Cooking

Revision as of 09:23, 13 January 2020 by Coolrox95 (talk | contribs) (Updated for v0.11)

Template:V0.11

Cooking

Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?

When you cook fish, there are two chances that it will burn. There is a primary, 30%, chance that can be reduced by mastery and a secondary, 99%, chance that is removed by the Cooking Skillcape and Cooking Gloves. If either of these When food burns you only receive 1 XP.

Mastery Unlocks

Cooking has a couple of Mastery unlocks associated with it.

  • Level 10: Unlocks x10 cooking.
  • Level 20: Unlocks x50 cooking.
  • Level 30: Unlocks xAll cooking.

All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.

Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.

Cooking Items

Item Name Cooking Level Experience Healing Price Ingredients
Shrimp 1 5 30 2 1  
Sardine 5 10 40 5 1  
Herring 10 15 50 10 1  
Trout 20 25 70 20 1  
Salmon 35 30 90 30 1  
Lobster 40 40 120 50 1  
Swordfish 50 50 140 55 1  
Crab 60 70 160 70 1  
Shark 70 80 200 140 1  
Cave Fish 75 100 220 180 1  
Manta Ray 85 125 240 225 1  
Whale 95 150 260 300 1