|
|
Line 37: |
Line 37: |
| ===Recovering Hitpoints=== | | ===Recovering Hitpoints=== |
|
| |
|
| Hitpoints are passively regenerated once every 10 seconds, with 1 Hitpoint (HP) being gained per interval by default. This amount is increased by 1 for every 10 levels in Hitpoints, and by an additional 10 HP if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} increases this amount by 10%. The {{PrayerIcon|Rapid Heal}} [[Prayer]] doubles the amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. These effects are multiplicative. | | Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased by an additional +1% if the {{ItemIcon|Hitpoints Skillcape}} is equipped. Equipping the {{ItemIcon|Gold Ruby Ring}} multiplies this amount by 1.1. The {{PrayerIcon|Rapid Heal}} [[Prayer]] further doubles the resulting amount. [[Regeneration Potion|Regeneration Potions]] provide a 3-12% chance to double the amount. |
|
| |
|
| Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. | | Hitpoints may also be replenished by eating [[Food]]. Raising Hitpoints to {{SkillReq|{{PAGENAME}}|99}} will unlock the {{ItemIcon|Hitpoints Skillcape}} for purchase from the [[Shop]]. |
Revision as of 01:31, 30 March 2021
This page was last updated for (v0.18.2).
|
The Hitpoints skill determines the maximum amount of Hitpoints the player can have and their passive regeneration rate.
Mechanics
Increasing Max Hitpoints
For each Hitpoints level the player has, their maximum hitpoints will be increased by 10, to a maximum of 990 at level 99.
There are also several other boosts which can increase the player's maximum hitpoints:
Name |
Type |
Boost
|
Dragonfire Shield |
Equipment |
+30 Maximum Hitpoints
|
Finn, the Cat |
Pet |
+10 Maximum Hitpoints
|
Mud Dive |
Agility Obstacle |
+20 Maximum Hitpoints
|
Cliff Balance |
Agility Obstacle |
+20 Maximum Hitpoints
|
Rocky Waters |
Agility Obstacle |
+50 Maximum Hitpoints
|
Raft Building |
Agility Obstacle |
+20 Maximum Hitpoints
|
Ice Jump |
Agility Obstacle |
+20 Maximum Hitpoints
|
Total
|
+170 Maximum Hitpoints
|
Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 7% by equipping the Gold Emerald Ring.
Recovering Hitpoints
Hitpoints are passively regenerated once every 10 seconds, with 1% of your max health being gained per interval by default. This can be increased by an additional +1% if the File:Hitpoints Skillcape (item).png Hitpoints Skillcape is equipped. Equipping the Gold Ruby Ring multiplies this amount by 1.1. The Rapid Heal Prayer further doubles the resulting amount. Regeneration Potions provide a 3-12% chance to double the amount.
Hitpoints may also be replenished by eating Food. Raising Hitpoints to Level 99 will unlock the File:Hitpoints Skillcape (item).png Hitpoints Skillcape for purchase from the Shop.
Hardcore characters will not regenerate hitpoints passively and must eat in order to regain lost HP.
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Pet
The pet can be unlocked by doing any action that provides Hitpoints XP.