User:The Kraken: Difference between revisions

From Melvor Idle
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** {{Skill|Agility}} Pillar: Pillar of Generosity
** {{Skill|Agility}} Pillar: Pillar of Generosity


* Start woodcutting {{ItemIcon|Redwood Log|qty=2509}} and {{ItemIcon|Yew Logs}} for every hour of fletching intended
* Start woodcutting {{ItemIcon|Redwood Logs|qty=2509}} and {{ItemIcon|Yew Logs}} for every hour of fletching intended
* Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}} for every hour of fletching intended
* Mine {{ItemIcon|Rune Essence|qty=12}}, {{ItemIcon|Dragonite Ore|qty=48}} and {{ItemIcon|Runite Ore|qty=96}} for every hour of fletching intended
* Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}} for every hour of fletching intended
* Runecraft {{ItemIcon|Spirit Rune|qty=76}} and {{ItemIcon|Lava Rune|qty=179}} for every hour of fletching intended
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* Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}} for every hour fletching intended
* Smith {{ItemIcon|Dragon Javelin Heads|qty=4182}} for every hour fletching intended
* Charge your {{ItemIcon|Mysterious Stone}}s
* Charge your {{ItemIcon|Mysterious Stone}}s
* Fletch {{ItemIcon|Dragon Javelins}} until you run out of resources
* Fletch {{ItemIcon|Dragon Javelin}}s until you run out of resources


It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles
It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles

Revision as of 17:49, 19 January 2022

Fletching Dragon Javelins with Alt Magic (Max 18,265k/hr)

Changelog.svg This strategy was calculated for v1.0.1 and may have changed in newer updates.

Requirements

  • Woodcutting Level 90
  • Mining Level 95, 271 Mining Mastery levels in total
  • Smithing Level 93
  • Fletching Level 92
  • Runecrafting Level 80
  • Magic Level 95

Improves GP Rate

Method

The following setup will maximize total profits when all things are considered, note that a lot of the optional improvements marginally contribute to the final GP rate.

It is recommended to fletch for many hours at a time as to minimize the cost of switching between agility obstacles

Ratios

For each hour of Fletching you'll need to spend (on average):

and it'll generate 50,297 Dragon Javelins, selling for 32,693,142 GP and leave as byproducts:

and consume: