Template:GauTest2: Difference between revisions
mNo edit summary |
(Remove invalid building) |
||
Line 10: | Line 10: | ||
{{BuildingBox|Carpenters Workshop}} | {{BuildingBox|Carpenters Workshop}} | ||
{{BuildingBox|Farmland}} | {{BuildingBox|Farmland}} | ||
{{BuildingBox|Gatherers Hut}} | {{BuildingBox|Gatherers Hut}} | ||
{{BuildingBox|School}} | {{BuildingBox|School}} |
Revision as of 22:58, 8 September 2023
Blacksmiths Smithy | ||||
---|---|---|---|---|
Building ID: melvorF:Blacksmiths_Smithy | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 60 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Hunters Cabin |
---|
Building ID: melvorF:Hunters_Cabin |
Requirements: |
Base Cost:
1,300 |
Upgrades To: 5,200 |
Maximum Built: 20 per biome, 60 total |
Provides:![]() ![]() ![]() ![]() ![]() ![]() |
Biomes:![]() ![]() ![]() |
Fishermans Dock |
---|
Building ID: melvorF:Fishermans_Dock |
Requirements: |
Base Cost:
1,300 |
Upgrades To: 4,500 |
Maximum Built: 20 per biome, 40 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
Herbalist |
---|
Building ID: melvorF:Herbalist |
Requirements: |
Base Cost:
1,000 |
Upgrades To: 8,000 |
Maximum Built: 20 |
Provides: |
Biomes:![]() |
Miners Pit | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Miners_Pit | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 20 per biome, 60 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Town Hall |
---|
Building ID: melvorF:Town_Hall |
Requirements: |
Base Cost:
100,000,000 |
Maximum Built: 8 |
Provides: +10% Township Citizen Tax Rate (Max 100%) |
Biomes:![]() |
Storehouse | ||||
---|---|---|---|---|
Building ID: melvorF:Storehouse | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Carpenters Workshop |
---|
Building ID: melvorF:Carpenters_Workshop |
Requirements: |
Base Cost:
2,550 |
Upgrades To: 12,000 |
Maximum Built: 20 per biome, 40 total |
Provides:![]() ![]() |
Biomes:![]() ![]() |
Farmland | ||||
---|---|---|---|---|
Building ID: melvorF:Farmland | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Gatherers Hut |
---|
Building ID: melvorF:Gatherers_Hut |
Requirements: |
Base Cost:
1,300 |
Upgrades To: 4,500 |
Maximum Built: 20 per biome, 40 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
School | ||||
---|---|---|---|---|
Building ID: melvorF:School | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Large School | ||||
---|---|---|---|---|
Building ID: melvorF:Large_School | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Academy | ||||
---|---|---|---|---|
Building ID: melvorF:Academy | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 30 per biome, 60 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Gardens |
---|
Building ID: melvorF:Gardens |
Requirements: |
Base Cost:
2,500 |
Maximum Built: 100 |
Provides: |
Biomes:![]() |
Tavern | ||||
---|---|---|---|---|
Building ID: melvorF:Tavern | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 100 per biome, 200 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Cemetery |
---|
Building ID: melvorF:Cemetery |
Requirements: |
Base Cost:
8,500 |
Maximum Built: 50 |
Provides: +2% Township Potion Production |
Biomes:![]() |
Blacksmiths Workshop | ||||
---|---|---|---|---|
Building ID: melvorF:Blacksmiths_Workshop | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 30 per biome, 90 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Hunters Lodge |
---|
Building ID: melvorF:Hunters_Lodge |
Requirements: |
Base Cost: 5,200 |
Upgrades To: 13,000 |
Maximum Built: 15 per biome, 45 total |
Provides:![]() ![]() ![]() ![]() ![]() ![]() |
Biomes:![]() ![]() ![]() |
Fishermans Pier |
---|
Building ID: melvorF:Fishermans_Pier |
Requirements: |
Base Cost: 4,500 |
Upgrades To: 13,000 |
Maximum Built: 15 per biome, 30 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
Infirmary |
---|
Building ID: melvorF:Infirmary |
Requirements: |
Base Cost: 8,000 |
Upgrades To: 39,000 |
Maximum Built: 15 |
Provides: |
Biomes:![]() |
Miners Field | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Miners_Field | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 30 per biome, 90 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Logging Camp |
---|
Building ID: melvorF:Logging_Camp |
Requirements: |
Base Cost: 2,600 |
Upgrades To: 14,000 |
Maximum Built: 30 per biome, 60 total |
Provides:![]() ![]() |
Biomes:![]() ![]() |
Carpenters Factory |
---|
Building ID: melvorF:Carpenters_Factory |
Requirements: |
Base Cost: 12,000 |
Upgrades To: 35,000 |
Maximum Built: 15 per biome, 30 total |
Provides:![]() ![]() |
Biomes:![]() ![]() |
Plantation | ||||
---|---|---|---|---|
Building ID: melvorF:Plantation | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 30 per biome, 60 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Gatherers Lodge |
---|
Building ID: melvorF:Gatherers_Lodge |
Requirements: |
Base Cost: 4,500 |
Upgrades To: 12,000 |
Maximum Built: 15 per biome, 30 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
Blacksmiths Forge | ||||
---|---|---|---|---|
Building ID: melvorF:Blacksmiths_Forge | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 60 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Hunters Villa | ||||
---|---|---|---|---|
Building ID: melvorF:Hunters_Villa | ||||
Requirements: | ||||
Base Cost: 13,000 | ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 60 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Fishermans Port | ||||
---|---|---|---|---|
Building ID: melvorF:Fishermans_Port | ||||
Requirements: | ||||
Base Cost: 13,000 | ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Healing Centre |
---|
Building ID: melvorF:Healing_Centre |
Requirements: |
Base Cost: 39,000 |
Upgrades To: 122,000 |
Maximum Built: 20 |
Provides: |
Biomes:![]() |
Miners Quarry | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Miners_Quarry | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 20 per biome, 60 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Forestry Camp | ||||
---|---|---|---|---|
Building ID: melvorF:Forestry_Camp | ||||
Requirements: | ||||
Base Cost: 14,000 | ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Carpenters Foundry | ||||
---|---|---|---|---|
Building ID: melvorF:Carpenters_Foundry | ||||
Requirements: | ||||
Base Cost: 35,000 | ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Mill | ||||
---|---|---|---|---|
Building ID: melvorF:Mill | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Gatherers Villa | ||||
---|---|---|---|---|
Building ID: melvorF:Gatherers_Villa | ||||
Requirements: | ||||
Base Cost: 12,000 | ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Warehouse | ||||
---|---|---|---|---|
Building ID: melvorF:Warehouse | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Repository | ||||
---|---|---|---|---|
Building ID: melvorF:Repository | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 30 per biome, 60 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Tailor | ||||
---|---|---|---|---|
Building ID: melvorF:Tailor | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Clothier | ||||
---|---|---|---|---|
Building ID: melvorF:Clothier | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 15 per biome, 30 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Outfitter | ||||
---|---|---|---|---|
Building ID: melvorF:Outfitter | ||||
Requirements: | ||||
Base Cost:
| ||||
Upgrades To:
| ||||
Maximum Built: 20 per biome, 40 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Prats Hats |
---|
Building ID: melvorF:Prats_Hats |
Requirements: |
Base Cost:
2,600 |
Maximum Built: 10 |
Biomes:![]() |
Malcs Cats |
---|
Building ID: melvorF:Malcs_Cats |
Requirements: |
Base Cost:
3,700 |
Maximum Built: 10 |
Biomes:![]() |
Statue of Worship |
---|
Building ID: melvorF:Statues |
Requirements: |
Base Cost:
1,000,000 |
Maximum Built: 50 |
Provides: |
Biomes:![]() |
Chapel |
---|
Building ID: melvorF:Chapel |
Requirements: |
Base Cost:
4,200 |
Maximum Built: 100 |
Provides: |
Biomes:![]() |
Library |
---|
Building ID: melvorF:Library |
Requirements: |
Base Cost:
8,200 |
Maximum Built: 100 |
Provides: |
Biomes:![]() |
Trading Post | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Trading_Post | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Maximum Built: 50 per biome, 150 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Orchard |
---|
Building ID: melvorF:Orchard |
Requirements: |
Base Cost:
18,000 |
Maximum Built: 100 per biome, 200 total |
Provides:![]() ![]() ![]() ![]() |
Biomes:![]() ![]() |
Basic Shelter | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Basic_Shelter | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 20 per biome, 60 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Wooden Hut | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Wooden_Hut | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 30 per biome, 90 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
House | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:House | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 20 per biome, 60 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Cottage | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Cottage | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 25 per biome, 75 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Large Cottage | ||||||
---|---|---|---|---|---|---|
Building ID: melvorF:Large_Cottage | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 30 per biome, 90 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Building ID: melvorTotH:Lemvor_Lemon_Stall |
Requirements: |
Base Cost:
1 |
Maximum Built: 10 |
Biomes:![]() |
Building ID: melvorTotH:Blacksmiths_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 75 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Building ID: melvorTotH:Hunters_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 75 total | ||||
Provides:![]() ![]() ![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() ![]() |
Building ID: melvorTotH:Fishermans_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Hospital |
Requirements: |
Base Cost: 122,000 |
Maximum Built: 25 |
Provides: |
Biomes:![]() |
Building ID: melvorTotH:Miners_Estate | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Maximum Built: 25 per biome, 75 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Building ID: melvorTotH:Forestry_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Carpenters_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Farming_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Gatherers_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Clothier_Estate | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 25 per biome, 50 total | ||||
Provides:![]() ![]() ![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Large_Repository | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 40 per biome, 80 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Large_Academy | ||||
Requirements: | ||||
Base Cost:
| ||||
Maximum Built: 18 per biome, 36 total | ||||
Provides:![]() ![]() | ||||
Biomes:![]() ![]() |
Building ID: melvorTotH:Cool_Rocks |
Requirements: |
Base Cost:
42,000 |
Maximum Built: 10 |
Biomes:![]() |
Building ID: melvorTotH:Manor | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Upgrades To:
| ||||||
Maximum Built: 35 per biome, 105 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |
Building ID: melvorTotH:Estate | ||||||
Requirements: | ||||||
Base Cost:
| ||||||
Maximum Built: 40 per biome, 120 total | ||||||
Provides:![]() ![]() ![]() | ||||||
Biomes:![]() ![]() ![]() |