Mastery: Difference between revisions

From Melvor Idle
(Updated formula with math plugin, flagged for needing new table)
(fixed floor)
Line 11: Line 11:
\begin{cases}
\begin{cases}
0 & n=1 \\
0 & n=1 \\
\left \lfloor \sum_{i=1}^{n-1} \left \lfloor \frac{i+300(2^{\frac{i}{7}})}{48} \right \rfloor \right \rfloor & n\geq 2 \\
\left \lfloor \sum_{i=1}^{n-1}\frac{\left \lfloor i+300(2^{\frac{i}{7}}) \right \rfloor}{48} \right \rfloor & n\geq 2 \\
\end{cases}</math>
\end{cases}</math>



Revision as of 09:03, 18 February 2020

Template:V0.11.2

Each skilling action has a mastery level associated with it. This mastery level gains experience each time you do that action. The mastery level gives bonuses to that action. For example with Farming, above mastery level 50 a crop doesn't need compost anymore. And with Cooking above mastery level 15 gives you the ability to queue 50 items with one click. Mastery tokens can be claimed in the bank to earn a random mastery level for their corresponding skill.

Each skill page has information on what bonuses are associated with that skill.

Mastery Level Calculation

The mastery xp required, [math]\displaystyle{ X_n }[/math], for a given level, [math]\displaystyle{ n }[/math], can be calculated as follows:

[math]\displaystyle{ X_n = \begin{cases} 0 & n=1 \\ \left \lfloor \sum_{i=1}^{n-1}\frac{\left \lfloor i+300(2^{\frac{i}{7}}) \right \rfloor}{48} \right \rfloor & n\geq 2 \\ \end{cases} }[/math]

where: [math]\displaystyle{ \left \lfloor x \right \rfloor }[/math] is the floor function.

Mastery Level Mastery XP
2 6
3 14
4 23
5 32
10 96
25 653
50 8444
75 100868
99 1086202