Thieving Vampires
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
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15,391,000 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Requirements | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Skills | Other | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Items | Recommended | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | Bonusses that improve profit | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Results | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Profit | Experience gained | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
105,519,885 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Inputs (2,526,549 | Outputs (108,046,434 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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Pickpocket the Vampire for Gold Pieces and the other items.
The Vampire also drops 500 Masquerade Mask that assist in thieving. With the 95%
Mastery Pool Checkpoint, the chance of unique area items from Thieving is tripled. This means that the player will receive 500 Masquerade Masks every 166.6 spent (on average). This also excludes doubling bonusses.
With sufficient bonusses, it is possible to reach a 100% success rate on pickpocketing the vampire. When all stealth bonusses are equipped, switch the Golbin Mask for the
Chapeau Noir, as it is still possible to reach 100% success rate without it, whilst providing an extra +10% item doubling chance.
Improves GP Rate
Name | Description |
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+1% Chance to Double Items Globally | |
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+2% Chance to Double Items Globally |
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-2% Interval for all non-Combat Skills +5% Global GP +2% Chance to Double Items |
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+1% Chance to Double Items Globally |
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+50% GP From Thieving |
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+5% Global GP |
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Doubles bonusses from the ![]() |
+8% Chance to Double Items in Thieving -5% Thieving Interval | |
+8% Chance to Double Items Globally +5% Global GP | |
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-0.8s Thieving Interval +150% GP From Thieving +270 Stealth while Thieving |
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Extra loot, on average |
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+5% Chance to Double Items in Thieving +12% Damage Reduction |
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+10% Chance To Double Items in Thieving |
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+100% GP granted from Thieving +5% chance to gain double loot from Thieving. |
Agility Obstacles
Slot | Obstacle | Bonuses | Requirements |
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9 | +10 Mining Node Hitpoints +10% Chance to Preserve Resources in Skills +5% Chance to Double Items Globally +5% Food Healing Value +20 Maximum Hitpoints | ||
11 | +10% Chance to Double Items Globally -10% Global Skill XP | ||
13 | +10% Agility Interval +5% Chance to Double Items Globally -30% GP From Agility | ||
Pillar | +5% Chance to preserve Summoning Charges +10 Bank Space +5 Charges per Potion +10% Chance To Preserve Potion Charge +10% Global GP (except Item Sales) | ||
Elite Pillar | +8% Chance to Double Items Globally -3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) +8% Global Mastery XP |
Source
The following save was used to thief the Vampire NPC for 1,000 hours. An average of 1,000 hours was used to create this money making guide.