Search results

There is a page named "Aurora" on Melvor Idle. See also the other search results found.

  • turns. 20 , 20 , 5 , 5 Surge IV Level 112 Book of the Ancients Equipped Aurora -0.4s Attack Interval +25% Ranged Evasion 8 , 5 , 8
    124 bytes (0 words) - 04:14, 12 March 2024
  • required to safely idle dungeons. Inspired by HP Required Dungeon Charts by Aurora Aquir#4272. Nomeru#4261 1.0.5 Dragon Javelin Calc Calculator for Dragon
    4 KB (142 words) - 22:32, 18 March 2024
  • 5 , 5 OR 8 , 8 , 5 , 5 Fury IV Level 102 Book of the Ancients Equipped Aurora +25% Magic Evasion +125 Maximum Hit 5 , 5 , 5 , 5 , 3 Superheat V Level
    124 bytes (0 words) - 04:13, 12 March 2024
  • V0.16 (section Auroras)
    to keep them active. An Aurora uses Runes every time you attack. You can only have one Aurora active at a time. Tier III Auroras require the Book of Eli
    18 KB (2,398 words) - 21:44, 18 February 2022
  • Spell, Aurora, Curse, Alt. Magic and Ancient Magick, and maintains their templates Fills in the following templates: Template:Spell, Template:Aurora, Template:Curse
    4 KB (572 words) - 09:41, 31 December 2021
  • need to spend Air Runes on Surge Auroras, making this particular method effectively foolproof. You can use the Fury II Aurora instead for better adjusted clear
    5 KB (628 words) - 05:45, 13 April 2024
  • items 20% more expensive. Fixed issue where casting a Magic Spell with an Aurora could break the game. Fixed issue where the incorrect Pet was being obtained
    5 KB (613 words) - 03:46, 27 October 2022
  • sleep for 1 turn. 4 , 4 , 4 , 4 , 4 OR 4 , 4 , 4 Crystallization Level 40 Aurora +3% chance to apply Crystallization to the Target when attacking (Target
    124 bytes (0 words) - 21:43, 22 November 2022
  • Miolite Sceptre 2.4s No 40 40 40 44 0 0 0 0% 50 0 0 0 Magic Curses and Auroras can be used without a Magic weapon Desert Sabre 2.4s No 8 64 8 66 0 0 0
    4 KB (333 words) - 21:45, 6 January 2024
  • Water Sceptre Magic Curses and Auroras can be used without a Magic weapon. Reduces the Water Rune cost of Magic Spells
    143 bytes (0 words) - 15:54, 7 September 2023
  • right after you finish 100 Volcanic Caves. Don't forget to enable the Surge aurora. If you cannot use this build for some reason, then use the Rapier melee
    9 KB (979 words) - 00:53, 6 August 2023
  • all Ancient Magicks, the damage from this spell cannot be increased by Auroras, equipment, prayer, or potions, although other modifiers will work. Curses
    746 bytes (101 words) - 07:16, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    766 bytes (106 words) - 07:20, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    684 bytes (102 words) - 07:16, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    593 bytes (80 words) - 07:20, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    664 bytes (91 words) - 06:49, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    742 bytes (107 words) - 07:12, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    707 bytes (106 words) - 06:43, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    819 bytes (121 words) - 07:16, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    748 bytes (112 words) - 06:59, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    858 bytes (129 words) - 07:06, 2 January 2024
  • equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.
    838 bytes (128 words) - 06:55, 2 January 2024
  • attack that applies sleep for 1 turn on a hit. Modifiers: Magic Curses and Auroras can be used without a Magic weapon Item Sources: Opening: Item Uses: Combat
    142 bytes (0 words) - 21:40, 22 November 2022
  • of spells by 2 when equipped as an Offhand, and grants access to Tier IV Auroras when equipped. Item ID: melvorTotH:Book_of_the_Ancients Category: Combat
    143 bytes (0 words) - 20:59, 22 November 2022
  • the remainder of Volcanic Cave clears with Slicing Winds with the Surge aurora. Manual eating has a significantly lower requirement, but requires skill
    14 KB (1,418 words) - 22:01, 27 April 2024
  • being used to get a fantastic boost to Accuracy Rating. Using curses and auroras, unsurprisingly, increases your damage done: Anguish III or Decay Surge
    5 KB (392 words) - 22:11, 20 March 2023
  • spell that has no elemental rune cost. Make sure to use the highest level aurora that you can that has no elemental cost. This will be Surge I from 15- 40
    18 KB (2,433 words) - 20:07, 15 June 2023
  • for the small upgrade in DPS is due to Ocean Song special attack and the aurora both adding flat damage. The story is similar for Water Blast, but with
    30 KB (3,800 words) - 23:32, 2 June 2023
  • Item - Miolite Sceptre - Melee Weapon that grants access to Curses and Auroras. Item - Thief Gloves - Grants 150 upon killing an Enemy in Combat, or successfully
    25 KB (3,452 words) - 09:23, 16 March 2023
  • gear, and magic for the combat triangle style and access to curses and auroras. If a scaling rather than flat damage special is obtained on a magic weapon
    34 KB (2,841 words) - 18:13, 28 April 2022
  • the Earth God Dungeon: you can use a Mystic Air Staff and use the Surge II Aurora to just barely make your attacks fast enough to avoid being smacked while
    40 KB (4,858 words) - 19:45, 30 July 2023
  • on the staff type. Q: What are curses and auroras? Should I use them? A: Curses debuff enemies, while auroras buff the player. Some of these are very powerful
    59 KB (9,854 words) - 01:43, 9 May 2024
  • Adept Wizard Hat now has the correct Magic Level required on crafting page. Auroras now get the Skull Cape effect of Rune Preservation. Runic Ruins Slayer Area
    19 KB (2,665 words) - 22:35, 24 February 2022
  • Adept Wizard Hat now has the correct Magic Level required on crafting page. Auroras now get the Skull Cape effect of Rune Preservation. Runic Ruins Slayer Area
    1 KB (39,394 words) - 20:09, 15 April 2024
View ( | next 500) (20 | 50 | 100 | 250 | 500)