Adventure

From Melvor Idle
Revision as of 10:39, 19 June 2021 by Holo (talk | contribs) (corrected error of previous edit, xp gain still increases at level cap, but will only increase up to the required xp for the next level minus one)
This page was last updated for (v0.20).
Adventure.png

Adventure mode is a version of the game in which players start with only a few skills and must work to unlock others. It includes the following chanages:

  • Skills are locked and must be purchased using GP to access
  • Start with only Attack, Strength, Defence, and Hitpoints unlocked along with 10 Shrimp and a Bronze Sword.
  • Non-Combat skill levels cannot go above your Combat Level. Upon reaching the level limit, experience can be gained up to the experience required for the next level minus 1 experience point.
  • The Combat Triangle penalties for using a combat style the enemy is resistant to are increased (identical to the changes in Hardcore mode)
  • Hitpoints, Damage, and Food Healing values are 10x larger than standard.

There is a guide for this mode at Adventure/Guide.

Skill Unlock Costs

All skills cost the same amount to unlock, but the price increases for each skill purchased.