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| [[File:Fletching (skill).svg|thumb|right|Fletching]] | | [[File:Fletching (skill).svg|thumb|right|Fletching]] |
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| Fletching is used to make [[Ranged]] weapons and ammunition. Each fletching action takes 2 seconds. This time can be reduced by 20%, to 1.6 seconds, by purchasing the [[Perpetual Haste]] god upgrade. Raising fletching to level 99 will unlock the [[Fletching Skillcape]] for purchase from the [[Shop]]. The [[Fletching Skillcape]] doubles the amount of items created when fletching. This effect appiles at every crafting step, making it possibly to quadruple the amount of items made." | | Fletching is used to make [[Ranged]] weapons and ammunition. Each Fletching action takes 2 seconds. This time can be reduced by 20%, to 1.6 seconds, by purchasing the [[Perpetual Haste]] god upgrade. Raising Fletching to level 99 will unlock the [[Fletching Skillcape]] for purchase from the [[Shop]]. The [[Fletching Skillcape]] doubles the amount of items created when Fletching. This effect appiles at every crafting step, making it possibly to quadruple the amount of items made." |
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| [[Herblore#Skill_Potions|Skilled Fletching Potions]] provide a 5-25% chance to double the items produced. This effect stacks with the [[Fletching Skillcape]], making it possible to turn 1 log into 8 bows. | | [[Herblore#Skill_Potions|Skilled Fletching Potions]] provide a 5-25% chance to double the items produced. This effect stacks with the [[Fletching Skillcape]], making it possible to turn 1 log into 8 bows. |
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| ==Mastery Unlocks== | | ==Mastery Unlocks== |
| Fletching has only one [[Mastery]] unlock associated with it. Each mastery level above level one gives a 0.25% chance to preserve resources when fletching. For example, at mastery level 50, there would be a 12.25% chance to preserve resources while fletching. | | Fletching has only one [[Mastery]] unlock associated with it. Each mastery level above level one gives a 0.25% chance to preserve resources when Fletching. For example, at mastery level 50, there would be a 12.25% chance to preserve resources while Fletching. |
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| ==Arrows== | | ==Arrows== |
Revision as of 07:13, 4 July 2020