Combat Areas: Difference between revisions

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Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.
[[Category:Item Sources]]
== Combat Areas ==
[[Category:v0.16.3]]</noinclude>
{{CombatAreaTable}}
 
{{Menu}}
===Creation===
{{ItemProduction|requirements=[[File:Mining (skill).svg|25px|middle|link=Mining]] 30 [[Mining]]|quantity=1|experience=18|creationTime=3.0}}
 
===Loot===
{| class="wikitable sortable stickyHeader"
|- class="headerRow-0"
!Source
!Name
!Source Type
!Quantity
!Chance
|-
| style ="text-align: left;" |[[File:Tentacle (monster).svg|25px|middle|link=Tentacle]]
| style ="text-align: left;" |[[Tentacle]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" data-sort-value="6" |1-5
| style ="text-align: right;" |25.00%
|-
| style ="text-align: left;" |[[File:Statue (monster).svg|25px|middle|link=Statue]]
| style ="text-align: left;" |[[Statue]]
| style ="text-align: left;" |[[Monster]]
| style ="text-align: right;" data-sort-value="6" |1-5
| style ="text-align: right;" |50.00%
|-
| style ="text-align: left;" |[[File:Miner (thieving).svg|25px|middle|link=Miner]]
| style ="text-align: left;" |[[Miner]]
| style ="text-align: left;" |[[Thieving]]
| style ="text-align: right;" data-sort-value="2" |1
| style ="text-align: right;" |10.00%
|-
| style ="text-align: left;" |[[File:Standard Chest (item).svg|25px|middle|link=Standard Chest]]
| style ="text-align: left;" |[[Standard Chest]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" data-sort-value="51" |1-50
| style ="text-align: right;" |13.41%
|-
| style ="text-align: left;" |[[File:Earth Chest (item).svg|25px|middle|link=Earth Chest]]
| style ="text-align: left;" |[[Earth Chest]]
| style ="text-align: left;" |[[Chest]]
| style ="text-align: right;" data-sort-value="3001" |1-3000
| style ="text-align: right;" |34.60%
|}

Latest revision as of 11:55, 3 July 2021

This page is up to date (v1.2.2).

Standard Combat Training, with a variety of monsters and drops. Gives gold too, and is great for levelling combat stats. All zones are unlocked from the beginning of the game, but beware: the Difficulty rating isn't dynamic but static with respect to the early game.

Combat Areas