HCCO/Guide/13

From Melvor Idle
Revision as of 01:53, 10 April 2023 by Zxv975 (talk | contribs) (→‎Suicide Method: Explained combat triangle further)

To start, you should have: IDK!
At the end, you should have: IDK!

This section is very much a work in progress. Details of the meta are still being developed as players explore options beyond idle content. This page will be incrementally updated to document the progress.

This section of the guide is dedicated to aspects of the game that cannot be idled. Everything here requires manual play and thus encompasses some level of risk. At the end of the day, there just aren't enough bonuses available to a Combat Only account to be able to idle all the content in the game. The good news is that with extremely dedicated play, one can seemingly beat the entire game.

Dungeon Gauntlet

Lair of the Spider Queen

Suicide Method

Here we detail a semi-idle method that involves a 67% chance of death, but has enough flexibility to allow the player to use Protect Item, meaning there is no risk of losing any items on death. It goes without saying that this method obviously cannot be used by HCCOs and is for MCCOs only.

This setup can idle the whole dungeon up until the boss with no issues. We choose to use Ranged as the combat penalty for using the incorrect style is higher with Melee and runes for Magic take too much time to gather, making Ranged the best style for fighting a variety of monsters. Since the boss, Spider Queen, has a 33% chance of spawning as Magic based, there is a 1/3 chance you will be able to idle this boss with the above setup (note that using anything other than the BiS setup will result in drastically reduced kills/hr due to compounding effect of low DPS vs healing monsters). If she spawns as Melee or even Ranged, she will kill you if you are idle. If you are paying attention you can easily eat or switch gear setups to obtain the corresponding triangle bonus, but if you are idling then you will simply die and have to re-attempt the dungeon. Each clear takes on average about 12-15 minutes, so check back after that period to see if you were successful with your attempt. It is also worth noting that while Shield of Ranged Power is faster for clearing trash mobs leading up to the boss, Gauntlets of Rage are better in the prolonged fight with the boss.

IMPORTANT: note that after each death, your HP will be reset to 20% and your prayers will be disabled. After each death you must eat and re-enable your Protect Item (and Holy Aegis) prayers or you will be at risk of losing your items on your next attempt.

Cursed Forest

Necromancer Palace

Afflicted City

The main upgrades from this location are Decay Bolts from Cockatrice, various potions such as Hinder Potion III from Plague Doctor and the extremely powerful Gauntlets of Rage from Goliath Werewolf. The rest of the drops are largely irrelevant and are only for completionist.

Plague Doctor

We opt to use Protect from Magic to mitigate the affliction debuff that Plague Doctor applies, which can lead to a chance of death if enough stacks accumulate.

Cockatrice

Decay Bolts are a best-in-slot upgrade for both Magic and Template:SKill but not necessarily for Ranged, strangely enough. The game currently has a bugged interaction where the decay effect from the bolts activates regardless of whether the bolt is used or consumed. The high rate at which bolts are consumed and the slow rate at which bolts are farmed from Cockatrice means that these bolts won't really be used much for Ranged directly, so only a handful are needed for now. You only need to equip 1 to activate the effect.

Goliath Werewolf

Golden Cloud Mountains

Millennium Gate

Throne of the Herald

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