff}} is used as the spell of choice. | |||
{| class="wikitable" | |||
|- | |||
! Stat | |||
! Per Hour | |||
|- | |||
| Runes | |||
| 3800 | |||
|- | |||
| Food | |||
| 30,000 | |||
|- | |||
| Clears | |||
| 19.5 | |||
|- | |||
| Chests | |||
| 21 | |||
|- | |||
| GP | |||
| 123k | |||
|- | |||
| {{ItemIcon|Sunset Rapier}} | |||
| 0.16 | |||
|} | |||
Remember that this is a bare minimum setup, its fairly easy to be higher than 65 Magic, and any {{Skill|Prayer}}, {{Skill|Agility}}, {{Skill|Herblore}}, or {{Skill|Astrology}} can increase your clear speeds and decrease your food consumption. | |||
{{Skill|Summoning}} in particular can be a massive increase, simply adding {{ItemIcon|Witch}} takes the above build from 20 to 25 {{ItemIcon|Pirate Booty}} per hour, a 25% clear speed buff | |||
For the Standard game mode, the only difference is that you spend less food. | |||
With the clear speed of 21 dungeons per hour, you will need approximately 6.5 hours to have a 50% chance of getting {{ItemIcon|Sunset Rapier}}. | |||
{{Menu}} | |||
[[Category:Guides]] | [[Category:Guides]] |
Revision as of 22:22, 6 July 2022
This page was last updated for (v1.0.4). |
Why clear Deep Sea Ship?
The Deep Sea Ship dungeon is usually farmed for the Sunset Rapier, which is an upgrade after the Dragon Sword or Dragon Claw.
The dungeon has two other notable uses.
- Obtaining some of the Amulets of Torture for FEZ
before setting out to kill Fierce Devils.
- Getting the Ancient Sword if you want to save on food. Due to its low drop chance, it's usually done only if you really need it, for instance if you play HCCO.
Gear
Although you can beat the dungeon with any combat style, we advise that you use Magic because the final boss Kraken has high evasion against Melee and Ranged.
For instance, while your HP expenditure per hour with Melee might be a quarter of what Magic spends, the number of clears with Melee would be about half of Magic. For this dungeon, the difference in food is essentially negligible in terms of time needed to produce it, so Magic is recommended.
Check your build with Can I Idle to see if you can idle the dungeon.
As an example, you need 680 HP with Auto Eat - Tier II to idle this dungeon without any Damage Reduction.
Clear Statistics
This section will give you the approximate numbers when clearing the dungeon with the following build:
Slot | Item | DR% |
---|---|---|
Air Expert Wizard Hat | 5% | |
Air Expert Wizard Robes | 5% | |
Air Expert Wizard Bottoms | 5% | |
Air Expert Wizard Boots | 5% | |
Paladin Gloves | 4% | |
Amulet of Magic | 0% | |
Aorpheat's Signet Ring | 0% | |
Total | 24% |
The simulation was done with level 65 in all relevant stats and Auto Eat - Tier II.
Wind Surge with a Mystic Air Staff is used as the spell of choice.
Stat | Per Hour |
---|---|
Runes | 3800 |
Food | 30,000 |
Clears | 19.5 |
Chests | 21 |
GP | 123k |
Sunset Rapier | 0.16 |
Remember that this is a bare minimum setup, its fairly easy to be higher than 65 Magic, and any Prayer, Agility, Herblore, or Astrology can increase your clear speeds and decrease your food consumption.
Summoning in particular can be a massive increase, simply adding Witch takes the above build from 20 to 25 Pirate Booty per hour, a 25% clear speed buff
For the Standard game mode, the only difference is that you spend less food.
With the clear speed of 21 dungeons per hour, you will need approximately 6.5 hours to have a 50% chance of getting Sunset Rapier.
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |