Mastery Tokens

Mastery Tokens give 0.1% of the maximum mastery pool XP to Mastery Pool of the corresponding skill when they are claimed. Mastery Tokens are earned randomly while training a non-combat skill. The drop chance for mastery tokens is 1 in [math]\displaystyle{ \frac{18\,500}{\text{Actions unlocked for skill}} }[/math]. Each thing you unlock by leveling the skill counts as a action e.g. smithing steel platelegs is unlocked at level 40 and counts as one action. Wearing Clue Chasers Insignia increases the drop chance by changing it to 1 in [math]\displaystyle{ \frac{18\,500}{1.1 \times \text{Actions unlocked for skill}} }[/math].

This page is up to date (v1.2.2).

Note that for Fishing specifically, it is more beneficial to wear the Amulet of Fishing instead of the Clue Chasers Insignia. This is due to the Fishing interval reduction provided by the amulet, which increases the number of actions over time, and in turn results in a greater increase in the average number of mastery tokens obtained when compared to the Clue Chasers Insignia. In addition, the Amulet of Fishing also increases the rate at which fish (and therefore XP) is gained.

Mastery Token Chance at Maximum Levels

Token Skill Approximate Mastery Token Chance
Base Game (Level 99)   Throne of the Herald (Level 120)
Without   With   Without   With  
    Smithing 1/119 1/109 1/87 1/79
    Runecrafting 1/210 1/191 1/133 1/121
    Crafting 1/256 1/234 1/162 1/148
    Fletching 1/260 1/237 1/186 1/170
    Agility 1/342 1/311 1/234 1/213
    Herblore 1/513 1/467 1/355 1/323
    Cooking 1/544 1/495 1/342 1/311
    Farming 1/685 1/623 1/474 1/431
    Fishing 1/711 1/647 1/462 1/420
    Thieving 1/804 1/731 1/544 1/495
    Summoning 1/880 1/801 1/637 1/580
    Mining 1/1,423 1/1,294 1/804 1/731
    Astrology 1/1,541 1/1,402 1/1,156 1/1,051
    Firemaking 1/1,681 1/1,529 1/925 1/841
    Woodcutting 1/1,681 1/1,529 1/925 1/841
    Archaeology 1/0 1/0 1/0 1/0