Cooking

From Melvor Idle
Revision as of 10:25, 12 December 2019 by Coolrox95 (talk | contribs) (v0.10.2 table update Updated burn chance since now there is a 99% chance)

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Cooking

Cooking makes your inedible raw fish into edible non-raw fish or non-edible non-raw fish... Simple, right?

When you cook fish, there are two chances that it will burn.There is a primary, 30%, chance that can be reduced by mastery and a secondary, 99%, chance that cannot be reduced by any means. If either of these When food burns you only receive 1 XP.

Mastery Unlocks

Cooking has a couple of Mastery unlocks associated with it.

  • Level 10: Unlocks x10 cooking.
  • Level 20: Unlocks x50 cooking.
  • Level 30: Unlocks xAll cooking.

All of these unlocks give you a bigger cooking queue. So instead of cooking one fish with a click, if you have level 10 mastery, you can cook 10. But they still take the same amount of time clicking the cook 1 button ten times would take.

Additionally each level of mastery reduces the primary burn chance by 0.6%. At level 50 mastery food has a 0% chance to burn.

Cooking Items

Item Name Cooking Level Experience Healing Price Ingredients
Shrimp (item).svg
Shrimp 1 5 3 2 1 Raw Shrimp (item).svg
Sardine (item).svg
Sardine 5 10 4 5 1 Raw Sardine (item).svg
Herring (item).svg
Herring 10 15 5 10 1 Raw Herring (item).svg
Trout (item).svg
Trout 20 25 7 20 1 Raw Trout (item).svg
Salmon (item).svg
Salmon 35 30 9 30 1 Raw Salmon (item).svg
Lobster (item).svg
Lobster 40 40 12 50 1 Raw Lobster (item).svg
Swordfish (item).svg
Swordfish 50 50 14 55 1 Raw Swordfish (item).svg
Crab (item).svg
Crab 60 70 16 70 1 Raw Crab (item).svg
Shark (item).svg
Shark 70 80 20 140 1 Raw Shark (item).svg
Cave Fish (item).svg
Cave Fish 75 100 22 180 1 Raw Cave Fish (item).svg
Manta Ray (item).svg
Manta Ray 85 125 24 225 1 Raw Manta Ray (item).svg
Whale (item).svg
Whale 95 150 26 300 1 Raw Whale (item).svg