Bandit: Difference between revisions

From Melvor Idle
(Automatic update of monsters page.)
(Automatic update of monsters page.)
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{{V0.16.1}}{{Monster|name=Bandit|monsterID=76|combatLevel=44|hitpoints=400|attackspeed=2.0|attacks=[[File:Ranged (skill).svg|25px|middle]] 1-82 Ranged Damage
{{V0.16.2}}{{Monster|name=Bandit|monsterID=76|combatLevel=44|hitpoints=400|attackspeed=2.0|attacks=[[File:Ranged (skill).svg|25px|middle]] 1-82 Ranged Damage
|accuracyRating=6486|meleeEvasionRating=1856|rangedEvasionRating=1856|magicEvasionRating=1408|attackLevel=20|strengthLevel=20|defenceLevel=20|rangedLevel=60|magicLevel=10|zones=[[File:Bandit Hideout (combatArea).svg|25px|middle|link=Bandit Hideout]] [[Bandit Hideout]]<br />[[File:Bandit Base (dungeon).svg|25px|middle|link=Bandit Base]] [[Bandit Base]]|drops=100% chance for:  
|accuracyRating=6486|meleeEvasionRating=1856|rangedEvasionRating=1856|magicEvasionRating=1408|attackLevel=20|strengthLevel=20|defenceLevel=20|rangedLevel=60|magicLevel=10|zones=[[File:Bandit Hideout (combatArea).svg|25px|middle|link=Bandit Hideout]] [[Bandit Hideout]]<br />[[File:Bandit Base (dungeon).svg|25px|middle|link=Bandit Base]] [[Bandit Base]]|drops=100% chance for:  
* [[File:Bones (item).svg|25px|middle|link=Bones]] 1 [[Bones]]
* [[File:Bones (item).svg|25px|middle|link=Bones]] 1 [[Bones]]

Revision as of 10:04, 17 August 2020

Template:V0.16.2


Bandit
Bandit (monster).svg
Monster ID: 76
Zones:

Bandit Hideout (combatArea).svg Bandit Hideout
Bandit Base (dungeon).svg Bandit Base

Combat

Combat Stats
Combat Level: 44
Hitpoints: 400
Attack Speed: 2.0 s
Accuracy Rating: 6486
Evasion Ratings: Defence (skill).svg Ranged (skill).svg Magic (skill).svg
1,856 1,856 1,408
Skill Levels: Attack (skill).svg Strength (skill).svg Defence (skill).svg Ranged (skill).svg Magic (skill).svg
20 20 20 60 10


Attacks

Ranged (skill).svg 1-82 Ranged Damage

Drops

100% chance for:

100.00% chance for:

  • Coins.svg 1-30
and: