Dungeons

Revision as of 10:36, 2 April 2020 by Coolrox95 (talk | contribs) (→‎Dungeon List: Minor fixes)

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Dungeon Mechanics

Dungeons are fixed battles with the same order and type of monsters every time they are undertaken, there is presently no reward for killing individual monsters in the dungeon and instead the reward is triggered on the completion of each dungeon.

Dungeon Limitations

Whilst in a dungeon you cannot change food types, change items, or change equipment sets. Please ensure that you are prepared for battle before entering the dungeon.

After finishing a dungeon you will need to leave the dungeon in order to change items or sets.

Auto Restart Dungeon

Once a dungeon is completed the game will cease combat and will not restart the dungeon, this can be changed in the settings of the game. Set "Auto Restart Dungeon" to enable and the dungeon will be reattempted once completed.

 

Dungeon List

Dungeon Name Dungeon Difficulty Monsters Highest Combat Level Monster Reward(s)
  Chicken Coop Easy 6 39   Egg Chest
  Undead Graveyard Medium 8 71   Standard Chest
  Bandit Base Medium 7 115   Bandit Chest
  Hall of Wizards Hard 9 121   Magic Chest
  Spider Forest Hard 8 158   Spider Chest
  Deep Sea Ship Very Hard 10 177   Pirate Booty
  Frozen Cove Very Hard 8 191   Frozen Chest
  Volcanic Cave Elite 8 677   Elite Chest
  Fire Cape