Astrology
From Melvor Idle
This page was last updated for (v1.0). |
Astrology is a skill that provides passive buffs to various other skills in the game.
Mastery Unlocks
Item Mastery Unlocks
Level | Unlock |
---|---|
20 | Unlock another Star (Unique Modifier) |
40 | Unlock another Star (Standard Modifier) |
60 | Unlock another Star (Unique Modifier) |
80 | Unlock another Star (Standard Modifier) |
99 | Unlock another Star (Unique Modifier) |
Mastery Pool Checkpoints
Pool % | Pool XP | Bonus |
---|---|---|
10% | 800,000 xp | +5% Astrology Mastery XP for Melvor Realm only |
25% | 2,000,000 xp | +5% chance to gain Stardust in Astrology |
50% | 4,000,000 xp | +3% chance to gain Golden Stardust in Astrology |
95% | 7,600,000 xp | +2% chance to locate a Meteorite in Astrology +2% chance to gain Golden Stardust in Astrology |
Total Mastery Pool XP | 8,000,000 |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches
Level 99.
Skillcape | Name | Requirements | Effect |
---|---|---|---|
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Astrology Skillcape | +1 base quantity when gaining Stardust from Astrology and +1 base quantity when gaining Golden Stardust from Astrology | |
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+2 base quantity when gaining Stardust from Astrology, +2 base quantity when gaining Golden Stardust from Astrology, and -10% Astrology Interval |
Pet
The pet can be unlocked by doing any Astrology action.
Pet | Name | Effect |
---|---|---|
Astro | +1% chance to gain Golden Stardust in Astrology |
Constellations
Constellation | XP | Skills | Standard Stars | Unique Stars | ||||
---|---|---|---|---|---|---|---|---|
Modifiers | Modifiers | |||||||
Deedree | 1 | 5 | 1 | +8% Woodcutting Skill XP +8% Farming Skill XP |
20 | +5% chance to gain Bird Nest in Woodcutting | ||
40 | +8% Woodcutting Mastery XP +8% Farming Mastery XP |
60 | +5% base primary resource quantity gained in Farming | |||||
80 | +8% Chance to Double Items in Woodcutting +8% Chance to Double Items in Farming |
99 | +5% chance to gain Stardust from Magic Tree in Woodcutting (Quantity equal to primary skill resource quantity) | |||||
Iridan | 10 | 13 | 1 | +8% Accuracy Rating +8% Attack Skill XP |
20 | +5 Hidden Attack Level | ||
40 | +8% Smithing Mastery XP +8% Smithing Skill XP |
60 | -5% Smithing Interval | |||||
80 | +8% Chance to Double Items in Smithing | 99 | +5% of Maximum Hit added to Minimum Hit | |||||
Ameria | 20 | 21 | 1 | +8% Fishing Skill XP +8% Firemaking Skill XP |
20 | +5% chance to receive Special Items from Fishing | ||
40 | +8% Fishing Mastery XP +8% Firemaking Mastery XP |
60 | -5% Fishing Interval -5% Firemaking Interval | |||||
80 | +8% Chance to Double Items in Fishing +8% Chance to Double Items in Firemaking |
99 | +5% chance to gain 1 Diamond from Firemaking (Cannot be doubled) | |||||
Terra | 30 | 29 | 1 | +8% Accuracy Rating +8% Strength Skill XP |
20 | +5 Hidden Strength Level +5% Melee Strength Bonus from Equipment | ||
40 | +8% Mining Mastery XP +8% Mining Skill XP |
60 | +5% Chance to receive gems from Mining (Does not work for Rune Essence) | |||||
80 | +8% Chance to Double Items in Mining | 99 | +5% chance to deal no damage to Essence Nodes in Mining +5% chance to deal no damage to Ore Nodes in Mining | |||||
Vale | 40 | 37 | 1 | +8% Accuracy Rating +8% Hitpoints Skill XP |
20 | -5% Cooking Interval | ||
40 | +8% Cooking Mastery XP +8% Cooking Skill XP |
60 | +5% Lifesteal | |||||
80 | +8% Chance to Double Items in Cooking | 99 | +5% Food Healing Value +5% Chance to Preserve Food when eaten | |||||
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45 | 41 | 1 | +8% Archaeology Skill XP +8% Cartography Skill XP |
20 | -5 dig site map refinement cost | ||
40 | +8% chance to preserve dig site map excavation actions | 60 | -5% Cartography survey interval | |||||
80 | +8% Archaeology Mastery XP | 99 | +5% Chance to Double Items in Archaeology +5% Chance to Double Items in Cartography | |||||
Syllia | 50 | 45 | 1 | +8% Accuracy Rating +8% Ranged Skill XP |
20 | +5 Hidden Ranged Level +5% Ranged Strength Bonus from Equipment | ||
40 | +8% Fletching Mastery XP +8% Fletching Skill XP |
60 | +5% Ammo Preservation | |||||
80 | +8% Chance to Double Items in Fletching | 99 | +5% Chance to gain +1 additional resource in Fletching (Cannot be doubled) | |||||
Arachi | 60 | 53 | 1 | +8% Accuracy Rating +8% Magic Skill XP |
20 | +5 Hidden Magic Level +5% Magic Damage Bonus from Equipment | ||
40 | +8% Runecrafting Mastery XP +8% Runecrafting Skill XP |
60 | +5% Rune Preservation for Alt. Magic Spells | |||||
80 | +8% Chance to Double Items in Runecrafting | 99 | +5% Chance to receive random Elemental Runes from Runecrafting when creating Runes | |||||
Ko | 70 | 61 | 1 | +8% Thieving Skill XP +8% Agility Skill XP |
20 | -5% Thieving Interval -5% Agility Interval | ||
40 | +8% Thieving Mastery XP +8% Agility Mastery XP |
60 | +5% GP gained from Agility | |||||
80 | +8% Chance to Double Items in Thieving | 99 | +50 Stealth while Thieving | |||||
Tellus | 80 | 69 | 1 | +8 Hidden Defence Level +8% Defence Skill XP |
20 | +5% Global Slayer Coins (except Item Sales) | ||
40 | +8% Slayer Skill XP | 60 | +5% Damage To Slayer Area Monsters | |||||
80 | +8% GP from Combat | 99 | +5% Reflect Damage | |||||
Hyden | 90 | 77 | 1 | +8% Prayer Skill XP | 20 | -5% Crafting Interval | ||
40 | +8% Crafting Mastery XP +8% Crafting Skill XP |
60 | +5% Chance to gain +1 additional resource in Crafting (Cannot be doubled) | |||||
80 | +8% Chance to Double Items in Crafting | 99 | +5% Chance To Preserve Prayer Points | |||||
Qimican | 95 | 85 | 1 | +8% Herblore Skill XP +8% Summoning Skill XP |
20 | -5% Herblore Interval -5% Summoning Interval | ||
40 | +8% Herblore Mastery XP +8% Summoning Mastery XP |
60 | +5% Chance To Preserve Potion Charge | |||||
80 | +8% Chance to Double Items in Herblore +8% Chance to Double Items in Summoning |
99 | +5% Chance to preserve Summoning Charges | |||||
100 | 155 | 1 | +8% Astrology Skill XP | 20 | -5% Astrology Interval | |||
40 | +8% Astrology Mastery XP for Melvor Realm only | 60 | +2.5% chance to gain Golden Stardust in Astrology | |||||
80 | +2% chance to gain Stardust in Astrology | 99 | +0.5% chance to locate a Meteorite in Astrology | |||||
105 | 235 | 1 | +8% Township Skill XP | 20 | +5% Township Happiness | |||
40 | +8% Township Resource Generation | 60 | -5% Township Building Cost (Capped at -80%) | |||||
80 | +8% Township Max Storage | 99 | +5% Township Education | |||||
110 | 335 | 1 | +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore | 20 | +5% Global GP (except Item Sales) | |||
40 | +8% Chance to Double Items Globally | 60 | +50 Bank Space | |||||
80 | +4% chance to gain Stardust in Astrology | 99 | +5% Mastery XP for Melvor Realm only | |||||
115 | 475 | 1 | +8% Auto Eat Efficiency | 20 | -5% Attack Interval | |||
40 | +8% Damage To Slayer Tasks | 60 | +5% Flat Slayer Area Effect Negation | |||||
80 | +8% Chance To Double Loot in Combat | 99 | -5% Damage Reduction |
Potion
The Secret Stardust Potion reduces the interval for Study actions.
Secret Stardust Potion | |||
---|---|---|---|
Potion | Tier | Charges | Effect |
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I | 5 | -3% Astrology Interval |
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II | 10 | -5% Astrology Interval |
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III | 15 | -10% Astrology Interval |
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IV | 25 | -15% Astrology Interval |
Skill Boosts
This table lists most sources of Astrology-specific modifier boosts. For a list of boosts that apply to all skills, see the Skill Boosts page. This list does not contain boosts provided from Mastery rewards.
Source | Type | Astrology Boosts | Other Modifiers |
---|---|---|---|
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+4% Astrology Skill XP | +0.025% chance for stars to fall in Astrology +1 base quantity when gaining Abyssal Stardust from Astrology | |
Agility Obstacle 10 | -5% Astrology Interval +5% Astrology Skill XP +5% Astrology Mastery XP |
||
-10% Astrology Interval | -6% Global Skill XP +1.5% chance to gain Stardust in Astrology +0.5% chance to gain Golden Stardust in Astrology | ||
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Item | -3% Astrology Interval | |
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Item | -5% Astrology Interval | |
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Item | -10% Astrology Interval | |
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Item | -15% Astrology Interval | |
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-5% Astrology Interval | +2% chance to gain Golden Stardust in Astrology -3 Prayer Point Cost for Prayers |
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-5% Astrology Interval | ||
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Item (Platebody) | +2% Astrology Skill XP | |
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Item (Boots) | +2% Astrology Skill XP | |
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Item (Helmet) | +2% Astrology Skill XP | |
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Item (Platelegs) | +2% Astrology Skill XP | |
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-10% Astrology Interval | +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology | |
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-10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
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-10% Astrology Interval | +8 additional quantity of Runes gained in Runecrafting (Cannot be doubled) +15 Flat HP Regen +5% of Maximum Hit added to Minimum Hit -75% Prayer Point Cost for Prayers -20% Township Building Cost (Capped at -80%) -30% Melvor Realm Agility Obstacle Build Costs +5% Melee Strength Bonus from Equipment +2 base quantity when gaining Stardust from Astrology +2 base quantity when gaining Golden Stardust from Astrology +1 base quantity when gaining Bird Nest from Woodcutting +20% chance to avoid the stun interval and damage in Thieving when failing a pickpocket attempt for {realmName} only +4% Global Perfect Cook chance +2 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to successfully Cook an item +5% Ranged Strength Bonus from Equipment +10% Global Slayer Coins (except Item Sales) +150% GP gained from Thieving +20% GP gained from Agility +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +50% chance to gain +1 additional resource in Smithing for Bars nodes (Cannot be doubled) +270 Stealth while Thieving +100% chance to gain Charcoal in Firemaking +100% chance to gain Coal Ore in Firemaking +100% chance to gain Ash in Firemaking +10% Summoning Max Hit Rune providing items provide 4x as many runes +40% base primary resource quantity gained in Farming +5% Lifesteal +5% Magic Damage Bonus from Equipment +1% chance to gain 1 Lost Chest from Fishing for Melvor Realm only (Cannot be doubled) +8% Damage To Slayer Tasks +75% Ammo Preservation -75% Coal Costs for Smithing +20% Chance to Double Items in Farming +25% Chance to Double Items in Runecrafting -0.8s Thieving Interval -0.8s Crafting Interval +1 base primary resource quantity gained in Fletching for Gem-Tipped Bolts nodes +10 base primary resource quantity gained in Summoning for Melvor Realm only +15% Chance to preserve Summoning Charges +35% Flat Slayer Area Effect Negation +5% Chance To Preserve Prayer Points Bypass All Slayer Area item requirements +25% Chance to Preserve Resources in Summoning +5% Chance To Preserve Potion Charge -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval +5% Reflect Damage -20% Agility Pillar build costs +5% Chance to Preserve Food when eaten +5% Chance to find gem veins when Mining +8% Global Skill XP +10% Rune Preservation x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore | |
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-10% Astrology Interval |