Bronze Helmet: Difference between revisions

From Melvor Idle
(Added implementation of customData parameter to add an extra cell)
(Test of nested templates)
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{{V0.10.2}}{{Item|name=Bronze Helmet|id=67|category=Combat|type=Armour|sellsfor=1|customData=Equipment Slot: Helmet
{{V0.10.2}}{{Item|name=Bronze Helmet|id=67|category=Combat|type=Armour|sellsfor=1|customData={{ItemEquipSlot|equipmentSlot=Helmet}}|itemSources=*[[File:Smithing (skill).svg|25px|middle|link=Smithing]] (Lv. 7)
{{!}}-
{{!}}
|itemSources=*[[File:Smithing (skill).svg|25px|middle|link=Smithing]] (Lv. 7)
|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]
|itemUses=*[[File:Combat.svg|25px|middle|link=Combat]] [[Combat]]
*[[Upgrading Items]]
*[[Upgrading Items]]

Revision as of 00:40, 30 December 2019

Template:V0.10.2


Bronze Helmet
[[File:{{{imagefile}}}|250px]]
{{{description}}}
Item ID: 67
Category: Combat
Type: Armour
Sells For: 1
Template:ItemEquipSlot Item Sources:
  • Smithing (skill).svg (Lv. 7)
Used In:


Armour Stats
Offensive Stats Defensive Stats
Strength (skill).svg Strength Bonus 0 Defence (skill).svg Defence Bonus 4
Combat.svg Stab Bonus 0 Defence (skill).svg Damage Reduction 0%
Combat.svg Slash Bonus 0 Ranged (skill).svg Defence Bonus 4
Combat.svg Block Bonus 0 Magic (skill).svg Defence Bonus -1
Ranged (skill).svg Attack Bonus -2 Other
Ranged (skill).svg Strength Bonus 0 Slayer (skill).svg Bonus Slayer XP {{{slayerBonusXP}}}%
Magic (skill).svg Attack Bonus -6 Defence (skill).svg Level Required 1
Magic (skill).svg % Damage Bonus 0% Ranged (skill).svg Level Required 0
Magic (skill).svg Level Required 0