Template:GauTest3: Difference between revisions
From Melvor Idle
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{{#invoke:GauTest/ModifierTables|getTownshipModifierTable|Forestry Camp|Boosts|false|skill=Township|displayOtherMods=true|maxOtherMods=5|type=building}} | {{#invoke:GauTest/ModifierTables|getTownshipModifierTable|Forestry Camp|Boosts|false|skill=Township|displayOtherMods=true|maxOtherMods=5|type=building}} | ||
== | == Leather Resource == | ||
{{#invoke:GauTest/ModifierTables|getTownshipModifierTable| | {{#invoke:GauTest/ModifierTables|getTownshipModifierTable|Leather|Boosts|false|skill=Township|displayOtherMods=true|maxOtherMods=5|type=resource}} | ||
== Forest Biome == | == Forest Biome == | ||
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== Storage Stat== | == Storage Stat== | ||
{{#invoke:GauTest/ModifierTables|getTownshipModifierTable| | {{#invoke:GauTest/ModifierTables|getTownshipModifierTable|Storage|Boosts|false|skill=Township|displayOtherMods=true|maxOtherMods=5|type=stat}} |
Revision as of 03:13, 30 October 2022
Forestry Camp | ||||
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Building ID: melvorF:Forestry_Camp | ||||
Requirements: Level 60 15,000 | ||||
Base Cost: Logging Camp 14,000 , 800 , 2,800 , 700 | ||||
Upgrades To: Forestry Estate
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides: : +120 : +240 | ||||
Biomes: Forest Jungle |
Boosts
Script error: The module returned a nil value. It is supposed to return an export table.
Leather Resource
Script error: The module returned a nil value. It is supposed to return an export table.
Forest Biome
Script error: The module returned a nil value. It is supposed to return an export table.
Storage Stat
Script error: The module returned a nil value. It is supposed to return an export table.