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From Melvor Idle
- Township (section Building and Upgrading)The repair cost of a building depends on the cost of constructing the building (after any building cost reducing bonuses), the building's efficiency, and18 KB (2,312 words) - 11:27, 23 April 2024
- Interval -15% Woodcutting Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing8 KB (992 words) - 00:36, 18 January 2024
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing12 KB (723 words) - 12:01, 1 April 2024
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing4 KB (278 words) - 06:50, 23 August 2023
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing13 KB (835 words) - 17:03, 13 May 2024
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing26 KB (189 words) - 23:01, 23 November 2023
- Township Happiness 40 +8% Township Resource Generation 60 -5% Township Building Cost (Does not affect GP cost. Capped at -80%) 80 +8% Township Maximum8 KB (805 words) - 18:04, 10 February 2024
- for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate4 KB (632 words) - 18:36, 13 May 2024
- for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate6 KB (2,166 words) - 01:44, 18 January 2024
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing3 KB (198 words) - 22:22, 12 April 2024
- The Statue of Lemon is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only521 bytes (78 words) - 07:17, 2 January 2024
- a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths378 bytes (39 words) - 06:35, 2 January 2024
- a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths378 bytes (39 words) - 06:35, 2 January 2024
- a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths378 bytes (39 words) - 06:35, 2 January 2024
- a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths378 bytes (39 words) - 06:35, 2 January 2024
- The Woodcutters Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.277 bytes (23 words) - 00:47, 7 February 2024
- The Fishermans Estate is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.266 bytes (24 words) - 06:46, 2 January 2024
- The Logging Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.277 bytes (23 words) - 06:56, 2 January 2024
- The Forestry Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.277 bytes (23 words) - 06:46, 2 January 2024
- The Forestry Estate is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.277 bytes (23 words) - 06:47, 2 January 2024
- The Carpenters Workshop is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.279 bytes (22 words) - 06:37, 2 January 2024
- The Carpenters Factory is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.279 bytes (22 words) - 06:36, 2 January 2024
- The Carpenters Foundry is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.279 bytes (22 words) - 06:36, 2 January 2024
- The Carpenters Estate is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.279 bytes (22 words) - 06:36, 2 January 2024
- The Hunters Cabin is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.275 bytes (21 words) - 06:53, 2 January 2024
- The Hunters Lodge is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.275 bytes (21 words) - 06:53, 2 January 2024
- The Hunters Estate is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.275 bytes (21 words) - 06:53, 2 January 2024
- The Fishermans Dock is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.272 bytes (24 words) - 06:46, 2 January 2024
- The Fishermans Pier is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.266 bytes (24 words) - 06:46, 2 January 2024
- The Fishermans Port is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.266 bytes (24 words) - 06:46, 2 January 2024
- requests from your Town for item donations, bounties on monsters, building township buildings or, rarely, earning skill XP. In return, you will receive Township1 KB (130 words) - 23:12, 4 December 2023
- The Statue of Glacia is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:16, 2 January 2024
- The Statue of Terran is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:17, 2 January 2024
- The Statue of Ragnar is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:17, 2 January 2024
- The Statue of Bane is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:16, 2 January 2024
- The Statue of Nothing is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:17, 2 January 2024
- The Statue of Aeris is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (66 words) - 07:16, 2 January 2024
- The Hunters Villa is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.275 bytes (21 words) - 06:53, 2 January 2024
- Statue of The Herald is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only431 bytes (67 words) - 07:17, 2 January 2024
- The Statues of Worship are Township buildings that increase Worship. Each different Worship has a different building with identical stats, differing only525 bytes (80 words) - 07:17, 2 January 2024
- The Miners Pit is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however447 bytes (42 words) - 06:59, 2 January 2024
- The Miners Field is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however447 bytes (42 words) - 06:59, 2 January 2024
- The Miners Quarry is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however447 bytes (42 words) - 07:00, 2 January 2024
- The Miners Estate is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however447 bytes (42 words) - 06:59, 2 January 2024
- The Infirmary is a Township building that produces Potions.187 bytes (9 words) - 00:32, 4 October 2023
- The Hospital is a Township building that produces Potions.187 bytes (9 words) - 06:52, 2 January 2024
- The Herbalist is a Township building that produces Potions.187 bytes (9 words) - 06:52, 2 January 2024
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing2 KB (583 words) - 07:12, 2 January 2024
- Calculator that is used for building an agility course (or single obstacle). It returns the total amount of resources and levels required to build the146 bytes (55 words) - 16:15, 22 April 2024
- The Healing Centre is a Township building that produces Potions.187 bytes (10 words) - 06:52, 2 January 2024
- Calculator that is used for building an agility course (or single obstacle). It returns the total amount of resources and levels required to build the443 bytes (55 words) - 19:39, 21 April 2024
- The Storehouse is a Township building that increases Storage space for Resources.229 bytes (12 words) - 07:17, 2 January 2024
- The Warehouse is a Township building that increases Storage space for Resources.229 bytes (12 words) - 07:20, 2 January 2024
- The Repository is a Township building that increases Storage space for Resources.229 bytes (12 words) - 07:13, 2 January 2024
- The Clothier is a Township building that produces Clothing.188 bytes (9 words) - 06:40, 2 January 2024
- The Outfitter is a Township building that produces Clothing.188 bytes (9 words) - 07:07, 2 January 2024
- The Gatherers Villa is a Township building that produces Herbs.185 bytes (10 words) - 06:48, 2 January 2024
- The Gatherers Estate is a Township building that produces Herbs.185 bytes (10 words) - 06:48, 2 January 2024
- The Tailor is a Township building that produces Clothing.188 bytes (9 words) - 07:19, 2 January 2024
- The Gatherers Hut is a Township building that produces Herbs.185 bytes (10 words) - 06:48, 2 January 2024
- The Gatherers Lodge is a Township building that produces Herbs.185 bytes (10 words) - 06:48, 2 January 2024
- The Large Repository is a Township building that increases Storage space for Resources.229 bytes (13 words) - 06:56, 2 January 2024
- The Clothiers Estate is a Township building that produces Clothing.188 bytes (10 words) - 06:40, 2 January 2024
- The School is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.276 bytes (20 words) - 07:15, 2 January 2024
- The Academy is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.276 bytes (20 words) - 06:28, 2 January 2024
- The Large Academy is a Township building that increases Education, which in turn increases resource production additively with other production bonuses275 bytes (21 words) - 06:55, 2 January 2024
- The Large School is a Township building that increases Education, which in turn increases resource production additively with other production bonuses276 bytes (21 words) - 06:56, 2 January 2024
- The Farmland is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more expensive336 bytes (34 words) - 06:46, 2 January 2024
- The Plantation is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more330 bytes (34 words) - 07:10, 2 January 2024
- The Mill is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more expensive330 bytes (34 words) - 06:59, 2 January 2024
- The Farming Estate is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the330 bytes (35 words) - 06:46, 2 January 2024
- resources. Building a new building repairs for FREE so when possible try to build a new building instead of repairing first and then building a new one21 KB (2,590 words) - 23:57, 20 March 2024
- The House is a Township building that provides Population.184 bytes (9 words) - 06:52, 2 January 2024
- The Estate is a Township building that provides Population.184 bytes (9 words) - 06:44, 2 January 2024
- The Wooden Hut is a Township building that provides Population.184 bytes (10 words) - 07:21, 2 January 2024
- The Cottage is a Township building that provides Population.184 bytes (9 words) - 06:41, 2 January 2024
- The Basic Shelter is a Township building that provides Population.184 bytes (10 words) - 06:35, 2 January 2024
- The Manor is a Township building that provides Population.184 bytes (9 words) - 06:58, 2 January 2024
- The Chapel is a Township building that increases Worship. Once Level 80 is obtained, the Statue of Worship may also be built, providing a higher amount357 bytes (33 words) - 06:37, 2 January 2024
- The Large Cottage is a Township building that provides Population, as well as a small amount of Storage.245 bytes (18 words) - 06:55, 2 January 2024
- The Orchard is a Township building that produces Food. While this building produces a high amount of food when compared to the early Farmland and Fishermans447 bytes (45 words) - 07:06, 2 January 2024
- The Town Hall is a Township building that produces GP by increasing the tax rate for citizens of the player's town, where tax is collected once during449 bytes (58 words) - 08:32, 23 April 2024
- The Gardens is a Township building that increases Happiness.183 bytes (9 words) - 06:48, 2 January 2024
- The Market is a Township building that reduces the repair cost of the player's town.225 bytes (15 words) - 06:58, 2 January 2024
- The Tavern is a Township building that increases Happiness at the cost of Food. Generally, the Tavern is preferred over the Gardens.275 bytes (22 words) - 22:18, 3 October 2023
- The Cemetery is a Township building that increases Potion production by 2% for each Cemetery built.240 bytes (16 words) - 06:37, 2 January 2024
- The Library is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.276 bytes (20 words) - 06:56, 2 January 2024
- The Cool Rocks is a Township building that allows the player to purchase various rock pets from the Shop. Similar buildings include Prats Hats and Malcs324 bytes (27 words) - 06:41, 2 January 2024
- The Prats Hats is a Township building that allows the player to purchase various hats from the Shop. Similar buildings include Malcs Cats and Cool Rocks318 bytes (26 words) - 07:12, 2 January 2024
- The Malcs Cats is a Township building that allows the player to purchase various cat pets from the Shop. Similar buildings include Prats Hats and Cool Rocks323 bytes (27 words) - 06:58, 2 January 2024
- The Lemvor Lemon Stall is a Township building that provides no benefits or production.182 bytes (14 words) - 06:56, 2 January 2024
- Magic Emporium is a Township building that produces Rune Essence, which is used in the construction of high-level buildings.251 bytes (21 words) - 06:58, 2 January 2024
- V1.1.1 (section Adjusted Building Worker Counts)Hovering over a building in the Build menu will display an icon next to Biomes where that building can also be constructed. Hovering over a Building in the Town14 KB (2,119 words) - 22:18, 3 October 2023
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing7 KB (442 words) - 04:47, 28 November 2023
- Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing970 bytes (93 words) - 08:51, 11 April 2024
- - Main article: Trading Post The Trading Post is a Township building. When built, it enables access to the trader within the Township skill, from which552 bytes (56 words) - 07:20, 2 January 2024
- receive a permanent bonus which provides a flat 10% reduction to the cost of building Agility Pillars.279 bytes (34 words) - 01:03, 20 September 2023
- purchased from the Shop. After purchase, the maximum item cost reduction when building Agility Obstacles is increased to 100%, from the previous maximum item300 bytes (39 words) - 01:08, 20 September 2023
- non-existent building (Issue #3312) Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct21 KB (2,300 words) - 22:18, 3 October 2023
- Armour Sells For: 250,000 Equipment Slot: Cape Modifiers: -15% Township Building Cost (Does not affect GP cost. Capped at -80%) Item Sources: Shop Item143 bytes (0 words) - 22:11, 22 November 2022