Combat: Difference between revisions

From Melvor Idle
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Combat is the act of fighting varies creatures throughout the combat areas and dungeons, and receiving drops for doing so.  
Combat is the act of fighting varies creatures throughout the combat areas and dungeons, and receiving drops for doing so.  


You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being [[Attack]], [[Strength]], [[Defense]], [[Hitpoints]], [[Ranged]], and [[Magic]].
You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being [[Attack]], [[Strength]], [[Defense]], [[Hitpoints]], [[Ranged]], [[Magic]], [[Prayer]], and [[Slayer]].


It is ''suggested'' to put on [[Equipment]], [[Food]], and equipment before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.
It is ''suggested'' to put on [[Equipment]], [[Food]], and equipment before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.

Revision as of 00:30, 20 January 2020

Template:V0.11.2

Combat is the act of fighting varies creatures throughout the combat areas and dungeons, and receiving drops for doing so.

You can start doing combat by clicking on any of the combat stat's tabs; the combat stats being Attack, Strength, Defense, Hitpoints, Ranged, Magic, Prayer, and Slayer.

It is suggested to put on Equipment, Food, and equipment before venturing into combat areas; these items giving you a higher chance of survival, or allow you to stay in combat longer.