Ranged: Difference between revisions
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[[File:Ranged (skill).svg|thumb|right|Ranged]] | [[File:Ranged (skill).svg|thumb|right|Ranged]] | ||
Ranged affects how good the player is with ranged [[combat]]. It determines | Ranged affects how good the player is with ranged [[combat]]. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the [[Gold Emerald Ring]]. Raising ranged to level 99 will unlock the [[Ranged Skillcape]] for purchase from the [[Shop]]. Equipping the [[Ranged Skillcape]] gives a 50% chance to preserve ammunition. | ||
== Material Unlocks == | == Material Unlocks == | ||
Each bow, arrow | Each bow, crossbow, javelin, throwing knife, arrow and armour material requires a certain ranged level to be equipped. Bolts do not have a level requirement. Below are some tables detailing which ranged level is required for which material. | ||
=== Bows === | === Bows === | ||
{| class="wikitable" | {| class="wikitable" | ||
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|70 | |70 | ||
|Ancient | |Ancient | ||
|- | |||
|80 | |||
|[[Stormsnap]] | |||
|} | |} | ||
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|Ancient | |Ancient | ||
|} | |} | ||
===Crossbows=== | |||
{| class="wikitable" | |||
!Level Requirement | |||
!Material | |||
|- | |||
|1 | |||
|Bronze | |||
|- | |||
|1 | |||
|Iron | |||
|- | |||
|5 | |||
|Steel | |||
|- | |||
|20 | |||
|Mithril | |||
|- | |||
|30 | |||
|Adamant | |||
|- | |||
|40 | |||
|Rune | |||
|- | |||
|60 | |||
|Dragon, [[Confetti Crossbow]], [[Slayer's Crossbow]] | |||
|- | |||
|70 | |||
|Ancient | |||
|} | |||
=== Javelins/Throwing Knives === | |||
{| class="wikitable" | |||
!Level Requirement | |||
!Material | |||
|- | |||
|1 | |||
|Bronze | |||
|- | |||
|1 | |||
|Iron | |||
|- | |||
|5 | |||
|Steel | |||
|- | |||
|20 | |||
|Mithril | |||
|- | |||
|30 | |||
|Adamant | |||
|- | |||
|40 | |||
|Rune | |||
|- | |||
|60 | |||
|Dragon | |||
|- | |||
|70 | |||
|Ancient | |||
|} | |||
=== Armour === | === Armour === | ||
{| class="wikitable" | {| class="wikitable" | ||
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|- | |- | ||
|1 | |1 | ||
|Leather | |Leather, Slayer (Basic) | ||
|- | |- | ||
|10 | |10 | ||
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|- | |- | ||
|30 | |30 | ||
| Slayer (Strong) | |Slayer (Strong) | ||
|- | |- | ||
|40 | |40 | ||
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|- | |- | ||
|40 | |40 | ||
|Ranger | |Ranger, Ice | ||
|- | |- | ||
|50 | |50 | ||
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|- | |- | ||
|60 | |60 | ||
|Red D-Hide | |Red D-Hide, Slayer (Elite) | ||
|- | |- | ||
|70 | |70 | ||
|Black D-Hide | |Black D-Hide | ||
|- | |||
|80 | |||
|Ancient | |||
|- | |||
|85 | |||
|Aeris God | |||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] |
Revision as of 17:50, 18 May 2020
Ranged affects how good the player is with ranged combat. It determines what ranged armour and weapons the player can use. The Ranged skill also increases the maximum hit and accuracy rating of ranged weapons. 0.4 Ranged experience is earned per point of damage done while wielding a bow. This can be increased by 10% by equipping the Gold Emerald Ring. Raising ranged to level 99 will unlock the Ranged Skillcape for purchase from the Shop. Equipping the Ranged Skillcape gives a 50% chance to preserve ammunition.
Material Unlocks
Each bow, crossbow, javelin, throwing knife, arrow and armour material requires a certain ranged level to be equipped. Bolts do not have a level requirement. Below are some tables detailing which ranged level is required for which material.
Bows
Level Requirement | Material |
---|---|
1 | Normal |
5 | Oak |
20 | Willow |
30 | Maple |
40 | Yew |
40 | Ice |
50 | Magic |
60 | Redwood |
70 | Ancient |
80 | Stormsnap |
Arrows
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
1 | Ice |
5 | Steel |
20 | Mithril |
30 | Adamant |
40 | Rune |
60 | Dragon |
70 | Ancient |
Crossbows
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
5 | Steel |
20 | Mithril |
30 | Adamant |
40 | Rune |
60 | Dragon, Confetti Crossbow, Slayer's Crossbow |
70 | Ancient |
Javelins/Throwing Knives
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
5 | Steel |
20 | Mithril |
30 | Adamant |
40 | Rune |
60 | Dragon |
70 | Ancient |
Armour
Level Requirement | Material |
---|---|
1 | Leather, Slayer (Basic) |
10 | Hard Leather |
30 | Slayer (Strong) |
40 | Green D-Hide |
40 | Ranger, Ice |
50 | Blue D-Hide |
60 | Red D-Hide, Slayer (Elite) |
70 | Black D-Hide |
80 | Ancient |
85 | Aeris God |
Melvor Idle version v1.2.2 (Released: 15th November 2023) | |||||||||||||||||||
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |