User:Ricewind/MMG Sandbox: Difference between revisions
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{| | {{MoneyMakingGuide | ||
| | |guideName =Mid-High Level Slayer Coin Farming | ||
| | |category =Combat | ||
| | |dlc =TotH, AoD | ||
|}<br> | |skills = | ||
* {{SkillReq|Hitpoints|114}} & {{SkillReq|Magic|100}} | |||
** (or {{SkillReq|Hitpoints|108}} & {{SkillReq|Magic|110}}) | |||
* {{SkillReq|Herblore|68}} | |||
* {{SkillReq|Prayer|80}} | |||
* {{SkillReq|Agility|99}} | |||
* {{SkillReq|Defence|99}} | |||
* {{SkillReq|Ranged|100}} | |||
* {{SkillReq|Slayer|102}} | |||
* {{SkillReq|Runecrafting|112}} | |||
* {{SkillReq|Summoning|110}} | |||
|items = | |||
*{{ItemIcon|Slayer Cowl (Legendary)}} | |||
*{{ItemIcon|Slayer Leather Body (Legendary)}} | |||
*{{ItemIcon|Poison Mythical Wizard Bottoms}} | |||
*{{ItemIcon|Unholy Battle Boots (m)}} | |||
*{{ItemIcon|Unholy Magic Gloves (m)}} | |||
*{{ItemIcon|Skull Cape}} | |||
*{{ItemIcon|Grudge Amulet (m)}} | |||
*{{SlotIcon|passive}}{{ItemIcon|Hunter's Ring}} | |||
*{{ItemIcon|Unholy Ring (m)}} | |||
*{{ItemIcon|Unholy Gem (m)}} | |||
*{{ItemIcon|Magic Wand (Powerful)}} | |||
*{{ItemIcon|Shield of Melee Power}} | |||
*{{ItemIcon|Explorers Map II}} | |||
*{{Synergy|Cyclops|Spider}} | |||
|other = | |||
* {{ItemIcon|Spider}} Mark Level 4 | |||
* {{ItemIcon|Cyclops}} Mark Level 6 | |||
* {{Icon|Poison Pods|type=spell}} | |||
* {{Icon|Anguish III|type=curse}} | |||
* {{Icon|Corruption|type=prayer}} | |||
* {{Icon|Defile|type=prayer}} | |||
* {{ItemIcon|Deadly Toxins Potion}} | |||
* {{POIIcon|Dark Waters}} | |||
|recommended = | |||
* {{SkillReq|Agility|120}} | |||
* {{SkillReq|Herblore|120}} | |||
* {{SkillReq|Cartography|120}} & Full Hex Mastery | |||
|minimumProfit =339340000 | |||
|skillExp# = | |||
|skillExp#amount = | |||
|input# = | |||
|input#amount = | |||
|input#value = | |||
|output1 =Slayer Coins | |||
|output1amount =14010000 | |||
|output1value =55.49 | |||
|explanation = | |||
=== How the method works === | |||
You deal Poison damage to gain {{SC}}[[Slayer Coins]] from the {{Synergy|Cyclops|Spider}} synergy. <br> | |||
Buy either [[Plentiful Resupply]] at {{SkillReq|Slayer|100}} or [[Bountiful Resupply]] at {{SkillReq|Slayer|110}} and sell every single item you get from it. This turns into {{GP|28.88}} for [[Plentiful Resupply]] and {{GP|55.49}} for [[Bountiful Resupply]] per [[Slayer Coins|SC]]. <br> | |||
The setup before the optimal upgrades provides 11.75 million {{SC}}[[Slayer Coins]] which turns into {{GP|339340000}} per hour with [[Plentiful Resupply]]. <br> | |||
Optimal tweaks provide 14.01 million {{SC}}[[Slayer Coins]] which turns into {{GP|777414900}} per hour with [[Bountiful Resupply]]. <br> | |||
Even though there is technically a death chance (numbers are orange in [[Combat Simulator]]) this was ran at 1.000.000 trials and showed no deaths. | |||
We'll be fighting {{Icon|Gret-Yun|type=monster}} for the best {{SC}}[[Slayer Coins]] per hour with no death chance. | |||
=== Agility === | |||
{{AgilityCourseTable | |||
|Cargo Net | |||
|Monkey Bars | |||
|Pipe Climb | |||
|Mud Crawl | |||
|Cliff Climb | |||
|Rocky Waters | |||
|Boulder Trap | |||
|Raft Building | |||
|Frozen Lake Crossing | |||
|Ocean Rafting | |||
|Forest Maze | |||
|Boulder Balance | |||
|Balance Trap | |||
|Gap Climb | |||
|Freezing Rafting | |||
|Pillar of Combat | |||
|Elite Pillar of Conflict | |||
|showtotals = false | |||
|gpCostReduction = 0 | |||
|scCostReduction = 0 | |||
|showcosts = false | |||
|showrequirements = true | |||
|itemCostReduction = 0 | |||
}} | |||
=== Upgrading Tweaks === | |||
Enable {{Icon|Surge II|type=aurora}} for a 200k increase at the cost of 20k more runes per hour. (This is generally not worth it, 20k runes take more time to craft than you'd get from just farming more {{SC}}.) | |||
Acquire a slayer task for {{Icon|Gret-Yun|type=monster}} for an extra 1.8 million {{SC}} per hour. Be careful to unselect "automatically fight new slayer task". | |||
{{ItemIcon|Palladium Onyx Necklace}} is about 150k more than {{ItemIcon|Hunter's Ring}} when on [[Slayer Task]]. | |||
At {{SkillReq|Hitpoints|110}} & {{SkillReq|Magic|110}}, swap {{Skill|Agility}}Obstacle 6 from {{Skill|Agility|Rocky Waters}} to {{Skill|Agility|Lake Swim}} and equip {{ItemIcon|Poison Mythical Wizard Bottoms}}. | |||
When Mythical Ranged Slayer Gear is obtained, swap {{Skill|Agility}} Obstacle 15 from {{Skill|Agility|Freezing Rafting}} to {{Skill|Agility|Waterfall Crossing}} for about 180k {{SC}} increase. (Needs {{SkillReq|Hitpoints|114}} if the obstacle isn't {{Icon|Mastery|notext=true}}Mastered, {{SkillReq|Hitpoints|108}} if it is). <br> | |||
Also swap {{ItemIcon|Poison Mythical Wizard Bottoms}} to {{ItemIcon|Perfect Sight Legs}} for an extra 250k {{SC}}. | |||
At {{SkillReq|Hitpoints|118}} and {{SkillReq|Magic|120}} replace the {{ItemIcon|Skull Cape}} with {{ItemIcon|Superior Magic Skillcape}} for a 230k {{SC}} increase. | |||
=== Absolute Max with Superior Cape of Completion === | |||
Equip the following items: | |||
{{ItemIcon|Superior Cape of Completion}}, {{ItemIcon|Vorloran Watcher Platelegs}}, {{ItemIcon|Vorloran Watcher Boots}}. <br> | |||
Switch {{Skill|Agility}}Obstacle 15 back to {{Skill|Agility|Freezing Rafting}}. | |||
We'll now be fighting {{Icon|Goliath Werewolf|type=monster}}. | |||
Values simmed at 100k simulations in [[Combat Simulator]]. <br> | |||
New {{SC}}[[Slayer Coins]] per hour goes up to 15.4 million / {{GP|854546000}} per hour without a [[Slayer Task]] or {{TownshipIcon|Solar Eclipse}}. <br> | |||
16.41 million {{SC}} / {{GP|910590900}} per hour with {{TownshipIcon|Solar Eclipse}}. <br> | |||
18.49 million {{SC}} / {{GP|1026010100}} per hour with a [[Slayer Task]]. <br> | |||
19.81 million {{SC}} / {{GP|1099256900}} per hour with both {{TownshipIcon|Solar Eclipse}} and [[Slayer Task]]. | |||
=== Possible Downgrades & Requirements for them === | |||
{{SkillReq|Hitpoints|108}} is required for {{ItemIcon|Poison Mythical Wizard Bottoms}}, {{SkillReq|Hitpoints|114}} is required with {{ItemIcon|Poison Master Wizard Bottoms}}. | |||
Can be done with Ranged Master Slayer equipment & {{ItemIcon|Poison Master Wizard Bottoms}} if you swap the shield with a {{ItemIcon|(P) Divine Shield}} or {{ItemIcon|Relic Shield}} at {{SkillReq|Hitpoints|116}}. | |||
Simmed with all pets, if you do not have Erran, Leonardo, Finn and Kiko you will need {{SkillReq|Hitpoints|116}}. | |||
{{ItemIcon|Explorers Map II}} can be substituted with {{ItemIcon|Magic Hinder Scroll}} for 100k less {{SC}}/h. | |||
===Pastebin for the Combat Simulator=== | |||
[https://pastebin.com/rA7rEuMa Combat Simulator Export] | |||
}} |
Latest revision as of 15:53, 1 June 2024
Only the minimum profit is guaranteed when following the requirements of this guide. The maximum profit can only be obtained when following all requirements and recommendations. Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.
|
Mid-High Level Slayer Coin Farming | |||||||||
339,340,000 to 777,414,900 per hour | |||||||||
Requirements | |||||||||
---|---|---|---|---|---|---|---|---|---|
Skills | Other | ||||||||
| |||||||||
Items | Recommended | ||||||||
|
| ||||||||
Results | |||||||||
Profit | Experience gained | ||||||||
777,414,900 | None | ||||||||
Inputs | Outputs (777,414,900) | ||||||||
None |
|
How the method works
You deal Poison damage to gain Slayer Coins from the Cyclops Spider synergy.
Buy either Plentiful Resupply at Level 100 or Bountiful Resupply at Level 110 and sell every single item you get from it. This turns into 28.88 for Plentiful Resupply and 55.49 for Bountiful Resupply per SC.
The setup before the optimal upgrades provides 11.75 million Slayer Coins which turns into 339,340,000 per hour with Plentiful Resupply.
Optimal tweaks provide 14.01 million Slayer Coins which turns into 777,414,900 per hour with Bountiful Resupply.
Even though there is technically a death chance (numbers are orange in Combat Simulator) this was ran at 1.000.000 trials and showed no deaths.
We'll be fighting Gret-Yun for the best Slayer Coins per hour with no death chance.
Agility
Slot | Obstacle | Bonuses | Requirements |
---|---|---|---|
1 | Cargo Net | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | Level 1 |
2 | Monkey Bars | -4% Firemaking Interval | Level 10 Level 15 |
3 | Pipe Climb | +5% Melee Evasion +5% Melee Maximum Hit | Level 20 Level 10 Level 10 |
4 | Mud Crawl | +3% Chance to Preserve Resources in Herblore +2% Herblore Skill XP -10% Farming Yield +2% Herblore Mastery XP | Level 30 Level 25 Level 25 |
5 | Cliff Climb | +10% Slayer Task Length/Qty -10% Slayer Skill XP +5% Damage To Slayer Tasks -20% Flat Slayer Area Effect Negation +10% Slayer Coins | Level 40 Level 20 |
6 | Rocky Waters | +50 Maximum Hitpoints | Level 50 Level 50 |
7 | Boulder Trap | -20% Chance to Preserve Resources in Skills | Level 60 |
8 | Raft Building | +1% Damage Reduction +20 Maximum Hitpoints +2% Damage To All Monsters | Level 70 Level 70 Level 70 |
9 | Frozen Lake Crossing | +10% Auto Eat Efficiency +5% Slayer Skill XP +3% Damage To All Monsters +10% Slayer Coins | Level 80 Level 70 Level 70 |
10 | Ocean Rafting | +5% Auto Eat Efficiency +5% Damage To All Monsters +10% Slayer Coins | Level 90 Level 99 |
11 | Forest Maze | +8% Slayer Skill XP -20% Auto Eat Efficiency -20% Global Accuracy +15% Flat Slayer Area Effect Negation +10% Slayer Coins | Level 100 Level 100 Level 100 Level 100 |
12 | Boulder Balance | -20% Global Accuracy +5% of Maximum Hit added to Minimum Hit -0.1s Attack Interval | Level 105 Level 105 Level 105 Level 105 |
13 | Balance Trap | +10% Agility Interval +5% Chance to Double Items Globally -30% GP From Agility | Level 110 |
14 | Gap Climb | +15% Flat Slayer Area Effect Negation -20% Damage To Dungeon Monsters +15% Damage To Slayer Area Monsters +10% Slayer Coins | Level 115 Level 110 |
15 | Freezing Rafting | +15% Auto Eat Efficiency -10% Cooking Interval +3% Auto Eat Threshold -20% Farming Yield | Level 118 Level 120 Level 120 Level 110 |
Pillar | Pillar of Combat | +10% Magic Evasion +10% Ranged Evasion -0.2s Monster Respawn Timer +10% Melee Evasion +5% of Maximum Hit added to Minimum Hit +5% Flat Slayer Area Effect Negation +10 Flat Hitpoints Regeneration | Level 99 |
Elite Pillar | Elite Pillar of Conflict | +10% Lifesteal +50% Hitpoint Regeneration +25% Chance To Preserve Prayer Points +350% GP From Monsters -3 Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) +35% Flat Slayer Area Effect Negation | Level 120 |
Upgrading Tweaks
Enable Surge II for a 200k increase at the cost of 20k more runes per hour. (This is generally not worth it, 20k runes take more time to craft than you'd get from just farming more .)
Acquire a slayer task for Gret-Yun for an extra 1.8 million per hour. Be careful to unselect "automatically fight new slayer task". Palladium Onyx Necklace is about 150k more than Hunter's Ring when on Slayer Task.
At Level 110 & Level 110, swap AgilityObstacle 6 from Rocky Waters to Lake Swim and equip Poison Mythical Wizard Bottoms.
When Mythical Ranged Slayer Gear is obtained, swap Agility Obstacle 15 from Freezing Rafting to Waterfall Crossing for about 180k increase. (Needs Level 114 if the obstacle isn't Mastered, Level 108 if it is).
Also swap Poison Mythical Wizard Bottoms to Perfect Sight Legs for an extra 250k .
At Level 118 and Level 120 replace the Skull Cape with Superior Magic Skillcape for a 230k increase.
Absolute Max with Superior Cape of Completion
Equip the following items:
Superior Cape of Completion, Vorloran Watcher Platelegs, Vorloran Watcher Boots.
Switch AgilityObstacle 15 back to Freezing Rafting.
We'll now be fighting Goliath Werewolf.
Values simmed at 100k simulations in Combat Simulator.
New Slayer Coins per hour goes up to 15.4 million / 854,546,000 per hour without a Slayer Task or Solar Eclipse.
16.41 million / 910,590,900 per hour with Solar Eclipse.
18.49 million / 1,026,010,100 per hour with a Slayer Task.
19.81 million / 1,099,256,900 per hour with both Solar Eclipse and Slayer Task.
Possible Downgrades & Requirements for them
Level 108 is required for Poison Mythical Wizard Bottoms, Level 114 is required with Poison Master Wizard Bottoms.
Can be done with Ranged Master Slayer equipment & Poison Master Wizard Bottoms if you swap the shield with a (P) Divine Shield or Relic Shield at Level 116.
Simmed with all pets, if you do not have Erran, Leonardo, Finn and Kiko you will need Level 116.
Explorers Map II can be substituted with Magic Hinder Scroll for 100k less /h.