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| | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' | | | colspan="2" style="text-align: center; background-color: lightgray;" | '''Notes''' |
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| | colspan="2" | Using this set is a bad idea. Even with [[Stone Skin]] Ragnar will hit you for your entire health pool, and without Stone Skin he can take you out with a single hit. Please don't use Melee against Fire God Dungeon. | | | colspan="2" | Using this set is a bad idea. Even with [[Stone Skin]] Ragnar will hit you for almost your entire health pool, and without Stone Skin he can take you out with a single hit. Please don't use Melee against Fire God Dungeon. |
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Revision as of 00:21, 7 October 2020
Template:V0.16.3
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Introduction
This guide is meant to be used as rough guidelines for when dungeons can be reasonably completed. We leave it up to you to decide yourself if you are ready or not. Many of these dungeons can be completed with lower stats and lower tiered equipment than shown, but that could mean the clear time of the dungeon would be significantly slower or have much more chance of killing your character.
DR%(Damage Reduction %) is a stat often overlooked by new players as not many low level armors provide it. DR% is very helpful to have early on, allowing you to complete dungeons with lower health levels. And it is an absolute necessity for survival when you are tackling the most difficult dungeons Melvor has on offer. DR% is most easily accessible from upgrading Armor to (G) eg. (G) Steel Helmet.
If you would like to make sure you are able to survive, there are great tools created by our community available at Spreadsheets and Theorycrafting.
Chicken Coop
|
Chicken Coop is the easiest dungeon available in Melvor Idle. It doesn’t offer much in the way of a challenge or rewards, but it is a good introduction to dungeon mechanics. While it is possible to complete Chicken Coop with no prior investment in your combat skills, we recommend at least familiarizing yourself with combat mechanics before tackling this dungeon.
|
Rewards
70 - 700
Egg Chest
Stat and Equipment Recommendations
Health
|
Survive
|
100+ HP
|
AutoEat 1
|
260+ HP
|
AutoEat 2
|
180+ HP
|
AutoEat 3
|
130+ HP
|
Melee
|
Attack
|
5
|
Strength
|
5
|
Defense
|
5
|
Armor
|
Steel
|
Weapon
|
Steel
|
Ranged
|
Ranged
|
10
|
Armor
|
Hard Leather
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Weapon
|
Oak Bow
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Magic
|
Magic
|
1
|
Armor
|
Air Acolyte robes
|
Weapon
|
Staff of Air
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Undead Graveyard
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Undead Graveyard is a low level dungeon. Although it can be completed early on and with low stats, most players will only complete Undead Graveyard later on when they are looking to fill out their item completion log. The dungeon's most notable drop is the Bone Necklace.
|
Rewards
140 - 1,400
Standard Chest
Stat and Equipment Recommendations
Health
|
Survive
|
120+ HP
|
AutoEat 1
|
530+ HP
|
AutoEat 2
|
360+ HP
|
AutoEat 3
|
270+ HP
|
Melee
|
Attack
|
20
|
Strength
|
20
|
Defense
|
20
|
Armor
|
Mithril
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Weapon
|
Mithril
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Ranged
|
Ranged
|
30
|
Armor
|
Hard Leather
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Weapon
|
Maple Bow
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Magic
|
Magic
|
14
|
Armor
|
Air Acolyte robes
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Weapon
|
Staff of Air
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Bandit Base
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Bandit Base is the lowest level dungeon to not have Melee as its dominant combat style. It is able to be completed quickly using Melee combat, but players will often opt to complete this dungeon while training their ranged combat stats and hunt for the elusive Ancient Longbow.
|
Rewards
300
Bandit Chest
Stat and Equipment Recommendations
Health
|
Survive
|
180+ HP
|
AutoEat 1
|
870+ HP
|
AutoEat 2
|
580+ HP
|
AutoEat 3
|
440+ HP
|
Melee
|
Attack
|
50
|
Strength
|
50
|
Defense
|
50
|
Armor
|
Rune
|
Weapon
|
Rune
|
Ranged
|
Ranged
|
40
|
Armor
|
Green D-Hide
|
Weapon
|
Yew Bow
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Magic
|
Magic
|
35
|
Armor
|
Air Adept robes
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Weapon
|
Air Battlestaff
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Hall of Wizards
|
Hall of Wizards is the earliest dungeon to feature Magic as its dominant combat style. While its appears early in the list of dungeons its combat style can make it quite tough for many players who train melee as their first combat style. Its drop table includes powerful Ancient Wizard armor and the Book of Eli.
|
Rewards
1,400 - 3,500
Magic Chest
Stat and Equipment Recommendations
Health
|
Survive
|
220+ HP
|
AutoEat 1
|
990+ HP 6% DR
|
AutoEat 2
|
700+ HP
|
AutoEat 3
|
530+ HP
|
Melee
|
Attack
|
60
|
Strength
|
60
|
Defense
|
60
|
Armor
|
Dragon
|
Weapon
|
Dragon
|
Ranged
|
Ranged
|
40
|
Armor
|
Green D-Hide
|
Weapon
|
Yew Bow
|
Magic
|
Magic
|
57
|
Armor
|
Air Adept robes
|
Weapon
|
Air Battlestaff
|
Spider Forest
|
Spider Forest is the first dungeon that many players will set their sights on for repeated clears. It is the source of the incredibly useful Amulet of Looting that allows players to automate the collection of dropped loot from monsters.
|
Rewards
350 - 3,500
Spider Chest
Stat and Equipment Recommendations
Health
|
Survive
|
150+ HP
|
AutoEat 1
|
710+ HP
|
AutoEat 2
|
480+ HP
|
AutoEat 3
|
360+ HP
|
Melee
|
Attack
|
40
|
Strength
|
40
|
Defense
|
40
|
Armor
|
Rune
|
Weapon
|
Rune
|
Ranged
|
Ranged
|
40
|
Armor
|
Green D-Hide
|
Weapon
|
Yew Bow
|
Magic
|
Magic
|
14
|
Armor
|
Air Acolyte robes
|
Weapon
|
Staff of Air
|
Deep Sea Ship
|
Deep Sea Ship is a popular dungeon to complete following Spider Forest, its chest has the chance of giving the powerful Sunset Rapier that many players use all through the most difficult dungeons in Melvor Idle.
|
Rewards
280
Pirate Booty
Stat and Equipment Recommendations
Health
|
Survive
|
210+ HP
|
AutoEat 1
|
990+ HP 3% DR
|
AutoEat 2
|
680+ HP
|
AutoEat 3
|
510+ HP
|
Melee
|
Attack
|
60
|
Strength
|
60
|
Defense
|
60
|
Armor
|
Dragon
|
Weapon
|
Dragon
|
Ranged
|
Ranged
|
50
|
Armor
|
Blue D-Hide
|
Weapon
|
Magic Bow
|
Magic
|
Magic
|
28
|
Armor
|
Air Acolyte robes
|
Weapon
|
Staff of Air
|
Frozen Cove
|
Frozen Cove is an often ignored dungeon. It is the only source for many pieces of Ice Armor and Weapons. Such equipment can be useful as an easy source of early DR%, but they are quickly out performed by their crafted counterparts.
|
Rewards
1,400 - 7,000
Frozen Chest
Stat and Equipment Recommendations
Health
|
Survive
|
180+ HP
|
AutoEat 1
|
860+ HP
|
AutoEat 2
|
580+ HP
|
AutoEat 3
|
430+ HP
|
Melee
|
Attack
|
50
|
Strength
|
50
|
Defense
|
50
|
Armor
|
Rune
|
Weapon
|
Rune
|
Ranged
|
Ranged
|
40
|
Armor
|
Green D-Hide
|
Weapon
|
Yew Bow
|
Magic
|
Magic
|
28
|
Armor
|
Air Acolyte robes
|
Weapon
|
Staff of Air
|
Dragons Den
|
Dragons Den is the first big step up in difficulty over previous dungeons you should be familiar with at this point. Many players grow to loath Dragons den as the low drop rate of Twin Exiles and Ancient Crossbow force them to continue clearing the dungeon longer than they would like. From here forwards, using equipment with DR% is an absolute must along with AutoEat 3.
|
Rewards
3,000
Elder Chest
Stat and Equipment Recommendations
Melee
|
Health
|
860+ HP
|
DR
|
30%+
|
Attack
|
70
|
Strength
|
60
|
Defense
|
60
|
Armor
|
Dragon (G)
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Weapon
|
Dragon Claw Ancient Claw Sunset Rapier
|
Ranged
|
Health
|
920+ HP
|
DR
|
24%+
|
Ranged
|
50
|
Defence
|
60
|
Armor
|
Red D-Hide (U) Dragon Helmet(G) Dragon Boots(G)
|
Weapon
|
Magic Bow
|
Magic
|
Health
|
800+ HP
|
DR
|
26%+
|
Magic
|
65
|
Defence
|
60
|
Armor
|
Expert Robes Dragon Shield (G)
|
Weapon
|
Magic Wand
|
Volcanic Cave
|
Volcanic Cave is often the first of the more difficult dungeons players will attempt. With Fire Cape being a guaranteed drop and a big upgrade for the cape slot players will look to complete a single clear of Volcanic Dungeon as soon as they are able.
Volcanic Cave is the only source of Ancient Melee Armor needed to attempt the God Dungeons. The Cave is also a good source of Gold for those who don't want to rely on skills for Gold Generation.
|
Rewards
14,000 - 35,000
Elite Chest
Fire Cape
Stat and Equipment Recommendations
Melee
|
Health
|
910+ HP
|
DR
|
30%+
|
Attack
|
70
|
Strength
|
60
|
Defense
|
60
|
Armor
|
Dragon (G)
|
Weapon
|
Dragon Claw Ancient Claw Sunset Rapier
|
Ranged
|
Health
|
990+ HP
|
DR
|
33%+
|
Ranged
|
60
|
Defence
|
60
|
Armor
|
Black D-Hide (U) Dragon Helmet(G) Dragon Boots(G) Dragon Shield(G)
|
Weapon
|
Dragon Crossbow
|
Magic
|
Health
|
970+ HP
|
DR
|
31%+
|
Magic
|
65
|
Defence
|
60
|
Armor
|
Expert Robes Dragon Shield (G) Black D-hide Vambraces(U)
|
Weapon
|
Magic Wand
|
Air God Dungeon
|
Air God Dungeon is your first dip into the God dungeons. You will need to complete at least one run of each God Dungeon before you are able to progress to the next. The following Stat and Equipment recommendations aren't enough to safely idle Air God dungeon but they will allow you to get your first clears while paying attention. Expect to be here for 20 minutes plus per run, so make sure you have enough Food, Ammo, Prayer points and Potions to last.
Making use of Stone Skin Prayer and Damage Reduction Potion I+ can help boost your DR% stat enough to begin idling safely.
|
Rewards
100,000 - 150,000
Scroll of Aeris
Stat and Equipment Recommendations
Water God Dungeon
|
Water God Dungeon will be your next step through the God Dungeons. If you stuck with Air God Dungeon until you got a full set of Aeris God Armor you'll have an easy time gearing for Water God Dungeon.
Ranged is going to be your best option against Water God, the dungeon is filled with strong magic monsters. Once again, the following armor sets are enough to survive Water God Dungeon if you are manually eating to keep yourself alive but you'll need some upgrades if you want to idle them safely.
|
Rewards
100,000 - 150,000
Scroll of Glacia
Stat and Equipment Recommendations
Earth God Dungeon
|
Earth God Dungeon is often regarded as the easiest of the 4 God Dungeons. With how strong Magic is against it, You will surely see much faster clear times than you have experienced in the past 2 God Dungeons.
If you got each armor piece from Water God Dungeon you will have no trouble with Earth God Dungeon at all. Other wise using the armor sets below will clear Earth God Dungeon while manually eating.
|
Rewards
100,000 - 150,000
Scroll of Terran
Stat and Equipment Recommendations
Fire God Dungeon
|
Fire God Dungeon is the last God Dungeon and currently the most difficult dungeon to complete in Melvor Idle. Combat style choice is more important here than any previous God Dungeon, make sure you have done your homework before attempting to slay Ragnar.
|
Rewards
100,000 - 150,000
Scroll of Ragnar
Stat and Equipment Recommendations
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