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- Mod Creation/Mod Context API Reference (section addPackage(data: string | GameDataPackage): Promise<void>)com/assets/schema/gameData.json", "data": { // data objects here } } Comments in JSON are purely illustrative and not valid markup await ctx.gameData.addPackage('data.json');35 KB (3,841 words) - 01:31, 18 March 2024
- collect items from your Town. Integrated Task system with some fantastic rewards for all players at any stage of the game. Brand new Shop items that can28 KB (3,793 words) - 21:02, 4 March 2023
- Mod Creation/Essentials (section Load Data from JSON)setup.mjs export async function setup({ loadData }) { const data = await loadData('my-data.json'); console.log(data.coolThings[0]); // ['rocks'] } Nearly any35 KB (4,465 words) - 14:49, 26 June 2023
- Easter Eggs (section Monster and Item Names)Cave Fish. These items must be manually placed in the aforementioned order, so that the first 6 slots of the Bank contain them. The items were previously17 KB (2,052 words) - 20:28, 27 March 2024
- allows you to quickly equip items for the respective Skill. The GEAR icon represents the quick equip. You can customize what items display in this menu for7 KB (1,059 words) - 06:26, 28 February 2022
- XP rates with a given loadout The Combat Simulator can also give necessary data to calculate an important metric - the Adjusted Clear Time, being the time3 KB (506 words) - 16:36, 15 April 2024
- Money Making/Development (section How to collect data)replace(function(o) {}); Lastly, run the following to collect the data: game.testForOffline(1000) Enter all the data gathered in the Template:MoneyMakingGuide template4 KB (359 words) - 13:00, 7 April 2024
- Usually they are independent reference tools or interact with game data via the save data export. - Main article: In-game Functions It is possible to interact2 KB (215 words) - 19:46, 30 July 2023
- V0.20 (section New Items and Content)of a new Skill, there is also new items and content that come along with it. This includes: Four new equippable items in the Slayer Shop to assist with23 KB (3,230 words) - 11:27, 4 June 2023
- Show current quantity of item in your Bank in Item Notification. - Default: Enabled If enabled, the current amount of acquired items will be shown next to14 KB (1,927 words) - 16:34, 15 April 2024
- loaded, if installed at the same time. In order for a local mod to persist data (characterStorage, accountStorage, and settings values), the mod must be3 KB (475 words) - 18:29, 8 January 2023
- healing amount for items that can be consumed Adds the Item Source Template for that specific item Creates Item source templates for each item, and maintains4 KB (572 words) - 09:41, 31 December 2021
- Claw" and "Volcano → Claw", but we need the data on "Rapier → Volcano" and "Claw → Volcano". We take this data from Volcanic Cave/Guide#Weapon choice. The9 KB (979 words) - 00:53, 6 August 2023
- stats/gear with the Combat Simulator for optimal builds. Do note that all UW items, with the exception of Spiked Shell Gloves & Spiked Shell Ring, are heavily14 KB (1,790 words) - 23:40, 2 June 2023
- internal game data is flawed, or there has been a recent hotfix (hidden update without a version number change) to the game code and the Lua data modules need11 KB (997 words) - 08:39, 21 September 2023
- of the Item that is yet to be discovered. There’s a few new Item Log filtering options - Show All, Show Discovered Items, Show Undiscovered Items. Minor1 KB (39,394 words) - 20:09, 15 April 2024