Template:MonsterSpecialAttackTable
From Melvor Idle
This template is powered by Lua from Module:Attacks/Tables.
Syntax: {{MonsterSpecialAttackTable|<Types>|sourceHeader=<HeaderText>|includeSource=<true/false>|effect=<Effect>}}
.
Produces a table of special attacks the player may inflict in combat.
Parameter | Description | Type | Status | |
---|---|---|---|---|
Type | 1 | A comma separated list of types to be included. Can be any combination of: Monster, Item, Spell, Familiar
| String | suggested |
Effect | effect | If specified, only special attacks which have the specified effect are included; otherwise, all special attacks are included | String | optional |
Source Header | sourceHeader | Specifies the header text for the 'Source' column
| String | optional |
Include Source | includeSource | Indicates whether the source type column should be included or not
| Boolean | optional |
This page is up to date (v1.2.2). |
Name | Monsters | Chance | Effect |
---|---|---|---|
Acidic Blast | Slime Shooter | 30% | An avoidable attack that deals 40 damage 2 times over 0.3s. On a hit, gives you -3% Damage Reduction that stacks up to 5 times. (0.30s delay between attacks.) |
Agile Hunter | Poison Bloater | 20% | Gives the enemy -20% Attack Interval and +30% Global Evasion for 2 of the enemy's turns. |
Angry Grudge | Angry Teak | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Grudge, giving them +20% of Maximum Hit added to Minimum Hit for 5 of the enemy's turns and giving you -20% Global Evasion for 5 of the enemy's turns. (0.05s delay between attacks.) |
Furious Mahogany | 35% | ||
Bleeding Bite | Cult Monster | 10% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Bloating Shot | Poison Bloater | 30% | An avoidable attack that deals 100% of the enemy's max hit damage. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Blood Link | Lich | 50% | An unavoidable attack that deals 50% of the enemy's normal damage 4 times over 1.2s. Lifesteals for 50% of damage dealt. (0.40s delay between attacks. 1.20s total duration) |
Blunderbuss | Ghost Mercenary | 100% | An avoidable attack that deals damage equal to 35% of your normal damage 8 times over 1.05s. (0.15s delay between attacks. 1.05s total duration) |
Burning Roots | Illusive Roots | 30% | An avoidable attack that deals damage equal to 30% of the enemy's max hit 5 times over 0.6s. On a hit, has a 20% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.15s delay between attacks. 0.60s total duration) |
Consuming Rage | Furious Mahogany | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Consumption, giving them +5% of target's current hitpoints dealt as damage and healed when hitting with an attack for 5 of the enemy's turns. (0.05s delay between attacks.) |
Raging Maple | |||
Crush | Granite Golem | 30% | Perform a normal attack. On a hit, has a 30% chance to apply stun for 1 turn (0.05s delay between attacks.) |
Crushing Roots | Grumpy Willow | 30% | Great roots lift from the earth and slam down on you dealing 120 damage 2 times over 0.2s. Avoidable. (0.20s delay between attacks.) |
Crystal Force | Crystal Behemoth | 30% | An avoidable attack that deals 100% of the enemy's normal damage and 12.5% of your max hitpoints. (0.05s delay between attacks.) |
Crystal Leash | Crystal Prowler | 30% | An avoidable attack that deals 100% of the enemy's normal damage and heals the enemy for 25% of damage dealt. (0.05s delay between attacks.) |
Crystal Lure | Crystal Manipulator | 30% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, gives you -30% Global Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Crystal Pierce | Crystal Shatterer | 30% | An unavoidable attack that deals 50% of your max hit. This is doubled if Target is Crystallized. (0.05s delay between attacks.) |
Crystal Shard | Crystal Barrager | 30% | An unavoidable attack that deals 75 damage. (0.05s delay between attacks.) |
Cursed Blunderbuss | Cursed Pirate Captain | 50% | An avoidable attack that deals 600 damage. On a hit, applies 2 random Curses to you for 3 turns. (0.05s delay between attacks.) |
Earth Wall | Earth Golem | 30% | Gives the enemy +8% Damage Reduction, +0.2s Attack Interval, and +30% Reflect Damage for 2 of the enemy's turns. |
Engulfing Vortex | Mermaid Archer | 40% | An avoidable attack that deals damage equal to 75% of the enemy's normal damage 10 times over 1.8s. On a hit, gives you +30% Attack Interval for 1 of your turns. (0.20s delay between attacks. 1.80s total duration) |
Eradicating Blast | Nagaia | 20% | An avoidable attack that deals damage equal to 60% of the enemy's normal damage 7 times over 2.4s. Gives the enemy +2% Max Hit and +0.1% Max Hit for each 1% of Target current Hitpoints remaining for 1 of the enemy's turns. (0.40s delay between attacks. 2.40s total duration) |
Evil Malice | Evil Oak | 30% | The enemy performs a normal attack. They creak and groan, invoking the unholy prayer of Malice, giving them +15% of target's current hitpoints dealt as damage when hitting with an attack for 5 of their turns. (0.05s delay between attacks.) |
Furious Mahogany | 35% | ||
Foresight | Shipwreck Beast | 50% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, gives the enemy +100% Accuracy Rating and +100% Global Evasion for 1 of the enemy's turns. (0.05s delay between attacks.) |
Ghostly Cannonball | Cursed Pirate Captain | 20% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. (0.05s delay between attacks.) |
Ghostly Scimitar | Ghost Sailor | 20% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage and 10% of your max hitpoints. (0.05s delay between attacks.) |
Ghostly Sword | Cursed Pirate Captain | 30% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Hasty Assault | Merman Guard | 40% | Perform a normal attack. On a hit, gives the enemy -20% Attack Interval that stacks up to 5 times. (0.05s delay between attacks.) |
Heavy Shot | Ranged Golem | 30% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. (0.05s delay between attacks.) |
Illusion | Fake Door | 20% | Gives the enemy +4% Damage Reduction and +30% Global Evasion for 3 of the enemy's turns |
Lava Swipe | Lava Golem | 30% | An avoidable attack that deals 60% of the enemy's normal damage 3 times over 0.4s. (0.20s delay between attacks. 0.40s total duration) |
Leech | Vampiric Bat | 50% | Deals 10% of the enemy's normal damage 10 times over 3.6s and heals the enemy for 100% of damage dealt. (0.40s delay between attacks. 3.60s total duration) |
Manipulate | Puppet Master | 20% | An avoidable attack that deals damage equal to 100% of your max hit. On a hit, disables all damage from your Attacks until the end of the attack (0.05s delay between attacks.) |
Marionette | Puppet Master | 30% | An avoidable attack that deals 100% of the enemy's normal damage 2 times over 0.25s. (0.25s delay between attacks.) |
Mind Barrier | Possessed Barrel | 30% | Gives the enemy +20% Damage Reduction for 3 of the enemy's turns |
Mudball | Magic Golem | 30% | An avoidable attack that deals damage equal to 200. On a hit, Gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Nasty Bite | Cult Monster | 30% | An avoidable attack that deals damage equal to 100% of the enemy's max hit. On a hit, has a 20% chance to apply stun for 1 turn. (0.05s delay between attacks.) |
Null and Cleanse | Nagaia | 20% | Nulls the Target, disabling their ability to gain buffs or modifier effects for 2 turns. Also cleanses the Attacker, making them immune to debuffs and curses for 2 turns. Attacker also heals for 10% of their current HP. |
Plague Bolt | Cult Member | 50% | An avoidable attack that deals 40% of the enemy's normal damage 4 times over 3s. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (1.00s delay between attacks. 3.00s total duration) |
Poison Huntsman | Poison Roamer | 50% | An avoidable attack that deals 200 damage 3 times over 0.4s. On a hit, gives the enemy +30% of Maximum Hit added to Minimum Hit for 2 of the enemy's turns. (0.20s delay between attacks. 0.40s total duration) |
Poison Leech | Poison Leecher | 50% | An avoidable attack that deals 140 damage and heals the enemy for 30% of damage dealt. (0.05s delay between attacks.) |
Poison Spike Skin | Poison Slime | 50% | Gives the enemy +30% Reflect Damage, +50% chance to poison attackers when hit, and +5% Damage Reduction for 3 of the enemy's turns. |
Puppets | Puppet Master | 50% | An avoidable attack that deals 400 damage 5 times over 0.8s. (0.20s delay between attacks. 0.80s total duration) |
Radiate | Lava Golem | 30% | An avoidable attack that deals 20% of the enemy's normal damage damage 5 times over 2.4s. On a hit, Has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.60s delay between attacks. 2.40s total duration) |
Reflection | Magic Mirror | 20% | An unavoidable attack that deals damage equal to 200% of your combined Attack, Ranged and Magic Levels. (0.05s delay between attacks.) |
Ring of Fire | Illusive Roots | 30% | An avoidable attack that deals 300 damage 5 times over 1.2s. On a hit, has a 10% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.30s delay between attacks. 1.20s total duration) |
Shared Toxins | Cult Imp | 20% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you -15% Max Hit and -15% Summoning Max Hit for 2 of the enemy's turns. (0.05s delay between attacks.) |
Shattered Crystals | Crystal Smasher | 30% | An avoidable attack that deals 100% of the enemy's normal damage. On a hit, gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Sleeping Entanglement | Treacherous Jellyfish | 40% | An unavoidable attack that deals damage equal to 100% of the enemy's normal damage. On a hit, has a 25% chance to apply sleep for 2 turns. (0.05s delay between attacks.) |
Soul Taker | Soul Taker Witch | 50% | An avoidable attack that deals 230 plus 10% of Target's current Hitpoints as damage. (0.05s delay between attacks.) |
Spirit Burn | Soul Taker Witch | 30% | An unavoidable attack that deals no damage. On a hit, Inflicts Burn that deals 200% of the enemy's max hitpoints as damage over 10s. |
Split | Green Slime | 50% | Gives the enemy +20% Maximum Hitpoints that stacks up to 5 times |
Slime Shooter | |||
Stunning Barrage | Nagaia | 40% | An avoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.8s. On a hit, has a 75% chance to apply stun for 2 turn. (0.40s delay between attacks. 0.80s total duration) |
Telekinesis | Possessed Barrel | 50% | An unavoidable attack that deals damage equal to 500% of your Defence Level. (0.05s delay between attacks.) |
Trap Door | Fake Door | 50% | An avoidable attack that deals damage equal to 50% of your max hitpoints. (0.05s delay between attacks.) |
Water Barrier | Nagaia | 20% | Starts with 10 stacks and one stack is removed each time they are hit. Each stack gives the enemy +1% Damage Reduction, +15% chance to ignore Stun and Freeze, and +15% chance to avoid Sleep. (0.05s delay between attacks.) |
Mermaid Archer | 30% | ||
Merman | |||
Merman Guard | |||
Treacherous Jellyfish | |||
Water Pulse | Merman | 30% | An unavoidable attack that deals damage equal to 100% of the enemy's normal damage 3 times over 0.8s. On a hit, has a 20% chance to apply stun for 2 turns and gives you +20% Attack Interval for 2 of your turns. (0.40s delay between attacks. 0.80s total duration) |
Dragonbreath | Malcs, the Guardian of Melvor | 30% | Breathe unavoidable dragonfire that deals 60x30 damage over 2.9s. (0.10s delay between attacks. 2.90s total duration) |
Fleetness | Elerine Archer | 25% | Perform a Normal Attack, and gives the enemy -10% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Elerine Mage | |||
Elerine Warrior | |||
Frostburn | Frozen Archer | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you Frostburn for 2 of your turns. (0.05s delay between attacks.) |
Frozen Mammoth | |||
Ice | |||
Ice Monster | |||
Ice Troll | |||
Protector of Ice | |||
Lesser Dragonbreath | Green Dragon | 10% | An unavoidable attack that deals 30x20 damage over 2.85s. On a hit, has a 25% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.15s delay between attacks. 2.85s total duration) |
Blue Dragon | 20% | ||
Red Dragon | 30% | ||
Black Dragon | 40% | ||
Rapid Fire | Bandit Leader | 20% | An avoidable attack that deals 100% of the enemy's normal damage 2 times. On use, gives the enemy -10% Attack Interval for 3 of the enemy's turns. (0.30s delay between attacks.) |
Razor-Sharp Claws | Malcs, the Guardian of Melvor | 70% | Avoidable sharp claws slice at you 2 times, dealing 520 damage each. (0.20s delay between attacks.) |
Venom | Brown Spider | 40% | Deals a Normal Attack. On a hit, has a 25% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Evil Spider | |||
Spider | |||
Spider King | |||
Volley | Prat, the Guardian of Secrets | 30% | Fire off an unavoidable volley of 3 x Arrows (Attack 3 times). (0.20s delay between attacks. 0.40s total duration) |
Prat, the Protector of Secrets | |||
Agility | Hunting Greater Dragon | 60% | An avoidable attack that deals 650 damage. Gives the enemy -20% Attack Interval for 2 of the enemy's turns. (0.05s delay between attacks.) |
Barrage | Aeris | 30% | Perform 6 fast unavoidable attacks that deal 100 damage each. (0.20s delay between attacks. 1.00s total duration) |
Air Guard | 40% | ||
Bone Crush | Greater Skeletal Dragon | 40% | The enemy flies high into the air and slams down with tremendous force, dealing 750 damage and gives the enemy +10% Accuracy Rating and -10% Attack Interval for 2 of the enemy's turns (Avoidable). On a hit applies stun for 1 turn. (0.05s delay between attacks.) |
Boulder | Terran | 20% | Launch an unavoidable boulder at you for 850 damage. (0.05s delay between attacks.) |
Earth Golem | 40% | ||
Burning Claws | Ragnar | 25% | Swipe at you 2 times with flaming claws that deal 400 damage each (Avoidable). (0.20s delay between attacks.) |
Fire Monster | 40% | ||
Burning Fireball | Elder Dragon | 40% | An avoidable attack that deals 450 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Burning Trail | Incendius | 40% | Charges at you, performing an unavoidable normal attack. Gives the enemy +40% Global Evasion for 5 of the enemy's turns. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Burrow | Legaran Wurm | 40% | The enemy burrows underground and attacks from beneath, dealing 720 damage and gives the enemy +50% Global Evasion for 2 of the enemy's turns (Avoidable). On a hit gives you +20% Attack Interval for 2 of your turns. (0.05s delay between attacks.) |
Cataclysm | Ragnar | 10% | Create an enormous, magical flame sword that slashes at you 3 times for 1300 damage each over 1.6s (Unavoidable). (0.80s delay between attacks. 1.60s total duration) |
Chaotic Slam | Chaotic Greater Dragon | 60% | Slam the ground 3 times dealing 650 damage each (Avoidable). (0.50s delay between attacks. 1.00s total duration) |
Charge | Terran | 25% | Charge at you, knocking you back and applies stun for 1 turn on a hit. Deals 650 damage. (0.05s delay between attacks.) |
Earth Monster | 40% | ||
Cleave | Spiked Red Claw | 40% | The enemy swings a sharp claw at you in a wide sweep, dealing 700 damage (Avoidable). On a hit has a 75% chance to inflict Bleed that deals 700 damage over 10s. (0.05s delay between attacks.) |
Concealed Danger | Mysterious Figure - Phase 2 | 35% | An avoidable attack that hits 1 time(s), plus an extra time per Mark of Death stack applied to you. Deals 450 damage each. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks.) |
Confusion | Wicked Greater Dragon | 60% | An avoidable attack that deals 75% of your max hit as damage. (0.05s delay between attacks.) |
Crushing Claws | Spiked Red Claw | 40% | The enemy strikes downward with 2 powerful claws, dealing 850 damage each (Avoidable). On a hit gives you -30% Melee Evasion and +30% Attack Interval for 2 of your turns. (0.30s delay between attacks.) |
Cursed Edge | Mysterious Figure - Phase 1 | 35% | An avoidable attack that slices at you 2 times, dealing 600 damage each. (0.25s delay between attacks.) |
Cursed Flames | Cursed Lich | 40% | The enemy fires a black flame dealing 900 damage (Avoidable). On a hit inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Cursed Frost Shards | Cursed Lich | 40% | The enemy unleashes 7 black ice shards that deal 700 damage each (Avoidable). On a hit gives you Frostburn for 2 of your turns. (0.20s delay between attacks. 1.20s total duration) |
Cursed Tether | Cursed Lich | 20% | The enemy fires 3 black and purple tethers that deal 500 damage each (Avoidable). On a hit gives you +10% Attack Interval for 1 of your turns and inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.50s delay between attacks. 1.00s total duration) |
Curse of Fear | Cursed Maiden | 40% | Perform an avoidable attack that deals 600 damage and gives you -30% Magic Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Curse of the Deep | Ku-tul | 50% | An avoidable attack that deals 990 damage. Gives you -60% Magic Evasion for 2 of the enemy's turns. (0.05s delay between attacks.) |
Cyclone | Aeris | 10% | Surrounds the enemy in wind for 3.6s, while dealing 600 unavoidable damage 7 times. Gives the enemy +10% Global Evasion and +300 Reflect Damage until the end of the attack. (0.60s delay between attacks. 3.60s total duration) |
Desecration | Greater Skeletal Dragon | 20% | The enemy covers the ground in a large pool that applies 3 stacks of affliction if it comes into contact with you (Avoidable). (0.05s delay between attacks.) |
Drain | Elder Vampire | 60% | Fire an unavoidable attack that deals 300 damage. The enemy is healed for 100% of damage dealt. (0.05s delay between attacks.) |
Drowsy Spores | Miolite Monarch | 25% | An unavoidable attack that deals 200 damage and applies sleep for 1 turn. (0.05s delay between attacks.) |
Elemental Impact (Burn) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Elemental Impact (Freeze) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies freeze for 1 turn. (0.05s delay between attacks.) |
Elemental Impact (Frostburn) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Gives you Frostburn for 2 of your turns. (0.05s delay between attacks.) |
Elemental Impact (Stun) | Elementalist | 5% | An unavoidable attack that deals up to 100% of the enemy's normal damage. Applies stun for 1 turn. (0.05s delay between attacks.) |
Elusiveness | Ku-tul | 50% | Gives the enemy +30% Global Evasion,+30% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. |
Rokken | |||
Umbora | |||
Fallen Light | Ahrenia | 15% | The Mist breaks away and the sky opens up to an unavoidable, falling ray of Darkness, dealing 400x15 damage over 2.8s. (0.20s delay between attacks. 2.80s total duration) |
Fireball | Ragnar | 30% | Launch an avoidable fireball that deals 650 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Fire Guard | 40% | ||
Flash Freeze | Glacia | 20% | An avoidable attack that deals 650 damage. On a hit, applies freeze for 2 turns. (0.05s delay between attacks.) |
Water Golem | 40% | ||
Fragile Mind | Bane, Instrument of Fear | 30% | An avoidable attack that deals 600 damage. On a hit, gives you -30% Global Accuracy,-30% Global Evasion and -30% Damage Reduction for 3 of your turns. (0.05s delay between attacks.) |
Bane | 40% | ||
Frigid Waves | Glacia | 10% | Launch 3 avoidable waves that deal 780 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) |
Frozen Spears | Glacia | 30% | Launch 3 avoidable ice spears that deal 200 damage each. (0.80s delay between attacks. 1.60s total duration) |
Water Guard | 40% | ||
Grasping Roots | Terran | 15% | Attach to you, dealing 600 damage and gives you +33% Attack Interval for 2 of your turns. (Unavoidable) (0.05s delay between attacks.) |
Mistral | 40% | ||
Ophidia | |||
Greater Dragonbreath | Chaotic Greater Dragon | 40% | An unavoidable attack that deals 120x20 damage over 2.85s. (0.15s delay between attacks. 2.85s total duration) |
Hunting Greater Dragon | |||
Wicked Greater Dragon | |||
Greater Sandstorm | Sand Beast | 40% | An unavoidable attack that deals 1%-15% of the enemy's current hitpoints damage 10 times over 4.5s. (0.50s delay between attacks. 4.50s total duration) |
Horn Shots | Furious Horned Elite | 30% | Fires 3 small horns in rapid succession dealing 60% of the enemy's normal damage each (Avoidable). (0.40s delay between attacks. 0.80s total duration) |
Hunter Expertise | Bounty Hunter | 40% | Gives the enemy -40% Attack Interval for 3 of the enemy's turns. Does not deal damage. If buff is already active, perform a Normal Attack instead. |
Ice Break | Glacia | 25% | An unavoidable attack that deals 360 damage. (0.05s delay between attacks.) |
Water Monster | 40% | ||
Icy Chill | Lissia | 5% | An unavoidable attack that applies freeze for 2 turns on a hit. Deals no damage. If you are frozen, perform a Normal Attack instead. |
Murtia | |||
Water Guard | |||
Water Monster | |||
Infernal Volley | Prat, the Guardian of Secrets | 20% | Fire off an unavoidable volley of 4 x Arrows. (Attack 4 times). (0.20s delay between attacks. 0.60s total duration) |
Inferno | Malcs, the Leader of Dragons | 30% | Breathe unavoidable dragonfire that deals 200x20 damage over 3.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 3.80s total duration) |
Into the Mist | Ahrenia | 15% | The enemy disappears into the Mist. Gives the enemy +10% Damage Reduction each time they are hit for the duration of this attack (Stacks up to 10 times) and gives Regen that heals 10% of the enemy's max hitpoints over 10s. |
Lesser Sandstorm | Turkul Archers | 30% | An unavoidable attack that deals up to 100% of the enemy's normal damage and 1%-5% of the enemy's current hitpoints. (0.05s delay between attacks.) |
Turkul General | |||
Turkul Giant | |||
Turkul Riders | |||
Turkul Throwers | |||
Mark of Death | Mysterious Figure - Phase 1 | 50% | An unavoidable attack that deals 300 damage, and applies +1 stack of Mark of Death to you (Maximum 3 stacks). Mark of Death gives 50% decreased damage reduction regardless of number of stacks. One stack is removed after each of your turns. (0.05s delay between attacks.) |
Mysterious Figure - Phase 2 | |||
Meteor Shower | Ragnar | 15% | Summon an avoidable shower of 3 meteors that hit for 850 damage each over 2.2s. (1.10s delay between attacks. 2.20s total duration) |
Ignis | 40% | ||
Pyra | |||
Mist Walk | Bane | 15% | Gives the enemy immunity to their own attack type for 5 of their turns and gives them Regen that heals 20% of the enemy's max hitpoints over 18s. If the evasion buff is already active perform a NORMAL attack instead. |
Bane, Instrument of Fear | 20% | ||
Noxious Powder | Giant Moth | 20% | The enemy sprinkles you with a noxious powder, inflicting Poison that deals 10% of your max hitpoints as damage over 10s and applies sleep for 1 turn (Unavoidable). If you are already asleep perform a Normal Attack instead. |
Overwhelming Power | Bane, Instrument of Fear | 30% | Bane surges with power and uncontrollably unleashes it into the air, causing 8 purple explosions to rain down from the sky dealing 800 damage each (Avoidable). On a hit, has a 20% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.30s delay between attacks. 2.10s total duration) |
Penetrating Claws | Malcs, the Leader of Dragons | 20% | Unavoidable claws swipe at you 2 times, dealing 640 damage each. (0.20s delay between attacks.) |
Penetrating Spike Shot | Legaran Wurm | 20% | The enemy fires a penetrating spike that deals 920 damage (Avoidable). On a hit inflicts Bleed that deals 900 damage over 10s if you are poisoned. (0.05s delay between attacks.) |
Poison Breath | Noxious Serpent | 30% | Noxious gas erupts from the the enemy's mouth dealing 150x6 damage over 3s. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s and gives you +10% Attack Interval for 2 of your turns. (0.60s delay between attacks. 3.00s total duration) |
Ram | Dark Horned Elite | 30% | The enemy rams into you for 100% of the enemy's normal damage. On a hit inflicts Bleed that deals 100% of the damage dealt as damage over 10s. (0.05s delay between attacks.) |
Rapid Onslaught | Umbora | 50% | An avoidable attack that deals 950 damage 2 times. Gives you +10% Attack Interval for 3 of your turns. (0.40s delay between attacks.) |
Reap and Return | Mysterious Figure - Phase 1 | 15% | An avoidable attack that hits 7 times, plus an extra time per Mark of Death stack applied to you. Deals 450 damage each and heals the enemy for 100% of damage dealt. Removes all Mark of Death stacks from you after attack. (0.20s delay between attacks. 1.20s total duration) |
Savage Spike | Spiked Red Claw | 20% | The enemy's tail strikes you with deadly precision, dealing 1000 damage (Unavoidable). If you are bleeding, this attack deals 180 additional damage. (0.05s delay between attacks.) |
Scorching Ray | Ragnar | 20% | Fire a powerful, unavoidable, burning ray that deals 100x15 damage over 2.8s. Inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.20s delay between attacks. 2.80s total duration) |
Fire Golem | 40% | ||
Sealing | Malcs, the Leader of Dragons | 10% | Seals you, applies stun for 2 turns. If you are already stunned, perform a Normal Attack instead. |
Seismic Slam | Terran | 10% | Slam the ground 3 times over 2.6s, dealing 950 damage each (Avoidable). (1.30s delay between attacks. 2.60s total duration) |
Shadow Burst | Ahrenia | 70% | Fire off 3 large, avoidable, dark explosions that deal 800 damage each. Gives you -1% Global Accuracy that stacks up to 40 times. (0.70s delay between attacks. 1.40s total duration) |
Shadowstep | Mysterious Figure - Phase 2 | 15% | The enemy is surrounded with mist, gives the enemy +20% Global Evasion,+40% Damage Reduction and -20% Attack Interval for 1 of the enemy's turn. If buff is already active, perform a Normal Attack instead. |
Shockwave | Vorloran Watcher | 25% | An avoidable attack that deals 970 damage. On a hit, applies stun for 1 turn. (0.05s delay between attacks.) |
Rokken | 50% | ||
Spiked Tail Whip | Greater Skeletal Dragon | 40% | The enemy's tail whips at you 3 times, dealing 500 damage each (Avoidable). On a hit gives you -10% Damage Reduction for 3 of your turns. (0.30s delay between attacks. 0.60s total duration) |
Spores | Miolite Sprig | 10% | An avoidable attack that deals 150 damage and applies sleep for 1 turn on a hit. (0.05s delay between attacks.) |
Miolite Trio | |||
Miolite Warden | |||
Stone Wall | Terran | 30% | Puts up a wall that gives the enemy +20% Damage Reduction for 2 of the enemy's turns. If buff is already active, perform a Normal Attack instead. |
Earth Guard | 40% | ||
Suffocate | Bane | 20% | The mist surrounds and suffocates you, dealing 0.5% of the enemy's max hitpoints damage 12 times over 3.3s. Applies sleep for 2 turns if your hitpoints are below 50%. (0.30s delay between attacks. 3.30s total duration) |
Bane, Instrument of Fear | |||
Tail Whip | Malcs, the Leader of Dragons | 40% | An unavoidable, flame tail whips at you, dealing 690 damage and inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. (0.05s delay between attacks.) |
Tornado | Aeris | 15% | Create an unavoidable tornado that slowly hits you 3 times for 400 damage each. (0.90s delay between attacks. 1.80s total duration) |
Aleron | 40% | ||
Voltaire | |||
Toxic Bite | Conda | 30% | The enemy attempts to bite you with venomous fangs, dealing 300 damage. On a hit inflicts Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Venomous Snake | |||
Toxic Needles | Legaran Wurm | 40% | The enemy fires 5 small needles that deal 620 damage each (Avoidable). On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.20s delay between attacks. 0.80s total duration) |
Unknown Threat | Bane | 25% | 2 avoidable attacks lash out from the mist, dealing 100% of the enemy's normal damage each. Each attack has +5% chance to apply affliction. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns (0.20s delay between attacks.) |
Webshot | Rancora Spider | 40% | Fire an unavoidable, sticky, silk shot that deals 450 damage and gives you +30% Attack Interval for 1 of your turn. (0.05s delay between attacks.) |
Whirlwind | Aeris | 20% | Launch a large avoidable gust of wind that deals 550 damage. On a hit, applies stun for 1 turn (0.05s delay between attacks.) |
Air Golem | 40% | ||
Wind Blade | Aeris | 25% | Launch 3 avoidable slicing winds that deal 350 damage each. (0.60s delay between attacks. 1.20s total duration) |
Air Monster | 40% | ||
Winterland | Glacia | 15% | An unavoidable attack that gives you +20% Attack Interval for 3 of your turns. Deals no damage. If you are already slowed, perform a Normal Attack instead. |
Lissia | 40% | ||
Murtia | |||
Aggressive Onslaught | Guardian of the Herald | 25% | The enemy rages and wildly swings at you dealing 100% of the enemy's normal damage 4 times over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Agile Wings | Torvair | 30% | The enemy aims at weak points and unleashes a powerful combination attack, performing 3 avoidable strikes that deal 150% of the enemy's normal damage on the 1st attack, 250% of the enemy's normal damage on the 2nd attack, and 300% of the enemy's normal damage on the 3rd attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.40s total duration) |
Alacrity | The Herald Phase 1 | 20% | The Herald casts a spell dealing 1000 damage 3 times over 0.4s. On a hit, gives the enemy -30% Attack Interval for 2 of the enemy's turns. Avoidable. (0.20s delay between attacks. 0.40s total duration) |
Allure | Siren | 20% | The enemy sings a calming song that deals no damage. On a hit, applies sleep for 2 turns. Avoidable. If you are already sleeping, the enemy performs a Normal Attack instead. |
Battlecry | Guardian of the Herald | 25% | On use, gives the enemy +15% Damage Reduction and -30% Attack Interval for 2 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead. |
Bind | Hungry Plant | 50% | An avoidable attack that deals 650 damage. On a hit, gives you +20% Attack Interval for 3 of your turns. (0.20s delay between attacks.) |
Blade Shadow | Dark Knight | 30% | The enemy slashes their dark axe through you with ease dealing 110% of the enemy's normal damage. Avoidable. (0.15s delay between attacks.) |
Blinding Beams | Bel-Noth | 40% | The enemy quickly fires beams from all of their eyes, dealing 500 damage 7 times over 0.9s. On a hit, gives you -2% Global Accuracy that stacks up to 20 times. Avoidable. (0.15s delay between attacks. 0.90s total duration) |
Blinding Fear | Banshee | 20% | Perform a normal attack. On a hit, applies the Blinding III Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Burning Fury | Trogark | 30% | Trogark furiously swings their hammer at you dealing 1050 damage 6 times over 1s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. On use, gives the enemy -33% Attack Interval for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks. 1.00s total duration) |
Caught in the Web | Spider Queen | 20% | On use, gives the enemy +500% Lifesteal and -40% Attack Interval for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Chilling Winds | Frost Golem | 30% | Cold air blasts you dealing 700 damage 2 times over 0.3s. On a hit, gives you Frostburn for 2 of your turns. Unavoidable. (0.30s delay between attacks.) |
Chrono Curse | The Herald Phase 1 | 20% | On use, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Unavoidable. If you are already Slowed, the Herald performs a Normal Attack instead. |
The Herald Phase 2 | |||
Confusing Touch | Cursed Skeleton Warrior | 20% | Perform a normal attack. On a hit, applies the Confusion Curse for 3 turns. Avoidable. (0.25s delay between attacks.) |
Crushing Jaws | Monster Croc | 30% | The enemy's jaws snap down on you, dealing 100% of the enemy's max hit damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Crushing Smash | Goliath Werewolf | 30% | The enemy flies up into the air and dive bombs the ground creating a shock wave that deals 110% of the enemy's normal damage. On a hit, has a 40% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Curse of Despair | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Despair Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Curse of Madness | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Madness Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Tree Spirit | |||
Curse Of Torment | Lady Darkheart | 25% | Deals 700 damage. On a hit, applies the Torment Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Cursed Spirit | 35% | ||
Spectre | |||
Curse Totem Summon | Fiozor, the Ancient Necromancer | 20% | Perform a normal attack and summon a curse totem. On use, applies a random Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Dark Blade | Dark Knight | 20% | The enemy imbues their axe with a black aura and slashes at you, dealing 50% of the enemy's normal damage. On a hit, gives you -100% Hitpoint Regeneration for 5 of your turns and applies the Decay Curse for 3 turns. Avoidable. (0.15s delay between attacks.) |
Deadly Bite | Basher Spider | 30% | The enemy bites you with highly venomous fangs, dealing 900 damage. On a hit, inflicts Deadly Poison that deals 25% of your max hitpoints as damage over 10s. Avoidable. (0.40s delay between attacks.) |
Enforcer Spider | |||
Guardian Spider | |||
Scouter Spider | |||
Trapper Spider | |||
Wicked Spider | |||
Deadly Cut | Vorloran Protector | 25% | Perform a normal attack. On a hit, inflicts Bleed that deals 200 and 4% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Deadly Wrap | Conda | 30% | The enemy constricts you dealing 240 damage 10 times over 2.7s. On a hit, applies stun for 1 turn. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Decaying Shots | Cockatrice | 30% | Large acidic shots are fired at you that deal 1250 damage 3 times over 0.6s. On a hit, has a 50% chance to apply the Decay Curse for 3 turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Deja-Vu | The Herald | 30% | On use, gives the Herald Immunity to all attack types other than their own for 4 of their turns. Deals no damage. If the buff is already active, the Herald performs a Normal Attack instead. |
The Herald Phase 1 | |||
The Herald Phase 2 | |||
Devourer of the Cursed | Lady Darkheart | 25% | Deals 440 damage that is doubled if you are cursed. Unavoidable. (0.30s delay between attacks.) |
Disease Swarm | Plague Doctor | 30% | A swarm of afflicted bugs is summoned, which deals 105 damage 20 times over 5.7s. On a hit, gives you a stack of Affliction and applies the Decay Curse for 3 turns. Avoidable. (0.30s delay between attacks. 5.70s total duration) |
Drown | Siren | 30% | The enemy drags you under the water, dealing 300 damage 10 times over 2.7s. On a hit, applies sleep for 2 turns if your hitpoints are below 50%. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Efflorescence | Alraune | 10% | Deadly pollen is released that inflicts Poison that deals 10% of your max hitpoints as damage over 10s and applies sleep for 2 turns on a hit. Deals no damage. Unavoidable. If you are already poisoned or sleeping, perform a Normal Attack instead. |
Electric Ball | Lightning Spirit | 50% | A ball of lightning shoots out, shocking everything around it, dealing 700 damage 6 times over 1.5s. Avoidable. (0.30s delay between attacks. 1.50s total duration) |
Electric Charge | RaZu, Lord of the Skies | 20% | Ra'Zu surrounds their body in a protective electrical charge. On use, gives the enemy +35% Damage Reduction and +100% Reflect Damage for 1 of the enemy's turns and gives Regen that heals 30% of the enemy's max hitpoints over 8s. Deals no damage. If the buff is already active, Ra'Zu performs a Normal Attack instead. |
Entangle | Tree Giant | 25% | 3 large roots rapidly seek you out dealing 800 damage each over 0.6s. On a hit, gives you +30% Attack Interval for 3 of your turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Ethereal Shots | Phantom | 50% | The enemy fires ethereal bolts at you, dealing 100% of the enemy's normal damage 4 times over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Explosion | Magic Fire Demon | 60% | The enemy builds up energy before releasing it in a fiery explosion that deals 980 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks.) |
Fatal Bite | Spider Queen | 40% | The Spider Queen bites you with highly venomous fangs dealing 1300 damage. On a hit, inflicts Deadly Poison that deals 25% of your max hitpoints as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Fatal Spike | Manticore | 30% | The enemy's spiked tail strikes at you dealing 930 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s and Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.25s delay between attacks.) |
Feather Barrier | Arctair | 20% | On use, gives the enemy +25% Damage Reduction for 1 of the enemy's turns. Deals no damage. If the buff is already active, the enemy performs a Normal Attack instead. |
Feather Lance | Arctair | 10% | The enemy summons golden feathers that combine into a giant lance that deals 1000 damage. On a hit, has a 20% chance to apply stun for 2 turns and has a 75% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Feather Storm | Arctair | 30% | The enemy fires 4 unavoidable razor sharp feathers at you, dealing 300% of the enemy's normal damage on the 1st attack, 150% of the enemy's normal damage on the 2nd attack, 150% of the enemy's normal damage on the 3rd attack, and 150% of the enemy's normal damage on the 4th attack. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. (0.20s delay between attacks. 0.60s total duration) |
Feather Tornado | Harkair | 10% | A tornado of feathers is summoned, dealing 750 damage 2 times over 0.3s. On a hit, has a 50% chance to apply stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Ferocious Bite | Kongamato | 30% | The enemy bites you with sharp, dangerous teeth dealing 1000 damage. On a hit, Inflicts Bleed that deals 100% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Flame Barrage | Infernal Golem | 30% | A barrage of 4 fireballs are launched that deal 750 damage each over 0.9s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Flame Rush | Manticore | 70% | The enemy rushes towards you with blazing claws that deal 800 damage 4 times over 0.75s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. On use, gives the enemy -20% Attack Interval for 2 of the enemy's turns. Avoidable. (0.25s delay between attacks. 0.75s total duration) |
Flurry | Vorloran Protector | 25% | The enemy attacks 5 times for 50% of the enemy's normal damage. Each time the enemy hits they gain +20% Max Hit, stacking up to 5 times. Stacks reset on a miss. Attacks can miss. Avoidable. (0.15s delay between attacks. 0.60s total duration) |
Focused Static Punch | Lightning Monkey | 30% | The enemy charges their fist with an incredible amount of lightning power and swings dealing 900 damage. Avoidable. (0.05s delay between attacks.) |
Freezing Breath | Ice Hydra | 30% | A cone of frost erupts from one of the hydra's maws dealing 1600 damage 5 times over 3.2s. On a hit, has a 30% chance to apply freeze for 2 turns. Avoidable. (0.80s delay between attacks. 3.20s total duration) |
Freezing Roar | Polar Bear | 20% | The enemy bellows at you, unleashing a chilling wind that deals 770 damage. On a hit, applies freeze for 2 turns. Unavoidable. (0.40s delay between attacks.) |
Frostbite | Vorloran Devastator | 25% | The enemy attacks once dealing 750 damage. Has a 30% chance to apply freeze for 2 turns on a hit. Avoidable. (0.05s delay between attacks.) |
Frozen Club | Large Ice Troll | 30% | A giant ice club swings towards you with tremendous force dealing 800 damage. On a hit, gives you Frostburn for 2 of your turns. Avoidable. (0.30s delay between attacks.) |
Full Bloom | Morellia | 25% | Protective vines wrap around the enemy, giving them +15% Damage Reduction for 1 of their turns and Regen that heals 7.5% of their current hitpoints over 4s. A deadly flurry of piercing, poison tipped leaves is also launched, dealing 520 damage that is doubled if you are poisoned 4 times over 1.5s. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks. 1.50s total duration) |
Full Charge | Torvair | 10% | The enemy rushes towards you, dealing 800 damage 2 times for 0.3s. On a hit, has a 75% chance to apply stun for 2 turns and gives the enemy -30% Attack Interval for 2 of the enemy's turns. Unavoidable. (0.30s delay between attacks.) |
Ghostly Terror | Banshee | 50% | The enemy appears out of nowhere and deals a frightening normal attack. On a hit, has a 50% chance to apply sleep for 2 turns. Unavoidable. (0.30s delay between attacks.) |
Giant Bubble | Twin Sea Dragon Serpent | 30% | The enemy traps you in a large bubble dealing 800 damage. On a hit, applies sleep for 2 turns. Avoidable. (0.15s delay between attacks.) |
Greater Fireball | Gret-Yun | 20% | An enormous fireball is launched towards you dealing 820 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.25s delay between attacks.) |
Greater Shade Summon | Fiozor, the Ancient Necromancer | 20% | The enemy performs a normal attack. On use, the enemy summons a greater shade that gives you -5% Damage Reduction that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Harmful Concoction | Plague Doctor | 50% | The enemy throws a potion that explodes into a noxious cloud, dealing 200 damage 15 times over 5.6s. On a hit, applies the Decay Curse for 3 turns; inflicts Poison that deals 10% of your max hitpoints as damage over 10s and has a 10% chance to apply sleep for 2 turns. Avoidable. (0.40s delay between attacks. 5.60s total duration) |
Headbutt | Gret-Yun | 60% | The enemy charges at you headfirst, dealing 850 damage 3 times over 1s. On use, gives the enemy -20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.50s delay between attacks. 1.00s total duration) |
Ice Blast | Ice Hydra | 50% | Each head of the hydra launches an ice ball at you which deals 950 damage 5 times over 1.2s. On a hit, gives you Frostburn for 2 of your turns. Avoidable. (0.30s delay between attacks. 1.20s total duration) |
Ice Reanimation | Ice Hydra | 20% | One of the hydra's heads regrows. On use, gives Regen that heals 5% of the enemy's max hitpoints over 1s. |
Ice Shards | Frost Golem | 30% | Huge shards of ice are thrown at you dealing 1070 damage 3 times over 0.8s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Impairing Shot | Vorloran Watcher | 25% | A normal attack that gives you +20% Attack Interval for 3 of your turns on a hit. On use, gives you -30% Ranged Evasion until the end of the fight. (0.05s delay between attacks.) |
Infernum | Vorloran Protector | 25% | The enemy performs 3 unavoidable attacks that deal 75% of the enemy's normal damage on the 1st attack, 125% of the enemy's normal damage on the 2nd attack, and 175% of the enemy's normal damage on the 3rd attack. (0.30s delay between attacks. 0.60s total duration) |
Lava Wave | Magic Fire Demon | 40% | A wave of lava is pushed towards you dealing 750 damage. On a hit, has a 50% chance to inflict Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks.) |
Life Drain | Cockatrice | 50% | The enemy pierces you with their tail, draining your life force. Deals 800 damage that heals the enemy for 100% of the damage dealt. Avoidable. (0.30s delay between attacks.) |
Lightning Breath | RaZu, Lord of the Skies | 30% | A cone of lightning erupts from Ra'Zu's mouth, dealing 480 damage 25 times over 3.6s. On a hit, has a 30% chance to apply stun for 1 turn. Avoidable. (0.15s delay between attacks. 3.60s total duration) |
Lightning Strike | RaZu, Lord of the Skies | 40% | A lightning bolt shoots out with incredible speed towards you, dealing 850 damage. On a hit, has a 40% chance to apply stun for 1 turn. Avoidable. (0.05s delay between attacks.) |
Lure Trap | Hungry Plant | 30% | Strange spores lure you towards the plant until it can strike, dealing 850 damage. On a hit, has a 50% chance to apply stun for 1 turn. Avoidable. (0.20s delay between attacks.) |
Magic Ray | Vorloran Devastator | 25% | The enemy casts a Magic Ray, dealing 70% of the enemy's normal damage 5 times over 1.6s. On a hit, gives you +15% Attack Interval for 2 of your turns. (0.40s delay between attacks. 1.60s total duration) |
Master of Heat | Gret-Yun | 20% | The enemy submerges itself under the lava. On use, gives the enemy +20% Damage Reduction and +50% Global Evasion for 2 of the enemy's turns and Regen that heals 20% of the enemy's current hitpoints over 5.6s. If the buff is already active, the enemy performs a Normal Attack instead. |
Mega Fireball | Trogark | 30% | Channeling power through their hammer, Trogark fires a gargantuan fireball at you dealing 1000 damage. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.50s delay between attacks.) |
Ocean Song | Vorloran Devastator | 25% | The enemy summons a Water Dragon that targets you, dealing 1350 damage. On use, gives you +50% Attack Interval for 2 of your turns and -30% Magic Evasion until the end of the fight. Unavoidable. (0.05s delay between attacks.) |
Petrifying Glare | Bel-Noth | 30% | The enemy's central eye emits a bright beam dealing 110% of the enemy's normal damage. On a hit, has a 40% chance to apply stun for 2 turns. Avoidable. (0.15s delay between attacks.) |
Phantom Summon | Fiozor, the Ancient Necromancer | 20% | The enemy performs a normal attack. On use, the enemy summons a phantom that gives them +15% of Maximum Hit added to Minimum Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Piercing Arrow | Vorloran Watcher | 25% | An unavoidable attack that deals damage equal to 200% of the enemy's max hit. (0.05s delay between attacks.) |
Poison Bite | Burning Snake | 10% | Poisonous fangs bite down dealing 850 damage. On a hit, Inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.50s delay between attacks.) |
Poison Bulbs | Morellia | 30% | Large pods filled with poisonous thorns are thrown towards you that explode, dealing 700 damage 3 times over 0.4s. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.20s delay between attacks. 0.40s total duration) |
Poison Split | Poison Toad | 50% | The enemy spits a glob of poisonous mucus at you dealing 700 damage. On a hit, inflicts Poison that deals 10% of your max hitpoints as damage over 10s. Avoidable. (0.20s delay between attacks.) |
Poisoned Hit | Vorloran Watcher | 25% | The enemy performs an attack that deals 90% (125% if you are poisoned) of their normal damage. On a hit has a 20% chance to inflict Poison that deals 10% of your max hitpoints as damage over 10s. (0.05s delay between attacks.) |
Power of the Mist | The Herald Phase 2 | 25% | The Herald conjures a shroud of mist and pushes it towards you, dealing damage equal to 20% of the enemy's max hit 8 times over 2.8s. This attack has +30% chance to apply affliction. On a hit, applies sleep for 2 turns if your hitpoints are below 50%. Avoidable. (0.40s delay between attacks. 2.80s total duration) |
Predator | Monster Croc | 30% | The enemy dives under the water obscuring themselves. On use, gives the enemy +40% Global Evasion and +40% Max Hit for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Quake | Vorloran Devastator | 25% | The enemy attacks 2 times dealing 540 damage each. On a hit, gives you +50% Attack Interval for 1 of your turns. Avoidable. (0.40s delay between attacks.) |
Rapid Parry | Torvair | 20% | In a flash, the enemy parries one of your attacks, dealing 100% of the enemy's normal damage 2 times over 0.3s. On a hit, gives the enemy +100% Global Evasion that stacks up to 2 times. Avoidable. (0.30s delay between attacks.) |
Rapid Static Strikes | Lightning Monkey | 40% | The enemy unleashes a flurry of lightning powered blows, dealing 650 damage 4 times over 0.6s. Avoidable. (0.20s delay between attacks. 0.60s total duration) |
Razor Wind | Alraune | 30% | Razor sharp leaves fly towards you dealing 930 damage 6 times over 1.5s. Unavoidable. (0.30s delay between attacks. 1.50s total duration) |
Rolling Snowball | Large Ice Troll | 30% | A giant snowball is rolled towards you dealing 900 damage. On a hit, has a 30% chance to apply freeze for 2 turns. Avoidable. (0.30s delay between attacks.) |
Sealed Fate | The Herald | 20% | Destroys the Target if their current hitpoints are under 90%. This cannot miss. (0.05s delay between attacks.) |
Seeking Roots | Morellia | 20% | A mass of thorny roots thrust towards you, dealing 1000 damage. On a hit, gives you +20% Attack Interval for 1 of your turns. Avoidable. (0.20s delay between attacks.) |
Shade Summon | Fiozor, the Ancient Necromancer | 40% | The enemy performs a normal attack. On use, the enemy summons a shade that gives the enemy +150 Max Hit that stacks up to 3 times. Avoidable. (0.15s delay between attacks.) |
Shadow Bite | Shadow Beast | 30% | The enemy bites you dealing damage equal to 150% of the enemy's max hit and heals them for 100% of the damage dealt. Avoidable. (0.30s delay between attacks.) |
Shards of Millennia | The Herald Phase 2 | 25% | The Herald rips a chunk of stone from the tower and thrusts it towards you, dealing 1250 damage 4 times over 0.6s. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.20s delay between attacks. 0.60s total duration) |
Sharp Slice | Spider Queen | 25% | The Spider Queen swings at you with her sharp spear dealing 800 damage. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks. 0.90s total duration) |
Sharp Wing | Kongamato | 50% | A sharp wing slices at you dealing 800 damage 2 times over 0.2s. On use, gives the enemy +30% Global Evasion and -20% Attack Interval for 3 of the enemy's turns. Avoidable. (0.20s delay between attacks.) |
Shock Blast | Lightning Golem | 20% | A large concentrated ball of lightning energy is fired at you, dealing 940 damage. On a hit, has a 30% chance to apply stun for 2 turns. Avoidable. (0.05s delay between attacks.) |
Silence of the Forest | Tree Spirit | 25% | On use, applies sleep for 2 turns. Deals no damage. Unavoidable. If you are already sleeping, the enemy performs a Normal Attack instead. |
Slicing Maelstrom | Harkair | 30% | The enemy conjures a maelstrom that slices through your armor. It performs 5 unavoidable attacks that deal 125% of the enemy's normal damage. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s and gives you +20% Attack Interval for 3 of your turns. (0.30s delay between attacks. 1.20s total duration) |
Smoldering Blow | Infernal Golem | 20% | A fiery fist swings at you dealing 1000 damage. Avoidable. (0.30s delay between attacks.) |
Smother | Burning Snake | 30% | The enemy constricts you dealing 240 damage 10 times over 2.7s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks. 2.70s total duration) |
Soulburn | Cursed Spirit | 35% | Pure white orbs of intense flame are hurled towards you dealing 860 damage 3 times over 0.8s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Spectral Clones | Spectral Ice Wolf | 70% | The enemy summons spectral clones that attack you with their vicious claws, dealing 150% of the enemy's normal damage 2 times over 0.3s. Avoidable. (0.30s delay between attacks.) |
Spiked Slam | Leviathan | 30% | The enemy slams hard into you with their tough skin, dealing up to 100% + (Attacker DR%) Normal Hit damage (Eg. 25% DR = up to 125% normal hit damage). On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Spikes from Below | Leviathan | 30% | Razor sharp spikes pierce out from the water, dealing 800 damage. On a hit, inflicts Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.30s delay between attacks.) |
Spinning Axe | Spectre | 50% | The enemy swings their axe around in a circle slashing through everything it hits, dealing 50% of the enemy's normal damage 8 times over 1.75s. On a hit, has a 50% chance to inflict Bleed that deals 200% of the damage dealt as damage over 10s. Avoidable. (0.25s delay between attacks. 1.75s total duration) |
Sunder | Guardian of the Herald | 25% | The enemy strikes the ground with such tremendous force that it tears it asunder. Deals 1250 damage 3 times over 0.6s. On a hit, applies stun for 3 turns. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Surrounded | Shadow Beast | 50% | Shadows surround you and simultaneously attack, dealing up to (200% * Current HP % of the Attacker) damage. (Eg. 200% damage if 100% HP, 100% damage if 50% HP). Avoidable. (0.30s delay between attacks.) |
Thorned Roots | Morellia | 25% | Thorny roots seek you out, dealing 750 damage 3 times over 0.8s. On a hit, gives you +20% Attack Interval for 2 of your turns. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Alraune | 60% | ||
Thunderbolt | RaZu, Lord of the Skies | 30% | A giant bolt of lightning strikes down upon you dealing 920 damage 3 times over 0.8s. On a hit, has a 50% chance to apply stun for 2 turns. Unavoidable. (0.40s delay between attacks. 0.80s total duration) |
Tidal Wave | Vorloran Protector | 25% | The enemy launches a massive tidal wave, dealing 350 damage plus 50% of the enemy's max hit damage 2 times over 0.2s. On use, gives you +20% Attack Interval for 3 of your turns and -30% Melee Evasion until the end of the fight. Unavoidable. (0.20s delay between attacks.) |
Torrential Dragonbreath | Twin Sea Dragon Serpent | 25% | A torrent of water is blasted into you dealing 300 damage 40 times over 5.85s. (0.15s delay between attacks. 5.85s total duration) |
Touch of Affliction | The Herald Phase 1 | 30% | The Herald charges their hands with shadowy magic, and darts towards you with terrifying speed. Before you can react, they touch you dealing 1000 damage 2 times over 0.2s. On a hit, gives you 3 stacks of Affliction. Avoidable. (0.20s delay between attacks.) |
Tree Slam | Tree Giant | 25% | The enemy uproots a tree and swings it towards you dealing 1000 damage. On a hit, has a 75% chance to apply stun for 2 turns. Avoidable. (0.30s delay between attacks.) |
Tsunami | Twin Sea Dragon Serpent | 25% | Giant waves rush towards you dealing 800 damage 3 times over 0.8s. On a hit, gives you +20% Attack Interval for 3 of your turns. Avoidable. (0.40s delay between attacks. 0.80s total duration) |
Unison of Air and Water | The Herald | 25% | Combining the elements of air and water, the Herald conjures a column of misty water that blasts you into the air, dealing 1000 damage, then slams you to the ground, dealing 1500 damage. On a hit, applies stun for 1 turn. Avoidable. (0.60s delay between attacks.) |
Unison of Fire and Earth | The Herald | 25% | Fusing the power of fire and earth, the Herald creates 2 enormous, flaming meteorites that hurtle towards you that deal 10-1750 damage each over 0.6s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.60s delay between attacks.) |
Unleashed Power | Trogark | 20% | With incredible power, Trogark slams the ground creating cracks that head towards you. Bursts of lava erupt from the cracks dealing 540 damage that is doubled if you are burning 3 times over 0.6s. On a hit, inflicts Burn that deals 15% of your current hitpoints as damage over 2.5s. Avoidable. (0.30s delay between attacks. 0.60s total duration) |
Unstoppable Force | Guardian of the Herald | 25% | The enemy charges towards you at full speed dealing 1000 damage. On a hit, applies stun for 1 turn. Avoidable. (0.30s delay between attacks.) |
Ward of Flame | Trogark | 20% | Trogark summons a protective wall of flame around them. On use, gives the enemy +40% Damage Reduction, +25% Reflect Damage, and +75% Chance to apply burn when attacking for 3 of the enemy's turns. If the buff is already active, Trogark performs a Normal Attack instead. |
Water Dance | Twin Sea Dragon Serpent | 20% | On use, gives the enemy +20% Damage Reduction, +20% Global Evasion, and -20% Attack Interval for 2 of the enemy's turns. If the buff is already active, the enemy performs a Normal Attack instead. |
Weakening Shot | Phantom | 20% | Perform a normal attack. On a hit, applies the Weakening III Curse for 3 turns. Unavoidable. (0.30s delay between attacks.) |
Web Trap | Spider Queen | 15% | The enemy shoots out webs in every direction blocking off all paths. On a hit, gives you +30% Attack Interval for 3 of your turns. Deals no damage. Avoidable. If you are already slowed, the enemy performs a Normal Attack instead. |
Basher Spider | 30% | ||
Enforcer Spider | |||
Guardian Spider | |||
Scouter Spider | |||
Trapper Spider | |||
Wicked Spider | |||
Wind Barrier | Harkair | 20% | The enemy creates a swirling barrier of wind around themselves. On use, gives the enemy +15% Damage Reduction and +60% Global Evasion against Magic or Ranged targets for 2 of your turns. If the buff is already active, the enemy performs a Normal Attack instead. |