Crafting
Crafting allows the creation of ranged armour, rings and necklaces from leather, dragonhide, gems and metal bars. Crafting an item normally takes 3 seconds. This time can be reduced by 20% by purchasing the Perpetual Haste god upgrade. Raising crafting to level 99 will unlock the Crafting Skillcape for purchase from the Shop. Equipping the skillcape halves the time it takes to craft an item. The time reductions are multiplicative with each other.
Mastery Unlocks
Crafting has only one Mastery unlock associated with it. Each mastery level above one gives the player a 0.20% chance to preserve resources when crafting. At mastery level 99, the chance to preserve resources is 19.6%.
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Effect |
---|---|---|
Crafting Skillcape | Crafting interval reduced by 50%. |
Pet
The pet can be unlocked by doing any Crafting action.
Pet | Name | Effect |
---|---|---|
Caaarrrlll | Reduced Crafting interval by 0.3s |
Leather Armour
Dragonhide
Item | Name | Level | XP | Value | Ingredients |
---|---|---|---|---|---|
Green D-hide Vambraces | 57 | 50 | 200 | 1 | |
Green D-hide Chaps | 60 | 99 | 400 | 2 | |
Green D-hide Shield | 60 | 99 | 400 | 2 | |
Green D-hide Body | 63 | 148 | 600 | 3 | |
Blue D-hide Vambraces | 66 | 56 | 300 | 1 | |
Blue D-hide Chaps | 68 | 112 | 600 | 2 | |
Blue D-hide Shield | 68 | 112 | 600 | 2 | |
Blue D-hide Body | 71 | 168 | 900 | 3 | |
Red D-hide Vambraces | 73 | 62 | 400 | 1 | |
Red D-hide Chaps | 75 | 129 | 800 | 2 | |
Red D-hide Shield | 75 | 129 | 800 | 2 | |
Red D-hide Body | 77 | 187 | 1,200 | 3 | |
Black D-hide Vambraces | 79 | 86 | 500 | 1 | |
Black D-hide Chaps | 82 | 172 | 1,000 | 2 | |
Black D-hide Shield | 82 | 172 | 1,000 | 2 | |
Black D-hide Body | 84 | 258 | 1,500 | 3 |
Rings
Item | Name | Level | XP | Value | Ingredients | Description |
---|---|---|---|---|---|---|
Silver Topaz Ring | 10 | 20 | 180 | 1 , 1 | +12 Melee Stab Bonus | |
Gold Topaz Ring | 10 | 24 | 198 | 1 , 1 | if equipped, something special might drop while training Skills. +15% GP From Monsters | |
Gold Sapphire Ring | 20 | 45 | 266 | 1 , 1 | Passive: +0-30 Reflect Damage (Reflect dmg cannot activate more than once every 2 seconds. Reflect dmg cannot kill an enemy nor provide XP). | |
Silver Sapphire Ring | 20 | 40 | 296 | 1 , 1 | Provides +6 Melee Defence Bonus and +12 Block Attack Bonus | |
Gold Ruby Ring | 25 | 60 | 467 | 1 , 1 | +3 Flat Hitpoints Regeneration | |
Silver Ruby Ring | 25 | 50 | 430 | 1 , 1 | Provides +6 Slash Attack Bonus and +3 Melee Strength Bonus | |
Gold Emerald Ring | 50 | 130 | 477 | 1 , 1 | Passive: +4% Combat XP. Does not work with Slayer or Alt. Magic. | |
Silver Emerald Ring | 50 | 120 | 440 | 1 , 1 | Provides +8 Ranged Strength and +8 Ranged Attack Bonus | |
Gold Diamond Ring | 80 | 250 | 890 | 1 , 1 | Passive: The Protect Item Prayer costs nothing | |
Silver Diamond Ring | 80 | 240 | 820 | 1 , 1 | +1% Damage Reduction | |
Ring of Barrage | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Ring of Spirit Power | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Ring of Blade Echoes | 90 | 400 | 87,500 | 1 , 25 | No Description | |
Iridium Onyx Ring | 100 | 319 | 3,600 | 5 , 1 | +1 Flat Melee Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Melee Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | |
Iridium Oricha Ring | 102 | 372 | 5,100 | 5 , 1 | +1 Flat Ranged Strength Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped +1 Flat Ranged Accuracy Bonus per 0.1s Attack Interval. This is doubled if a 2-Handed Weapon is currently equipped | |
Palladium Onyx Ring | 104 | 350 | 3,750 | 5 , 1 | +4% Damage Reduction when fighting a Ranged Enemy | |
Iridium Cerulean Ring | 105 | 439 | 7,100 | 5 , 1 | +25% Auto Eat Efficiency | |
Palladium Oricha Ring | 107 | 412 | 5,250 | 5 , 1 | +4% Damage Reduction when fighting a Magic Enemy | |
Iridium Runestone Ring | 108 | 494 | 1,400 | 5 , 1 | +8% of Maximum Hit added to Minimum Hit | |
Iridium Zephyte Ring | 110 | 547 | 9,600 | 5 , 1 | +0.25% Maximum Hit for each 1% of Damage Reduction the Enemy has | |
Palladium Cerulean Ring | 112 | 472 | 7,250 | 5 , 1 | +8% Damage Reduction when using a Magic 2-Handed Weapon | |
Palladium Runestone Ring | 115 | 532 | 1,550 | 5 , 1 | +4% Damage Reduction when fighting a Melee Enemy | |
Palladium Zephyte Ring | 118 | 600 | 9,750 | 5 , 1 | +1% Maximum Hit for each 1% of Damage Reduction Damage Reduction is now halved | |
Meteorite Warrior Ring | 120 | 1 | 700,000 | 250 , 50 | When equipped with Meteorite 2H Sword: +10% of Maximum Hit added to Minimum Hit, and +10% Melee Strength Bonus | |
Meteorite Marksman Ring | 120 | 1 | 700,000 | 250 , 50 | When equipped with Meteorite Javelins OR Meteorite Bolts: +30% Ammo Preservation and +10% Ranged Strength Bonus from Equipment | |
Meteorite Spellcaster Ring | 120 | 1 | 700,000 | 250 , 50 | Passive: Reduces the Infernal Rune cost of Magic Spells by 6 when equipped in the Ring slot.When equipped with Meteorite Staff: +50 minimum Spell damage when using Meteor Shower Archaic Spell and +20% Magic Accuracy Bonus. |
Necklaces
Item | Name | Level | XP | Value | Ingredients | Description |
---|---|---|---|---|---|---|
Silver Topaz Necklace | 10 | 22 | 201 | 1 , 1 | +12 Hidden Attack Level | |
Gold Topaz Necklace | 10 | 24 | 205 | 1 , 1 | +50 GP From Monsters +10% GP From Monsters | |
Silver Sapphire Necklace | 20 | 40 | 222 | 1 , 1 | +3% Magic lifesteal | |
Gold Sapphire Necklace | 20 | 45 | 270 | 1 , 1 | Passive: +1% Damage Reduction when fighting Ranged enemies with Melee | |
Gold Ruby Necklace | 25 | 60 | 450 | 1 , 1 | -2s Hitpoint Regeneration interval +20% Hitpoint Regeneration | |
Silver Ruby Necklace | 25 | 50 | 444 | 1 , 1 | +8 Hidden Strength Level | |
Gold Emerald Necklace | 50 | 130 | 480 | 1 , 1 | Passive: +1% Damage Reduction when fighting Magic enemies with Ranged | |
Silver Emerald Necklace | 50 | 120 | 456 | 1 , 1 | +5% Ammo Preservation +6 Hidden Ranged Level | |
Gold Diamond Necklace | 80 | 250 | 830 | 1 , 1 | Passive: +1% Damage Reduction when fighting Melee enemies with Magic | |
Silver Diamond Necklace | 80 | 240 | 780 | 1 , 1 | Passive: +10% of Maximum Hit added to Minimum Hit when using a 2H Melee weapon | |
Iridium Onyx Necklace | 100 | 326 | 3,700 | 5 , 1 | +5% Melee Maximum Hit. This value is tripled if fighting a Ranged Enemy | |
Iridium Oricha Necklace | 102 | 380 | 5,200 | 5 , 1 | +5% Ranged Maximum Hit. This value is tripled if fighting a Magic Enemy | |
Palladium Onyx Necklace | 104 | 359 | 3,850 | 5 , 1 | Killing a Melee Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Iridium Cerulean Necklace | 105 | 449 | 7,200 | 5 , 1 | Increased Lifesteal based on +5% * Current HP Regen Effectiveness (Eg. 5% * 300 = +15% Lifesteal) Passive Hitpoint Regeneration is disabled | |
Palladium Oricha Necklace | 107 | 421 | 5,350 | 5 , 1 | Killing a Ranged Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Iridium Runestone Necklace | 108 | 506 | 1,500 | 5 , 1 | +5% Magic Maximum Hit. This value is tripled if fighting a Melee Enemy | |
Iridium Zephyte Necklace | 110 | 560 | 9,700 | 5 , 1 | +4% Damage Reduction when fighting a Dungeon Boss. | |
Palladium Cerulean Necklace | 112 | 482 | 7,350 | 5 , 1 | -7.5s Hitpoint Regeneration interval -75% Hitpoint Regeneration | |
Palladium Runestone Necklace | 115 | 547 | 1,650 | 5 , 1 | Killing a Magic Slayer Task Enemy grants Slayer Coins equal to Enemy Combat Level | |
Palladium Zephyte Necklace | 118 | 614 | 9,850 | 5 , 1 | No Description |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |