Special Attacks: Difference between revisions
From Melvor Idle
Falterfire (talk | contribs) (Auto-versioning 'cause lua table auto-updates) |
Falterfire (talk | contribs) (Removed 'Guides' category) |
||
Line 5: | Line 5: | ||
{{PlayerSpecialAttackTable}} | {{PlayerSpecialAttackTable}} | ||
{{Menu}} | {{Menu}} | ||
Revision as of 17:12, 21 December 2020
This page is up to date (v1.2.2). |
Special attacks can be used in combat to gain a slight advantage over the monster being fought. Equipping a weapon with a special attack will give your attacks a chance to perform a special attack. Manually eating food will cancel the players special attack. Only a select few high level weapons have special attacks. Several monsters can use special attacks against the player, including Malcs, the Guardian of Melvor and Prat, the Protector of Secrets from the Volcanic Cave, and all of the monsters from the four god dungeons. The attack bar will change to yellow when a special attack is being used.
Player Special Attacks
Name | Source | Chance | Effect |
---|---|---|---|
Blood Link | Lich Staff | 50% | An unavoidable attack that deals 50% of your normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | Ghost Blunderbow | 100% | An avoidable attack that deals damage equal to 15% of the enemy's normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | Mage Mask | 30% | An avoidable attack that deals damage equal to 30% of your max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Crush | Granite Mace | 30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Wave | Crushing Waves | 100% | An avoidable attack that deals 300 3 times over 0.8s. On a hit, has a 5% chance to apply stun for 1 turn. (0.40s delay between attacks. 0.80s total duration) |
Crystal Blast | Crystal Battlestaff | 100% | An avoidable attack that deals 120% of your normal damage on the 1st attack, 15% of your normal damage on the 2nd attack, and 15% of your normal damage on the 3rd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Crystal Boom | Crystal Crossbow | 15% | An avoidable attack that deals 150% of your normal damage on the 1st attack, 30% of your normal damage on the 2nd attack, and 30% of your normal damage on the 3rd attack. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks. 0.40s total duration) |
Pure Crystal Crossbow | 30% | ||
Crystal Cleave | Pure Crystal 2H Axe | 40% | An avoidable attack that deals 180% of your normal damage 3 times over 0.8s. Inflicts Bleed that deals 200% of the damage dealt as damage over 10s and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Crash | Crystal 2H Hammer | 40% | An avoidable attack that deals 80% of your normal damage on the 1st attack and 140% of your normal damage on the 2nd attack. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.40s delay between attacks.) |
Crystal Flurry | Pure Crystal 2H Spear | 30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.8s. Gives you -10% Attack Interval for 3 of your turns and there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks. 0.80s total duration) |
Crystal Shot | Crystal Arrows | 50% | (RANGED ONLY) An avoidable attack that deals 125% of your normal damage. On a hit, there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.40s delay between attacks.) |
Crystal Javelin | |||
Pure Crystal Javelin | 60% | ||
Pure Crystal Arrows | 100% | ||
Crystal Tomb | Mystic Pure Crystal Staff | 100% | An avoidable attack that deals 150% of your normal damage. Has a 15% chance to apply stun for 2 turns and there is a 5% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Crystalline | Crystal Throwing Knife | 30% | An avoidable attack that deals 100% of your normal damage and 100. On a hit, there is a 3% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect) (0.20s delay between attacks.) |
Pure Crystal Throwing Knife | 60% | ||
Dance of the Mage | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives you -15% Attack Interval and +20% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Darksteel Stab | Dark Steel 2H Sword | 15% | Deals 100% of your normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Deadly Cut | Darksteel Arrows | 100% | (RANGED ONLY) Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Earth Wall | Earth Wall Shield | 30% | Gives you +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of your turns. |
Engulfing Vortex | Engulfing Vortex Longbow | 100% | An avoidable attack that deals damage equal to 75% of your normal damage 10 times over 1.8s. On a hit, gives the enemy +30% Attack Interval for 1 of the enemy's turns. (0.20s delay between attacks. 1.80s total duration) |
Flight | Magical Broomstick | 10% | Gives you -30% Attack Interval and +30% Global Evasion for 2 of your turns |
Foresight | Foresight Wand | 50% | An avoidable attack that deals damage equal to 100% of your normal damage. On a hit, gives you +100% Accuracy Rating and +100% Global Evasion for 1 of your turns. (0.05s delay between attacks.) |
Ghostly Scimitar | Ghost Scimitar | 40% | An avoidable attack that deals 100% of your normal damage and 10% of the enemy's max hitpoints. (0.05s delay between attacks.) |
Hasty Assault | Hasty Trident | 100% | Perform a normal attack. On a hit, gives you -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | Granite Crossbow | 30% | An avoidable attack that deals damage equal to 100% of your max hit. (0.05s delay between attacks.) |
Hunter Precision | Old Hunting Bow | 10% | An unavoidable attack that deals 75% of your max hit. (0.05s delay between attacks.) |
Illusion | Cape of Illusion | 20% | Gives you +4% Damage Reduction and +30% Global Evasion for 3 of your turns (0.05s delay between attacks.) |
Killshot | Ancient Hunting Bow | 5% | An unavoidable attack that deals 125% of your max hit. (0.05s delay between attacks.) |
Lava Swipe | Rune Claw | 30% | An avoidable attack that deals 60% of your normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Lesser Familiar Aura | Lesser Summoning Amulet | 30% | Perform a normal attack. Also gives you +10% Max Hit, +10% Summoning Max Hit, and -10% Attack Interval for 4 of your turns. (0.05s delay between attacks.) |
Lullaby of the Enchanter | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, has a 20% chance to apply sleep for 1 turn and gives the enemy -10% Max Hit and -10% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mudball | Mudball Staff | 30% | An avoidable attack that deals 200 damage. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Mystic Regen | Bottle of Mystic Water | 5% | Gives Regen that heals 200% of your max hitpoints over 4s. |
Nasty Bite | Biting Gloves | 10% | An avoidable attack that deals damage equal to 20% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Plague Bolt | Rotten Staff | 50% | An avoidable attack that deals 75% of your normal damage 4 times over 3s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Shot | Poison Crossbow | 30% | An avoidable attack that deals 140 damage. On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Reflection | Trickery Mirror | 20% | An avoidable attack that deals damage equal to 200% of the enemy's combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Restoration of the Mind | Magic Flute | 33% | An avoidable attack that deals 100% of your normal damage. On a hit, gives Regen that heals 8% of your current hitpoints over 0.05s. (0.05s delay between attacks.) |
Shatter Arrow | Shatter Arrows | 50% | (RANGED ONLY) An avoidable attack that deals 20% of your max hit 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Shell Buff | Shell Amulet | 10% | Perform a normal attack. Gives you +50% of damage taken from attacks healed on next hitpoint regeneration for 3 of your turns. (0.05s delay between attacks.) |
Soul Taker | Soul Taker Wand | 100% | An avoidable attack that deals 100% of your max hit plus 4% of Target's current Hitpoints. (0.05s delay between attacks.) |
Telekinesis | Powered Red Crystal | 25% | An unavoidable attack that deals damage equal to 500% of the enemy's Defence Level. (0.05s delay between attacks.) |
Twin Crystals | Crystal Twin Blades | 100% | An avoidable attack that deals 65% of your normal damage 2 times over 0.3s. On a hit, there is a 6% chance to apply Crystallization for 1 Attack Turn (Target is stunned and takes +50% Damage during effect). (0.30s delay between attacks.) |
Warhorn | Large War Gem | 5% | Gives you +15% Max Hit, -5% Attack Interval, and +5% Lifesteal for 3 of your turns |
Water Barrier Player | Water Crown | 15% | Starts with 5 stacks and one stack is removed each time you are hit. Each stack gives you +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. |
Water Pulse | Water Pulse Staff | 100% | An unavoidable attack that deals damage equal to 100% of your normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives the enemy +20% Attack Interval for 2 of the enemy's turns. (0.40s delay between attacks. 0.80s total duration) |
Whirlpool | Whirlpool | 100% | Perform 6 avoidable attacks over 3s that deal 1800 damage on the 1st attack, and damage equal to 2% of the enemy's max hitpoints on the subsequent attacks. On a hit, gives the enemy +20% Attack Interval for 1 of the enemy's turns. (0.60s delay between attacks. 3.00s total duration) |
Brute Force | Air Imbued Wand | 20% | Perform an attack that deals up to 200% of your normal damage. (0.05s delay between attacks.) |
Archaic Wand | |||
Calamity Wand | |||
Despair Wand | |||
Earth Imbued Wand | |||
Fire Imbued Wand | |||
Magic Wand (Elite) | |||
Water Imbued Wand | |||
Diamond Shots | Diamond Bolts (Arcane) | 5% | (RANGED ONLY) Perform an attack that deals 200% of your normal damage (Avoidable). (0.05s delay between attacks.) |
Diamond Bolts (Enchanted) | |||
Emerald Shots | Emerald Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that gives the enemy -30% Ranged Evasion for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
Emerald Bolts (Enchanted) | |||
Frozen Shot | Ice Shortbow | 20% | Perform a normal attack that deals 100% of your normal damage and 90 damage. On a hit, gives the enemy +10% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Frozen Wind | Ice 2H Sword | 20% | On a hit gives the enemy +30% Attack Interval for 3 of the enemy's turns. (0.05s delay between attacks.) |
Ice Battleaxe | |||
Ice Dagger | |||
Ice Longbow | |||
Ice Sword | |||
Jadestone Shots | Jadestone Bolts (Arcane) | 1% | (RANGED ONLY) Perform an attack that deals 100% of your normal damage, plus 12.5% of the enemy's max hitpoints as damage (Avoidable). (0.05s delay between attacks.) |
Jadestone Bolts (Enchanted) | |||
Life Leech | Ancient Sword | 100% | Your attack heals you for 20% of the damage dealt. (0.05s delay between attacks.) |
On The Hunt | Elerine Longbow | 50% | Fire an arrow dealing 100% of your normal damage. Gain -0.1s Attack Interval each time you succesfully hit, stacking up to 3 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Onslaught | Elerine Spear | 100% | Perform an attack dealing 100% of your normal damage. Gain -0.2s Attack Interval,-3% Global Accuracy and -3% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Pebble Shot | Slingshot | 100% | Shoot a pebble at the enemy dealing 40% of your normal damage. On a hit has a 5% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Piercing Arrow | Ancient Longbow | 5% | An unavoidable attack for 200% of your max hit. (0.05s delay between attacks.) |
Poison | Poison Bolts | 20% | (RANGED ONLY) Perform a normal attack (Avoidable). On a hit, Inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Poisonous Arrows | |||
Ruby Shots | Ruby Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that heals you for 25% of the damage dealt (Avoidable). (0.05s delay between attacks.) |
Ruby Bolts (Enchanted) | |||
Sapphire Shots | Sapphire Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack. On a hit, gives the enemy +20% Attack Interval for 2 of the enemy's turns (Avoidable). (0.05s delay between attacks.) |
Sapphire Bolts (Enchanted) | |||
Sunset Stab | Sunset Rapier | 15% | On a hit inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Topaz Shots | Topaz Bolts (Arcane) | 5% | (RANGED ONLY) Perform a normal attack that does 100% of your normal damage and 75 damage (Avoidable). (0.05s delay between attacks.) |
Topaz Bolts (Enchanted) | |||
Candy Crush | Candy Cane | 95% | Disrupt space and time, destroying everything in your path. |
Candy Crush | Candy Cane | 5% | Disrupt space and time, destroying everything in your path. (0.05s delay between attacks.) |
Barrage | Ring of Barrage | 100% | (RANGED ONLY) Perform an attack dealing 100% of your normal damage. Gain -0.15s Attack Interval,-10% Global Accuracy and -2% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.05s delay between attacks.) |
Blade Echoes | Ring of Blade Echoes | 100% | (MELEE ONLY) Perform 3 attacks that deal 100% of your normal damage on the 1st attack,20% of your normal damage on the 2nd attack and 20% of your normal damage on the 3rd attack. (0.20s delay between attacks. 0.40s total duration) |
Crushing Blow | Terran Godsword | 15% | Perform an unavoidable attack that does 250% of your max hit multiplied by your current hitpoints percent damage. (0.05s delay between attacks.) |
Ultima Godsword | |||
Crushing Double Slash | Ancient 2H Sword | 20% | Perform 2 attacks that deal 50% of your normal damage on the 1st attack and 200% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Deadly Cut | Darksteel Dagger | 100% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Double Edged | War Axe | 50% | Attack 2 times dealing 75% of your normal damage on the 1st attack and 150% of your normal damage on the 2nd attack. (0.30s delay between attacks.) |
Double Swipe | Dragon Claw | 15% | Perform 2 consecutive attacks. (0.30s delay between attacks.) |
Drowsy Spores | Miolite Sceptre | 20% | A normal attack that applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Dual Attack | Twin Exiles | 100% | Always perform 2 consecutive attacks that deal 75% of your normal damage. (0.20s delay between attacks.) |
Flurry | Aeris Godsword | 25% | Attack 5 times for 50% of your normal damage (avoidable). Gain +20% Maximum Hit each time you succesfully hit, stacking up to 5 times. Stacks reset on a miss. (0.15s delay between attacks. 0.60s total duration) |
Ultima Godsword | |||
Magic Ray | Cloudburst Staff | 100% | Converts your selected Standard Magic Spell into a Magic Ray, dealing 70% of your normal damage 5 times over 1.6s. On a hit, gives the enemy +15% Attack Interval for 2 of the enemy's turns. Consumes Runes per hit. (0.40s delay between attacks. 1.60s total duration) |
Frostbite | Frostbite | 100% | Attack once dealing 750 damage (Can miss). Has a 30% chance to apply freeze for 2 turns on a hit. (0.05s delay between attacks.) |
Gust | Gust | 100% | Attack 4 times dealing 200 damage each. Has a 10% chance to apply stun for 1 turn on a hit. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.50s delay between attacks. 1.50s total duration) |
Ice Prison | Glacia Godsword | 35% | Unavoidable attack that applies freeze for 2 turns and gives the enemy +30% damage taken when stunned for 2 of the enemy's turns. (0.05s delay between attacks.) |
Ultima Godsword | |||
Icicle Volley | Icicle Volley | 100% | Attack 5 times for 170 damage each (Can miss). On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.20s delay between attacks. 0.80s total duration) |
Ignite | Ignite | 100% | Attack once dealing 680 damage (Can miss). On a hit, has a 10% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Impairing Shot | Ancient Crossbow | 15% | A normal attack that gives the enemy +20% Attack Interval for 3 of the enemy's turns on a hit. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Incinerate | Incinerate | 100% | Attack 14 times dealing 63 damage each. If your Accuracy Rating is higher than 20K then this attack can't miss. (0.15s delay between attacks. 1.95s total duration) |
Infernum | Ragnar Godsword | 20% | Perform 3 unavoidable attacks that deal 75% of normal damage on the 1st attack, 125% of normal damage on the 2nd attack, and 175% of normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
Ultima Godsword | |||
Ocean Song | Ocean Song | 35% | Summon a Water Dragon that targets the enemy, dealing 1350 dmg that can't miss. Gives the enemy +50% Attack Interval for 2 of the enemy's turns. Gives the enemy -30% Magic Evasion until the end of the fight. (0.05s delay between attacks.) |
Poisoned Hit | Poisoned Dagger | 100% | Perform an attack that deals 90% (125% if the enemy is poisoned) of your normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Poisoned Shortbow | |||
Quad Swipe | Infernal Claw | 15% | Perform 4 consecutive attacks. (0.30s delay between attacks. 0.90s total duration) |
Quake | Quake | 100% | Attack 2 times dealing 540 damage each (Can miss). On a hit, gives the enemy +50% Attack Interval for 1 of the enemy's turn. (0.40s delay between attacks.) |
Quicksand | Desert Sabre | 30% | Trap the enemy in sand, dealing 120% of your normal damage and gives the enemy -10% Melee Evasion until the end of the fight. (0.05s delay between attacks.) |
Rend | Sanguine Blade | 30% | Perform a normal attack. On a hit, inflicts Bleed that deals 400% if the target has full Hitpoints, otherwise 250%, of the damage dealt as damage over 10s. Also while the Target is Bleeding, Attacker gains +20% Max Hit, -20% Attack Interval and +20% Global Accuracy. (0.05s delay between attacks.) |
Sandblast | Desert Shortbow | 30% | Launch a sand attack, dealing 120% of your normal damage and gives the enemy -10% Global Accuracy until the end of the fight. (0.05s delay between attacks.) |
Sandstorm | Sandstorm Ring | 15% | (MELEE ONLY) An unavoidable attack that deals 1%-15% of your current hitpoints as damage 10 times over 3.6s. (0.40s delay between attacks. 3.60s total duration) |
Shockwave | Shockwave | 15% | Fire a charged shot that does 250% of your max hit and can't miss. Applies stun for 1 turn. Gives the enemy -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Slicing Winds | Slicing Winds | 100% | Attack 3 times for 175 damage each. If your Accuracy Rating is higher than 20k then this attack can't miss. (0.30s delay between attacks. 0.60s total duration) |
Spirit Power | Ring of Spirit Power | 100% | (MAGIC ONLY) Perform an attack dealing your normal damage plus an additional 150 damage. On a hit has a 10% chance to apply stun for 1 turn. Consumes 3 Spirit Runes per attack. (0.05s delay between attacks.) |
Stormsnap | Stormsnap | 20% | Perform an unavoidable attack that does 1000% of your Magic level + 1. (0.05s delay between attacks.) |
Swift Attack | Warberd | 50% | Keeping your distance, you attack 2 times dealing 65% of your normal damage on the 1st attack and 85% of your normal damage on the 2nd attack. On a hit, gives you +15% Global Evasion for 2 of your turns. (0.20s delay between attacks.) |
Tidal Wave | Tidal Edge | 25% | Launch a massive tidal wave, dealing 350 + 50% of your max hit as damage 2 times which can't miss. Gives the enemy +20% Attack Interval for 3 of the enemy's turns. Gives the enemy -30% Melee Evasion until the end of the fight. (0.20s delay between attacks.) |
Triple Swipe | Ancient Claw | 15% | Perform 3 consecutive attacks. (0.30s delay between attacks. 0.60s total duration) |
Agile Wings | Agile Wings Rapier | 100% | You aim at weak points and unleash a powerful combination attack, performing 3 avoidable strikes that deal 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, and 250% of your normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Augite Crystallization | Augite Dagger | 10% | <Attack> perform 3 attacks that deal 100% of your normal damage over 0.4s. On use, gives you +75% of Maximum Hit added to Minimum Hit for 1 of your turns. Unavoidable. (0.20s delay between attacks. 0.40s total duration) |
Augite Throwing Knife | |||
Augite Javelin | 15% | ||
Augite Scimitar | |||
Augite Sword | |||
Augite Battleaxe | 20% | ||
Augite Crossbow | |||
Augite 2H Sword | 30% | ||
Bad Throw | Grappling Hook | 69% | You throw out the grappling hook and miss, hooking a rock instead of the enemy. Deals no damage. |
Burning Embers | Burning Embers Book | 5% | An unavoidable attack that inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Deals no damage. |
Carrion Marker | Carrion Shortbow | 15% | You perform 2 attacks that deal 150% of your normal damage over 0.2s. On a hit, gives the enemy -3% Global Evasion, -3% Global Accuracy, and +3% of Current HP taken as damage per Attack that stacks up to 5 times. Avoidable. (0.20s delay between attacks.) |
Carrion Longbow | 20% | ||
Corundum Wounds | Corundum Dagger | 10% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -6% Damage Reduction and -35% Global Evasion for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Corundum Throwing Knife | |||
Corundum Javelin | 15% | ||
Corundum Scimitar | |||
Corundum Sword | |||
Corundum Battleaxe | 20% | ||
Corundum Crossbow | |||
Corundum 2H Sword | 30% | ||
Curse Totem Summon | Amulet of Curse Totem Summon | 20% | You perform a normal attack. On use, you summon a curse totem that applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | Dark Blade Defender | 20% | (MELEE ONLY) Perform a normal attack. On a hit, gives you +6% Max Hit and -1% Damage Reduction that stacks up to 5 times. Avoidable. (0.05s delay between attacks.) |
Divine Breaker | Divine Dagger | 10% | You perform 2 attacks that deal 100% of your normal damage over 0.2s. On use, gives you +6% Max Hit for each 1% of Damage Reduction the Enemy has for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
Divine Throwing Knife | |||
Divine Javelin | 15% | ||
Divine Scimitar | |||
Divine Sword | |||
Divine Battleaxe | 20% | ||
Divine Crossbow | |||
Divine 2H Sword | 30% | ||
Dragon Storm Call | Dragon Storm Call | 100% | You summon a dragon made of dark clouds that crackles with thunder. It discharges lightning onto the enemy dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, has a 20% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Elderwood Poison | Elderwood Shortbow | 15% | Your bow imbues your arrows with a sickly poison. You perform 2 attacks that deal 100% of your normal damage plus 30% of your max hit if the target is poisoned over 0.2s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s and gives the enemy -5% Attack Interval, -5% Max Hit, and -5% Maximum Hitpoints for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Elderwood Longbow | 20% | ||
Ethereal Arrows | Ethereal Longbow | 50% | You conjure shimmering ethereal arrows and fire them at the enemy, dealing 100% of your normal damage 4 times over 0.6s. On a hit, gives the enemy -5% Damage Reduction that stacks up to 4 times. Unavoidable. (0.20s delay between attacks. 0.60s total duration) |
Feather Storm | Feather Storm Crossbow | 100% | You fire 4 avoidable razor sharp feathers at the enemy, dealing 250% of your normal damage on the 1st attack, 100% of your normal damage on the 2nd attack, 100% of your normal damage on the 3rd attack, and 100% of your normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Giant Fireball | Giant Fireball | 100% | You fire an enormous fireball at the enemy dealing damage equal to 100% of your max hit. On a hit, has a 25% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) |
Good Throw | Grappling Hook | 31% | You throw out the grappling hook and wrap it around the enemy, dealing 69% of your normal damage. Unavoidable. (0.05s delay between attacks.) |
Greater Shade Summon | Gloves of Greater Shade Summon | 20% | Perform a normal attack. On use, you summon a greater shade that gives the enemy -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Heated Fury | Heated Fury 2H Hammer | 30% | You furiously strike at the enemy 4 times over 0.9s, dealing 100% of your normal damage on the 1st attack, 175% of your normal damage on the 2nd attack, 175% of your normal damage on the 3rd attack, and 175% of your normal damage on the 4th attack. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable (0.30s delay between attacks. 0.90s total duration) |
Infernal Power | Infernal Power | 100% | You create fractures in the earth that pursue the enemy and unleash lava from below. Deals damage equal to 100% + 100% if the enemy is burning of your max hit 4 times over 1.2s. On a hit, has a 50% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 1.20s total duration) |
Large Lightning Strike | FrostSpark 1H Sword | 50% | A large lightning bolt erupts from your sword dealing 1500 damage. On a hit, has a 10% chance to apply stun for 1 turn. Avoidable (0.05s delay between attacks.) |
Lightning Strike 1H Sword | |||
Large Thunder Strike | Lightning Coil 2H Staff | 40% | You call down a powerful thunder strike on the enemy dealing 2400 damage. On a hit, applies stun for 1 turn. Unavoidable. (0.05s delay between attacks.) |
Meteor Shot | Meteorite Bolts | 30% | An avoidable attack that splits into 6 shooting stars, that deal damage equal to 25% of your max hit each over 1s. (0.20s delay between attacks. 1.00s total duration) |
Meteorite Javelin | 50% | ||
Meteorite Crossbow | 70% | ||
Meteor Shower | Meteor Shower | 100% | You summon a swarm of small meteors in the sky which shower down upon the enemy, dealing damage equal to 100% of your max hit 6 times over 2s. On a hit, has a 30% chance to inflict Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 2.00s total duration) |
Meteor Swing | Meteorite 2H Sword | 30% | You cleave down against the enemy with the power of a crashing meteor, dealing 600% of your normal damage. On a hit, inflicts Burn that deals 15% of the enemy's current hitpoints as damage over 2.5s. Avoidable. (0.05s delay between attacks.) |
Natures Bloom | Natures Bloom | 100% | You wrap yourself in protective leaves that lash out at the enemy dealing damage equal to 100% of your max hit 8 times over 3.5s. Damage is doubled if the enemy is poisoned. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s. On use, gives Regen that heals 30% of your current hitpoints over 5s. Avoidable. (0.50s delay between attacks. 3.50s total duration) |
Phantom Summon | Ring of Phantom Summon | 20% | You perform a normal attack. On use, you summon a phantom that gives you +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Toxic Strike | Royal Toxins Spear | 100% | You jab the enemy with your poison tipped spear dealing 100% of your normal damage 3 times over 0.8s. On a hit, has a 50% chance to inflict Poison that deals 10% of the enemy's max hitpoints as damage over 10s; a 5% chance to inflict Deadly Poison that deals 25% of the enemy's max hitpoints as damage over 10s and inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Poison Pods | Poison Pods | 100% | You hurl large pods filled with poisonous gas at the enemy that burst open into a noxious cloud of gas that deals damage equal to 100% of your max hit 10 times over 4.5s. On a hit, inflicts Poison that deals 10% of the enemy's max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 4.50s total duration) |
Reduction | Palladium Zephyte Necklace | 20% | Perform a normal attack. On a hit, gives the enemy -1% Damage Reduction that stacks up to 7 times. Unavoidable. (0.05s delay between attacks.) |
Revenant Hunter | Revenant Shortbow | 15% | You perform 2 attacks that deal 250% of your normal damage over 0.2s. On a hit, gives the enemy -2% Max Hit that stacks up to 20 times. Avoidable. (0.20s delay between attacks.) |
Revenant Longbow | 20% | ||
Shade Summon | Hood of Shade Summon | 40% | Perform a normal attack. On use, summon a shade that gives you +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Slicing Maelstrom | Slicing Maelstrom | 100% | You conjure a maelstrom that slices through the enemy's armor. It performs 3 avoidable attacks that deal 100% of your max hit. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s and gives the enemy +20% Attack Interval for 3 of the enemy's turns. (0.15s delay between attacks. 0.30s total duration) |
Soulash | Soulash | 100% | You create ghostly tendrils that lash out at the enemy dealing damage equal to 100% of your max hit 4 times over 1.8s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.60s delay between attacks. 1.80s total duration) |
Spectral Ice Blades | FrostSpark 1H Sword | 30% | You summon spectral ice swords dealing 150% of your normal damage 5 times over 1s. On a hit, gives the enemy Frostburn for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 1.00s total duration) |
Spectral Ice Sword | |||
Spinning Axe | Ethereal Greataxe | 50% | You swing your axe around in a circle slashing through everything it hits, dealing 50% of your normal damage damage 9 times over 1.6s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Unavoidable. (0.20s delay between attacks. 1.60s total duration) |
Thorned Power | Thorned Power Bow | 40% | Perform an attack that deals 100% of your normal damage and 300% of the enemy's max hit damage. Unavoidable. (0.05s delay between attacks.) |
Thunder Strike | Thunder Strike | 100% | You summon a bolt of lightning from the skies that strike the enemy, dealing damage equal to 100% of your max hit. On a hit, has a 15% chance to apply stun for 1 turn. Avoidable. (0.50s delay between attacks.) |
Torrential Blast | Torrential Blast Crossbow | 20% | You fire a bolt that transforms into a torrent of water dealing 125% of your normal damage 4 times over 2.1s. Unavoidable. (0.70s delay between attacks. 2.10s total duration) |
Tsunami | Tsunami | 100% | You conjure immense waves that crash into the enemy, dealing damage equal to 100% of your max hit 3 times over 0.6s. On a hit, gives the enemy +20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Combat:
| |||||||||||||||||||
Skills:
| |||||||||||||||||||
Other:
| |||||||||||||||||||
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |