20 November 2023
- 01:3901:39, 20 November 2023 diff hist +386 Thieving/Training amended some info :shrug: current
15 November 2023
- 00:1800:18, 15 November 2023 diff hist +21 Summoning →Gathering Summoning Marks: clarified mark acquisition a bit
14 November 2023
- 00:0400:04, 14 November 2023 diff hist −86 Water God Dungeon/Guide →Gear: removed blessed offering
11 November 2023
- 08:5208:52, 11 November 2023 diff hist +400 Impending Darkness Event/Guide →Equipment Choices: added information that states that maximum skillcape is not technically required
- 01:2501:25, 11 November 2023 diff hist +13 Main Page removed link to the old changelog/roadmap service and added a link to news.melvoridle.com
9 November 2023
- 00:0900:09, 9 November 2023 diff hist +348 Bird Nest/Guide →Bonuses: fixed some minor issues
8 November 2023
- 23:5723:57, 8 November 2023 diff hist +6,970 N Bird Nest/Guide created this page to replace the section in the money making guide, this page is more accessible as it directly references a common grind, and not a half baked money printing method. the bottom of the page still includes the money making calculations if they are necessary for templating later, but it is not shown on the page here.
- 22:5122:51, 8 November 2023 diff hist −7,084 Money Making removed woodcutting as a money making strategy
7 November 2023
- 10:0410:04, 7 November 2023 diff hist +76 Cartography changed some of the wording in the top most sections and added a section for Map Mastery
1 November 2023
- 08:3208:32, 1 November 2023 diff hist 0 Item Alchemy added the multiplier from the Kings Crown to the math bit
25 October 2023
- 19:5819:58, 25 October 2023 diff hist +2 m Module:Skills/Archaeology No edit summary
- 19:4119:41, 25 October 2023 diff hist +337 Module:Skills/Archaeology re-enabled doubleConsumableRefinementValue variable, it should only display if a digsite also drops consumables
24 October 2023
- 11:0211:02, 24 October 2023 diff hist +2 Module:Skills/Archaeology No edit summary
- 10:5310:53, 24 October 2023 diff hist −289 Module:Skills/Archaeology No edit summary
- 10:5110:51, 24 October 2023 diff hist −1 Module:Skills/Archaeology No edit summary
- 10:5010:50, 24 October 2023 diff hist +27 Module:Skills/Archaeology attempting to fixxxxxx
- 10:4210:42, 24 October 2023 diff hist +2 Module:Skills/Archaeology No edit summary
- 10:3910:39, 24 October 2023 diff hist +900 Module:Skills/Archaeology attempting to add plusOneMinimumRefinementValue and doubleConsumableRefinementValue as separate notes
- 10:2110:21, 24 October 2023 diff hist −1 Module:Skills/Archaeology triple whoops
- 10:1810:18, 24 October 2023 diff hist −43 Module:Skills/Archaeology double whoops
- 10:1710:17, 24 October 2023 diff hist +4 Module:Skills/Archaeology whoops
- 10:1610:16, 24 October 2023 diff hist +97 Module:Skills/Archaeology adding item.type to artefacttable(?)
- 09:5109:51, 24 October 2023 diff hist −7 Module:Skills/Archaeology second attempt, this should work!
- 09:4909:49, 24 October 2023 diff hist −1 Module:Skills/Archaeology Undo revision 64450 by BasChana (talk) Tag: Undo
- 09:4709:47, 24 October 2023 diff hist +1 Module:Skills/Archaeology attempting to fix the math...?
- 09:4309:43, 24 October 2023 diff hist +241 Module:Skills/Archaeology attempting to add a display of the average value of an action similar to template:chestDrops
6 October 2023
- 02:1902:19, 6 October 2023 diff hist +7 Template:FEZGuide updated with new small lockbox rates and weighting
4 October 2023
- 09:0609:06, 4 October 2023 diff hist 0 Template:FEZGuide No edit summary
- 08:5508:55, 4 October 2023 diff hist +195 Template:FEZGuide added "avg damage required" for Small Lockboxes - the avg damage is the amount of actions typically required when you have a 100% chance to get a small artefact
- 08:3608:36, 4 October 2023 diff hist −6 Township/Tasks removed manual version number as this page is automatically generated
- 08:2708:27, 4 October 2023 diff hist +5 Fury of the Elemental Zodiacs/Guide No edit summary
- 04:0204:02, 4 October 2023 diff hist +2,739 Template:FEZGuide updated template page with new Atlas of Discovery monsters and a new function in the module:monsters to calculate effective barrier strength
- 03:5003:50, 4 October 2023 diff hist +1 Module:Monsters fixed getMonsterEffectiveBarrier, i think
- 03:4803:48, 4 October 2023 diff hist +370 Module:Monsters added p.getMonsterEffectiveBarrier i hope this doesnt break anything
2 October 2023
- 09:1809:18, 2 October 2023 diff hist −56 Melantis Clue 4 No edit summary
- 09:1709:17, 2 October 2023 diff hist +825 Melantis Clue 4 No edit summary
- 09:1409:14, 2 October 2023 diff hist +704 Melantis Clue 3 No edit summary
- 09:1309:13, 2 October 2023 diff hist +693 Melantis Clue 2 No edit summary
- 09:1309:13, 2 October 2023 diff hist +539 Melantis Clue 1 No edit summary
26 September 2023
- 16:1716:17, 26 September 2023 diff hist +34 N Cartography/Training Redirected page to Archaeology/Training Tag: New redirect
11 September 2023
- 19:1419:14, 11 September 2023 diff hist −514 m What to level first No edit summary
9 September 2023
23 August 2023
- 07:1107:11, 23 August 2023 diff hist −6 m Unlisted Items version changed to automatically updated current
- 07:1107:11, 23 August 2023 diff hist −6 m Tavern version changed to automatically updated
- 07:1007:10, 23 August 2023 diff hist −3 m Stardust version changed to automatically updated current
- 07:0907:09, 23 August 2023 diff hist −6 m Runecrafting version changed to automatically updated
- 07:0807:08, 23 August 2023 diff hist −6 m Impending Darkness Event version changed to automatically updated
- 07:0807:08, 23 August 2023 diff hist −6 m Herblore version changed to automatically updated
- 07:0707:07, 23 August 2023 diff hist −4 m Farming version changed to automatically updated
- 07:0707:07, 23 August 2023 diff hist −6 m Golbin Raid version changed to automatically updated current