This page was last updated for (v1.0).

Volcanic Cave contains only Melee monsters. Therefore, clearing it with pre-Volcanic Ranged setups is unfeasible due to the Combat Triangle penalties.

In this guide, it is assumed that you have Auto Eat - Tier III.

The guide is written with the goal of idling the dungeon. If you want to do it manually, the requirements are much more relaxed, although the more DR you have, the easier it is to do anyway.

Gear to idle

  Volcanic Cave is usually done with   Melee because the   dragon armor set requires only   Level 99 to produce. It then can be trimmed to provide 30% DR.

The other theoretically feasible option is   Magic, but it has only 22% DR with   expert gear and   Miolite Shield. With other slots, the magic loadout has 31% DR and needs   Level 97 to idle the dungeon. You will need to grind a lot to reach level 97 HP, so Magic is not recommended until you get the Glacia armor, which will come much later.

Below is the melee loadout that requires   Level 80 to idle the dungeon on any game mode:

Item Slot DR%
  (G) Dragon Helmet Head 6%
  (G) Dragon Platebody Body 6%
  (G) Dragon Platelegs Leggings 6%
  (G) Dragon Boots Boots 6%
  Paladin Gloves Hands 4%
Subtotal 28%
  Knight's Cape Cape 1%
  Elite Amulet of Defence Neck 2%
  Silver Diamond Ring Ring 1%
Any   Melee Weapon 0%
  (G) Dragon Shield Off-hand 6%
Total 38%

Gear options

If you want to idle the dungeon and have more HP or DR than is needed, you can swap some of the gear.

Gloves

You have the following choice:

Item DR% Requirements
  Paladin Gloves 4% none
  (U) Red D-hide Vambraces 4%   Level 60
  (U) Black D-hide Vambraces 5%   Level 70
  (U) Ancient D-hide Vambraces 6%   Level 80

Even though you might want the best option for you, think if you really want to farm   Dragons Den for it, which can be both time- and food-expensive perspective. The Red and Black Vambraces can be either crafted with   Crafting or dropped from   Spider Forest. Or you might just farm some   Paladins.

TODO

For the Capes:

  • You will need either the   Knight's Cape (1% DR) from thieving the   Knight or   Squire, or the   Skull Cape if you absolutely need the extra DR ((3% DR) Not recommended for Melee or Ranged, it reduces your attack bonuses by a significant amount). If you do not need the extra 1% DR provided by the Knight's Cape, you may use any   Skillcape (if you have one), or the   Obsidian Cape dropped by   Adamant Knights.
  • Note: Once you clear Volcano once, swap your cape to the   Fire Cape! It provides 2% DR and has better stats than the noncombat skillcapes.

TODO For your weapon, you'd want to use a   Ancient Claw, but in the lack of something better you could reasonably use a   Sunset Rapier instead, since it takes a bit less time to get your hands on.

By using a   Skull Cape from the Slayer shop, and a   Silver Diamond Ring on top of this gear you can reduce the HP requirement even more.

Note that many of these items can be swapped out for better items, and there's some variance between what the player will have access to, and what levels they have.