Gems (Equipment): Difference between revisions
From Melvor Idle
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==Gems== | ==Gems== | ||
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Revision as of 17:43, 15 September 2023
This page is up to date (v1.3). |
Equipment |
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Gems
Item | Name | Description |
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Reduced Hitpoints Gem | Gives the Enemy: -3% Maximum Hitpoints | |
Doubling Gem | +3% Chance To Double Loot in Combat | |
Max Hitpoints Gem | +200 Maximum Hitpoints | |
Slayer Gem | +5% Damage To Slayer Tasks and +5% Global Slayer Coins (except Item Sales) | |
Dungeon Gem | +5% Damage To Dungeon Monsters | |
Combat Gem | +4% Damage To Combat Area Monsters | |
Combination Fury Gem | +3% Chance To Double Loot in Combat, +200 Maximum Hitpoints, +5% Damage To Slayer Tasks, +5% Global Slayer Coins (except Item Sales), +5% Damage To Dungeon Monsters, +4% Damage To Combat Area Monsters, and Gives the Enemy: -3% Maximum Hitpoints | |
Large War Gem | ||
Barrier Gem | +150 Flat Barrier damage dealt by Attacker per Attack Turn | |
Basic Barrier Gem | +100 Flat Barrier damage dealt by Attacker per Attack Turn | |
Barrier Touch Gem | +5% Summoning Familiar damage added as extra damage to Barrier and +150 Flat Barrier damage added to Summon Familiar | |
Sapping Barrier Gem | +10% Summoning Familiar damage added as extra damage to Barrier and +200 Flat Barrier damage added to Summon Familiar | |
Draining Barrier Gem | +15% Summoning Familiar damage added as extra damage to Barrier and +250 Flat Barrier damage added to Summon Familiar | |
Eroding Barrier Gem | +20% Summoning Familiar damage added as extra damage to Barrier and +300 Flat Barrier damage added to Summon Familiar | |
Siphoning Barrier Gem | +25% Summoning Familiar damage added as extra damage to Barrier and +350 Flat Barrier damage added to Summon Familiar | |
Devouring Barrier Gem | +30% Summoning Familiar damage added as extra damage to Barrier and +400 Flat Barrier damage added to Summon Familiar | |
Accuracy Gem | +3% Global Accuracy per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Lifesteal Gem | +1% Lifesteal per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Evasion Gem | +3% Global Evasion per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Burning Gem | +1% chance to apply Burn and +1% chance to apply Frostburn, per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Poisonous Gem | +1% chance to apply Poison and +1% chance to apply Deadly Poison, per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Agile Gem | -1% Attack Interval per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Confusing Gem | +1% chance to apply Confusion Curse to the Target per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Decaying Gem | 1% chance to apply Decay Curse to the Target per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Unholy Gem (m) | Unholy Item used for Unholy Prayers. | |
Lurker Gem | +1% Global Critical Strike chance, -1% Attack Interval and -1% Maximum Hitpoints per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Abyssal Skilling Gem | +6% Global Abyssal XP, +5% Global Mastery XP for Abyssal Realm only, -5% cost to produce Abyssal Realm Items in all Artisan Skills, and +1 additional quantity of primary resource gained globally for Abyssal Realm only (cannot be doubled) | |
Withering Gem | +5% chance to apply Wither when hitting with an attack | |
Woeful Gem | Enemies lose 1% Maximum Hit per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Fear Gem | +1% chance to apply Fear when hitting with an attack per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Blazing Gemstone | +100% chance to apply Ablaze when hitting with the first attack of a fight when using Abyssal Damage, +2% chance to apply Ablaze when hitting with an attack when using Abyssal Damage, and Gives the Enemy: +30% Damage taken from Ablaze | |
Toxic Gemstone | +100% chance to apply Toxin when hitting with the first attack of a fight when using Abyssal Damage, +5% chance to apply Toxin when hitting with an attack when using Abyssal Damage, and Gives the Enemy: +30% Damage taken from Toxin | |
Silencing Gemstone | +1% chance to apply Silence when hitting with an attack per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks) | |
Void Gem | +2% chance to apply Voidburst when hitting with an attack per Attack Turn, stacking up to 10 times (Stacks reset to 0 at maximum stacks). |
Melvor Idle version v1.3 (Released: 13th June 2024) | ||||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |