Attack: Difference between revisions
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[[File:Attack (skill).svg|thumb|right|Attack]] | [[File:Attack (skill).svg|thumb|right|Attack]] | ||
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising | The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising Attack to level 99 will unlock the [[Attack Skillcape]] for purchase from the [[Shop]]. Equipping the skillcape raises melee Attack by 10. | ||
== Weapon Materials == | == Weapon Materials == | ||
Each weapon material requires a certain | Each weapon material requires a certain Attack level to be equipped. Below is a table detailing which Attack level is required for which weapon material. | ||
{| class="wikitable" | {| class="wikitable" | ||
!Level Requirement | !Level Requirement | ||
Line 37: | Line 37: | ||
|- | |- | ||
|70 | |70 | ||
|Ancient | |Ancient, [[Sunset Rapier]], [[Twin Exiles]] | ||
|- | |||
|80 | |||
|[[Big ol Ron]] | |||
|- | |||
|85 | |||
|Godswords | |||
|} | |} | ||
== Skillcape == | |||
The [[Skillcapes|skillcape]] can be purchased from the store for {{GP|1000000}} after the player reaches {{SkillReq|{{PAGENAME}}|99}}. | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- | ||
!Skillcape !! Name !! Effect | |||
|- | |- | ||
| | |[[File:{{PAGENAME}} Skillcape (item).svg|60px|link={{PAGENAME}} Skillcape]] || [[{{PAGENAME}} Skillcape]] || +10 Melee Attack Bonus | ||
| | |} | ||
== Pet == | |||
The [[Pets|pet]] can be unlocked by doing any action that provides Attack XP. | |||
{| class="wikitable" | |||
|- | |- | ||
! Pet !! Name !! Effect | |||
|- | |- | ||
| | | [[File:Bruce (pet).svg|60px]] || [[Bruce]] || +3 Hidden Attack Levels. | ||
| | |||
| | |||
| | |||
| | |||
| | |||
|} | |} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
{{Menu}} | {{Menu}} |
Revision as of 05:21, 16 September 2020
The Attack skill determines what weapon materials the player can use. Attack experience can be earned by using the Stab attack style in the combat section. 0.4 XP is awarded per point of damage done to enemies. Higher levels of Attack will increase the player's accuracy rating with melee weapons. Raising Attack to level 99 will unlock the Attack Skillcape for purchase from the Shop. Equipping the skillcape raises melee Attack by 10.
Weapon Materials
Each weapon material requires a certain Attack level to be equipped. Below is a table detailing which Attack level is required for which weapon material.
Level Requirement | Material |
---|---|
1 | Bronze |
1 | Iron |
5 | Steel |
10 | Black |
20 | Mithril |
30 | Adamant |
40 | Ice |
40 | Rune |
60 | Dragon |
70 | Ancient, Sunset Rapier, Twin Exiles |
80 | Big ol Ron |
85 | Godswords |
Skillcape
The skillcape can be purchased from the store for 1,000,000 after the player reaches Level 99.
Skillcape | Name | Effect |
---|---|---|
Attack Skillcape | +10 Melee Attack Bonus |
Pet
The pet can be unlocked by doing any action that provides Attack XP.
Pet | Name | Effect |
---|---|---|
Bruce | +3 Hidden Attack Levels. |
Melvor Idle version v1.3 (Released: 15th November 2023) | |||||||||||||||||||
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Combat:
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Skills:
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Other:
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Reference Tables: Items, Equipment, Experience Table, Upgrading Items, Combat Areas, Slayer Areas, Dungeons, Chest Loot Tables, Monsters, Monster Loot Tables |