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From Melvor Idle
  • The repair cost of a building depends on the cost of constructing the building (after any building cost reducing bonuses), the building's efficiency, and
    18 KB (2,312 words) - 11:27, 23 April 2024
  • Interval -15% Woodcutting Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    8 KB (992 words) - 00:36, 18 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    12 KB (723 words) - 12:01, 1 April 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    4 KB (278 words) - 06:50, 23 August 2023
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    13 KB (835 words) - 17:03, 13 May 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    26 KB (189 words) - 23:01, 23 November 2023
  • Township Happiness 40 +8% Township Resource Generation 60 -5% Township Building Cost (Does not affect GP cost. Capped at -80%) 80 +8% Township Maximum
    8 KB (805 words) - 18:04, 10 February 2024
  • for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate
    4 KB (632 words) - 18:36, 13 May 2024
  • for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate
    6 KB (2,166 words) - 01:44, 18 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    3 KB (198 words) - 22:22, 12 April 2024
  • The Statue of Lemon is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    521 bytes (78 words) - 07:17, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • The Woodcutters Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 00:47, 7 February 2024
  • The Fishermans Estate is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • The Logging Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:56, 2 January 2024
  • The Forestry Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:46, 2 January 2024
  • The Forestry Estate is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:47, 2 January 2024
  • The Carpenters Workshop is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:37, 2 January 2024
  • The Carpenters Factory is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Carpenters Foundry is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Carpenters Estate is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Hunters Cabin is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Hunters Lodge is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Hunters Estate is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Fishermans Dock is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    272 bytes (24 words) - 06:46, 2 January 2024
  • The Fishermans Pier is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • The Fishermans Port is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • requests from your Town for item donations, bounties on monsters, building township buildings or, rarely, earning skill XP. In return, you will receive Township
    1 KB (130 words) - 23:12, 4 December 2023
  • The Statue of Glacia is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Statue of Terran is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Ragnar is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Bane is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Statue of Nothing is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Aeris is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Hunters Villa is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • Statue of The Herald is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (67 words) - 07:17, 2 January 2024
  • The Statues of Worship are Township buildings that increase Worship. Each different Worship has a different building with identical stats, differing only
    525 bytes (80 words) - 07:17, 2 January 2024
  • The Miners Pit is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Miners Field is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Miners Quarry is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 07:00, 2 January 2024
  • The Miners Estate is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Infirmary is a Township building that produces Potions.
    187 bytes (9 words) - 00:32, 4 October 2023
  • The Hospital is a Township building that produces Potions.
    187 bytes (9 words) - 06:52, 2 January 2024
  • The Herbalist is a Township building that produces Potions.
    187 bytes (9 words) - 06:52, 2 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    2 KB (583 words) - 07:12, 2 January 2024
  • Calculator that is used for building an agility course (or single obstacle). It returns the total amount of resources and levels required to build the
    146 bytes (55 words) - 16:15, 22 April 2024
  • The Healing Centre is a Township building that produces Potions.
    187 bytes (10 words) - 06:52, 2 January 2024
  • Calculator that is used for building an agility course (or single obstacle). It returns the total amount of resources and levels required to build the
    443 bytes (55 words) - 19:39, 21 April 2024
  • The Storehouse is a Township building that increases Storage space for Resources.
    229 bytes (12 words) - 07:17, 2 January 2024
  • The Warehouse is a Township building that increases Storage space for Resources.
    229 bytes (12 words) - 07:20, 2 January 2024
  • The Repository is a Township building that increases Storage space for Resources.
    229 bytes (12 words) - 07:13, 2 January 2024
  • The Clothier is a Township building that produces Clothing.
    188 bytes (9 words) - 06:40, 2 January 2024
  • The Outfitter is a Township building that produces Clothing.
    188 bytes (9 words) - 07:07, 2 January 2024
  • The Gatherers Villa is a Township building that produces Herbs.
    185 bytes (10 words) - 06:48, 2 January 2024
  • The Gatherers Estate is a Township building that produces Herbs.
    185 bytes (10 words) - 06:48, 2 January 2024
  • The Tailor is a Township building that produces Clothing.
    188 bytes (9 words) - 07:19, 2 January 2024
  • The Gatherers Hut is a Township building that produces Herbs.
    185 bytes (10 words) - 06:48, 2 January 2024
  • The Gatherers Lodge is a Township building that produces Herbs.
    185 bytes (10 words) - 06:48, 2 January 2024
  • The Large Repository is a Township building that increases Storage space for Resources.
    229 bytes (13 words) - 06:56, 2 January 2024
  • The Clothiers Estate is a Township building that produces Clothing.
    188 bytes (10 words) - 06:40, 2 January 2024
  • The School is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.
    276 bytes (20 words) - 07:15, 2 January 2024
  • The Academy is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.
    276 bytes (20 words) - 06:28, 2 January 2024
  • The Large Academy is a Township building that increases Education, which in turn increases resource production additively with other production bonuses
    275 bytes (21 words) - 06:55, 2 January 2024
  • The Large School is a Township building that increases Education, which in turn increases resource production additively with other production bonuses
    276 bytes (21 words) - 06:56, 2 January 2024
  • The Farmland is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more expensive
    336 bytes (34 words) - 06:46, 2 January 2024
  • The Plantation is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more
    330 bytes (34 words) - 07:10, 2 January 2024
  • The Mill is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the more expensive
    330 bytes (34 words) - 06:59, 2 January 2024
  • The Farming Estate is a Township building that produces Food. It is mainly used for initial food production, before the player can afford to build the
    330 bytes (35 words) - 06:46, 2 January 2024
  • resources. Building a new building repairs for FREE so when possible try to build a new building instead of repairing first and then building a new one
    21 KB (2,590 words) - 23:57, 20 March 2024
  • The House is a Township building that provides Population.
    184 bytes (9 words) - 06:52, 2 January 2024
  • The Estate is a Township building that provides Population.
    184 bytes (9 words) - 06:44, 2 January 2024
  • The Wooden Hut is a Township building that provides Population.
    184 bytes (10 words) - 07:21, 2 January 2024
  • The Cottage is a Township building that provides Population.
    184 bytes (9 words) - 06:41, 2 January 2024
  • The Basic Shelter is a Township building that provides Population.
    184 bytes (10 words) - 06:35, 2 January 2024
  • The Manor is a Township building that provides Population.
    184 bytes (9 words) - 06:58, 2 January 2024
  • The Chapel is a Township building that increases Worship. Once Level 80 is obtained, the Statue of Worship may also be built, providing a higher amount
    357 bytes (33 words) - 06:37, 2 January 2024
  • The Large Cottage is a Township building that provides Population, as well as a small amount of Storage.
    245 bytes (18 words) - 06:55, 2 January 2024
  • The Orchard is a Township building that produces Food. While this building produces a high amount of food when compared to the early Farmland and Fishermans
    447 bytes (45 words) - 07:06, 2 January 2024
  • The Town Hall is a Township building that produces GP by increasing the tax rate for citizens of the player's town, where tax is collected once during
    449 bytes (58 words) - 08:32, 23 April 2024
  • The Gardens is a Township building that increases Happiness.
    183 bytes (9 words) - 06:48, 2 January 2024
  • The Market is a Township building that reduces the repair cost of the player's town.
    225 bytes (15 words) - 06:58, 2 January 2024
  • The Tavern is a Township building that increases Happiness at the cost of Food. Generally, the Tavern is preferred over the Gardens.
    275 bytes (22 words) - 22:18, 3 October 2023
  • The Cemetery is a Township building that increases Potion production by 2% for each Cemetery built.
    240 bytes (16 words) - 06:37, 2 January 2024
  • The Library is a Township building that increases Education, which in turn increases resource production additively with other production bonuses.
    276 bytes (20 words) - 06:56, 2 January 2024
  • The Cool Rocks is a Township building that allows the player to purchase various rock pets from the Shop. Similar buildings include Prats Hats and Malcs
    324 bytes (27 words) - 06:41, 2 January 2024
  • The Prats Hats is a Township building that allows the player to purchase various hats from the Shop. Similar buildings include Malcs Cats and Cool Rocks
    318 bytes (26 words) - 07:12, 2 January 2024
  • The Malcs Cats is a Township building that allows the player to purchase various cat pets from the Shop. Similar buildings include Prats Hats and Cool Rocks
    323 bytes (27 words) - 06:58, 2 January 2024
  • The Lemvor Lemon Stall is a Township building that provides no benefits or production.
    182 bytes (14 words) - 06:56, 2 January 2024
  • Magic Emporium is a Township building that produces Rune Essence, which is used in the construction of high-level buildings.
    251 bytes (21 words) - 06:58, 2 January 2024
  • Hovering over a building in the Build menu will display an icon next to Biomes where that building can also be constructed. Hovering over a Building in the Town
    14 KB (2,119 words) - 22:18, 3 October 2023
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    7 KB (442 words) - 04:47, 28 November 2023
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    970 bytes (93 words) - 08:51, 11 April 2024
  • - Main article: Trading Post The Trading Post is a Township building. When built, it enables access to the trader within the Township skill, from which
    552 bytes (56 words) - 07:20, 2 January 2024
  • receive a permanent bonus which provides a flat 10% reduction to the cost of building Agility Pillars.
    279 bytes (34 words) - 01:03, 20 September 2023
  • purchased from the Shop. After purchase, the maximum item cost reduction when building Agility Obstacles is increased to 100%, from the previous maximum item
    300 bytes (39 words) - 01:08, 20 September 2023
  • V1.1.2 (section Buildings)
    non-existent building (Issue #3312) Fixed Grasslands Biome showing building is available to construct even though there are no buildings left to construct
    21 KB (2,300 words) - 22:18, 3 October 2023
  • Armour Sells For: 250,000 Equipment Slot: Cape Modifiers: -15% Township Building Cost (Does not affect GP cost. Capped at -80%) Item Sources: Shop Item
    143 bytes (0 words) - 22:11, 22 November 2022
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