From Melvor Idle
Revision as of 00:36, 20 January 2020 by Coolrox95 (talk | contribs) (Updated for v0.11.2)



The Hitpoints skill determines the maximum amount of Hitpoints you can have. Your maximum Hitpoints are determined by your level multiplied by 10. Hitpoints experience can be earned by dealing damage to Monsters. 0.133 XP is awarded per point of damage done to a monster. This experience can be increased by 10% by equipping the Gold Emerald Ring.

Hitpoints are passively regenerated at a base rate of 10 per minute. This rate can be increased by equipping a Gold Ruby Ring, which changes the rate to 10-30 per minute or the Hitpoints Skillcape which increases the rate by 50 per minute. This rate can be doubled by using the Rapid Heal Prayer. Hitpoints may also be regenerated by eating Food.

Melvor Idle version v0.18.2 (Released: 6th January 2021)
Attack (skill).svg Attack
Strength (skill).svg Strength
Defence (skill).svg Defence
Hitpoints (skill).svg Hitpoints
Ranged (skill).svg Ranged
Magic (skill).svg Magic
Prayer (skill).svg Prayer
Slayer (skill).svg Slayer
Woodcutting (skill).svg Woodcutting
Fishing (skill).svg Fishing
Firemaking (skill).svg Firemaking
Cooking (skill).svg Cooking
Mining (skill).svg Mining
Smithing (skill).svg Smithing
Thieving (skill).svg Thieving
Farming (skill).svg Farming
Fletching (skill).svg Fletching
Crafting (skill).svg Crafting
Runecrafting (skill).svg Runecrafting
Herblore (skill).svg Herblore
Agility (skill).svg Agility
Alternative Magic (skill).svg Alternative Magic
Other:Man (thieving).svg Beginners Guide Question.svg FAQ Bank Slot (upgrade).svg Bank Combat.svg Combat Mastery.svg Mastery Coins.svg Money Making Shop header.svg Shop Easter.svg Easter Eggs Finn, the Cat (pet).png Pets Golden Golbin (pet).svg Golbin Raid
Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables