Pets/Guide: Difference between revisions
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Latest revision as of 15:20, 24 May 2024
This page was last updated for (v1.2.2). |
This is a guide for getting all the Combat Pets post-game.
Pet chances are normalized based on interval, all what really matters is hit chance & time fighting (low as possible respawn times). This guide optimizes both.
It is highly recommended you finish all other combat goals before starting this grind as it won't really give you anything other than Pets & Summoning Mark chance.
This guide works for the following skills:
Attack
Strength
Defence
Hitpoints
Ranged
Magic
Prayer
Slayer.
Both for the Pets and Summoning Marks that require these skills.
Asura Requires you roll an active
Slayer task for the monster you're fighting.
Melee Setup
Legaran Wurm Is our target
- Adjust your combat style to the Pet / Mark you're farming for.
- This kills no
Legaran Wurm
Gear
Head | ![]() |
---|---|
Body | ![]() |
Leggings | ![]() |
Boots | ![]() |
Hands | ![]() |
Cape | ![]() |
Neck | ![]() |
Passive | ![]() |
Ring | ![]() |
Gem | ![]() |
Weapon | ![]() |
Shield | ![]() |
Consumable | ![]() |
Summons | ![]() |
- Curse:
Torment
- Prayers:
Divine Precision &
Chivalry
- Potion:
Melee Accuracy Potion IV
- Point of Interest:
Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | -3% Cooking Interval +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item | |
4 | +20 Maximum Hitpoints -4% Damage Reduction +5% Melee Accuracy Rating +2% Melee Max Hit | |
5 | +20 Maximum Hitpoints +5% Ranged Accuracy Rating +2 Prayer Point Cost for Prayers +5% Magic Accuracy Rating +5% Melee Accuracy Rating | |
6 | +5% Ammo Preservation +5% Rune Preservation +5% Chance to Preserve Resources in Skills | |
7 | -20% Chance to Preserve Resources in Skills | |
8 | +3 base primary resource quantity gained in Summoning +15% Chance to preserve Summoning Charges +5% Chance to Preserve Resources in Summoning -16% Chance to Preserve Resources in Herblore | |
9 | +10% Chance To Preserve Prayer Points +10% Ammo Preservation +10% Rune Preservation -1 Prayer Point Cost for Prayers | |
10 | +10% Chance To Preserve Prayer Points +5% Ammo Preservation +10% Rune Preservation +10% Chance to Preserve Resources in Skills | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -6% Mastery XP for Melvor Realm only +15% Chance To Preserve Potion Charge -10% Chance to Preserve Resources in Herblore | |
13 | -50 Maximum Hitpoints +5% Chance To Preserve Potion Charge +5% Chance to preserve Summoning Charges -10% Chance to Preserve Resources in Skills | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +5 Charges per Potion +5% Chance to preserve Summoning Charges +10 Bank Space +10% Chance To Preserve Potion Charge +10% Global GP (except Item Sales) | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Ranged Setup
Cursed Lich Is our target
- Set Combat Style to Longrange.
- This kills 1.3
Cursed Lich per hour
Gear
Head | ![]() |
---|---|
Body | ![]() |
Leggings | ![]() |
Boots | ![]() |
Hands | ![]() |
Cape | ![]() |
Neck | ![]() |
Passive | ![]() |
Ring | ![]() |
Gem | ![]() |
Weapon | ![]() |
Shield | ![]() |
Quiver | ![]() |
Consumable | ![]() |
Summons | ![]() |
- Prayers:
Divine Precision &
Grace
- Potion:
Ranged Assistance Potion IV
- Point of Interest:
Dark Waters
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | -3% Cooking Interval +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item | |
4 | -4% Global Skill XP +10% Food Healing Value +20% GP gained from Thieving +3% Chance to Preserve Resources in Skills | |
5 | -0.2s Thieving Interval +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -10% Damage To All Monsters | |
6 | +5% Ammo Preservation +5% Rune Preservation +5% Chance to Preserve Resources in Skills | |
7 | -10% Auto Eat Efficiency -10% Damage To All Monsters | |
8 | +3 base primary resource quantity gained in Summoning +15% Chance to preserve Summoning Charges +5% Chance to Preserve Resources in Summoning -16% Chance to Preserve Resources in Herblore | |
9 | +10% Chance To Preserve Prayer Points +10% Ammo Preservation +10% Rune Preservation -1 Prayer Point Cost for Prayers | |
10 | +10% Chance To Preserve Prayer Points +5% Ammo Preservation +10% Rune Preservation +10% Chance to Preserve Resources in Skills | |
11 | +1% Damage Reduction -0.1s Monster Respawn Timer -3 Prayer Point Cost for Prayers -20% Rune Preservation -20% Ammo Preservation | |
12 | -6% Mastery XP for Melvor Realm only +15% Chance To Preserve Potion Charge -10% Chance to Preserve Resources in Herblore | |
13 | +6% Mastery XP for Melvor Realm only -10% Damage To All Monsters -20% Auto Eat Efficiency | |
14 | +30% Accuracy Rating +15% Damage To Dungeon Monsters -150% GP from Combat -6% Chance To Double Loot in Combat +30% Global Evasion | |
15 | -100 Maximum Hitpoints Your Attacks now roll twice (Select highest chance) -10% Global Slayer Coins (except Item Sales) | |
Pillar | +5 Charges per Potion +5% Chance to preserve Summoning Charges +10 Bank Space +10% Chance To Preserve Potion Charge +10% Global GP (except Item Sales) | |
Elite Pillar | +8% Mastery XP for Melvor Realm only -3% Interval for all Non-Combat Skills +40% Global GP (except Item Sales) +8% Chance to Double Items Globally |
Magic Setup
Spiked Red Claw Is our target
- Set Combat style to Defensive.
- This kills no
Spiked Red Claw
Gear
Head | ![]() |
---|---|
Body | ![]() |
Leggings | ![]() |
Boots | ![]() |
Hands | ![]() |
Cape | ![]() |
Neck | ![]() |
Ring | ![]() |
Weapon | ![]() |
Passive | ![]() |
- Spell:
Wind Strike
- Prayers:
Stone Skin &
Holy Aegis
- Potion:
Damage Reduction Potion IV - Highly optional, exchanges potion for food use. ( 80>10
Static Jellyfish per hour for example)
- Point of Interest: None
Agility
Slot | Obstacle | Bonuses |
---|---|---|
1 | +3% Global GP (except Item Sales) +2% Fishing Mastery XP | |
2 | -4% Firemaking Interval | |
3 | -3% Cooking Interval +3% Cooking Skill XP -6% Damage To All Monsters +5% chance to successfully Cook an item | |
4 | +2% Herblore Mastery XP +2% Herblore Skill XP -10% base primary resource quantity gained in Farming +3% Chance to Preserve Resources in Herblore | |
5 | -0.2s Thieving Interval +35 Stealth while Thieving +3% Thieving Skill XP +20% GP gained from Thieving -10% Damage To All Monsters | |
6 | +5% Ammo Preservation +5% Rune Preservation +5% Chance to Preserve Resources in Skills | |
7 | -10% Auto Eat Efficiency -10% Damage To All Monsters | |
8 | +3 base primary resource quantity gained in Summoning +15% Chance to preserve Summoning Charges +5% Chance to Preserve Resources in Summoning -16% Chance to Preserve Resources in Herblore | |
9 | +10% Chance To Preserve Prayer Points +10% Ammo Preservation +10% Rune Preservation -1 Prayer Point Cost for Prayers | |
10 | +10% Chance To Preserve Prayer Points +5% Ammo Preservation +10% Rune Preservation +10% Chance to Preserve Resources in Skills |
Further Agility obstacles are irrelevant