Deep Sea Ship/Guide

Revision as of 13:02, 26 November 2021 by Vbion (talk | contribs) (→‎Clear Statistics: Clarify food)
This page was last updated for (v1.0).

Why farm Deep Sea Ship?

The Deep Sea Ship dungeon is usually farmed for the   Sunset Rapier, which is an upgrade after the   Dragon Sword.

The dungeon has two other notable uses.

The first one is farming   FEZ if you don't want to wait until you're able to farm   Fierce Devil.

The second one is getting the   Ancient Sword if you want to save on food. Due to its low drop chance, it's usually done only if you really need it, for instance if you play HCCO.

Gear

Although you can beat the dungeon with any combat style, it is advised to use   Magic because the final boss   Kraken has high evasion against   Attack and   Ranged.

For instance, your   HP expenditure per hour with   Attack can be a quarter of what   Magic spends, but the number of clears with   Attack would be half of   Magic. Usually, the difference in food is negligible in terms of time needed to produce it, so Magic is recommended.

Check your build with Can I Idle to see if you can idle the dungeon.

As an example for Hardcore, you need 680 HP with   Auto Eat - Tier II to idle this dungeon without any Damage Resistance.

Clear Statistics

This section will give you the approximate numbers when clearing the dungeon the following build:

Item Slot DR%
  Fire Expert Wizard Hat Head 5%
  Fire Expert Wizard Robes Body 5%
  Fire Expert Wizard Bottoms Leggings 5%
  Fire Expert Wizard Boots Boots 5%
  Paladin Gloves Hands 4%
Subtotal 24%
  Amulet of Magic Neck 0%
  Aorpheat's Signet Ring Ring 0%
  Miolite Shield Off-hand 2%
Total 26%

The following simulation was done for the   Hardcore/  Adventure mode with 77 in all relevant stats. No 99 cooking mastery or 95% mastery pool. Fire Surge was used as a spell of choice.

Stat Per Hour
Runes 20.1k
  Crabs 191
Clears 23.5
GP 123k
  Sunset Rapier 0.1931

The same simulation, but for the Standard game mode.

Stat Per Hour
Runes 20.1k
  Crabs 172
Clears 23.5
GP 123k
  Sunset Rapier 0.1931

With the clear speed of 23.5 dungeons per hour, you will need around 4 hours to have a 50% chance of getting   Sunset Rapier.

To have a 95% chance, you will need [math]\displaystyle{ ( log_{1-5/641}0.05 ) / 23.5 }[/math] or 16.2 hours.