User:Vbion: Difference between revisions

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>>>BEGIN DDEN
{{V|1.0}}


{{ZoneIcon|Dragons Den}} is usually cleared for the {{ItemIcon|Ancient Crossbow}} and optionally {{ItemIcon|(U) Ancient D-hide Shield}} that are wanted for the {{ZoneIcon|Water God Dungeon}}.
===Gear to idle===
Because all enemies in {{ZoneIcon|Dragons Den}} are {{Icon|Melee}}, it is advised to use a {{Skill|Magic}} or otherwise {{Icon|Melee}} build due to the [[Combat Triangle]].
====Magic====
====Melee====
The following build was created in order to simulate assumes you have {{Icon|Hitpoints|qty=750|type=skill|HP}}, and {{UpgradeIcon|Auto Eat - Tier III}}:
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|(G) Dragon Helmet}}
| Head
| 6%
|-
| {{ItemIcon|(G) Dragon Platebody}}
| Body
| 6%
|-
| {{ItemIcon|(G) Dragon Platelegs}}
| Leggings
| 6%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(U) Black D-hide Vambraces}}
| Hands
| 5%
|-
| Subtotal
|
| 29%
|-
|
|
|
|-
|
| Cape
|
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Aorpheat's Signet Ring}}
| Ring
| 0%
|-
| {{ItemIcon|(G) Dragon Shield}}
| Off-hand
| 6%
|-
|
|
|
|-
| Total
|
| 37%
|}
For your weapon, you'd want to use a {{ItemIcon|Ancient Claw}}, but in the lack of something better you could reasonably use a {{ItemIcon|Sunset Rapier}} instead, since it takes a bit less time to get your hands on.
Note that many of these items can be swapped out for better items, and there's some variance between what the player will have access to, and what levels they have. For a full reference check the table made by Aurora Aquir#4272 below.
<<<END DDEN
>>>BEGIN INFERNAL STRONGHOLD
{{V|1.0}}
===Why clear Infernal Stronghold?===
There are three main uses for {{ZoneIcon|Infernal Stronghold}}:
* Clear it once after 100 {{ZoneIcon|Volcanic Cave|Volcanic Caves}} to get the {{ItemIcon|Infernal Cape}} that has 4% DR.
* Clear it 10 times to get 10 {{ItemIcon|Infernal Core|Infernal Cores}} to merge {{ItemIcon|Dragon Claw}} and {{ItemIcon|Ancient Claw}} into {{ItemIcon|Infernal Claw}}.
* Clear it infinitely to farm money. This option is feasible closer to the end of the game.
You need to clear it once while eating manually. Without manual eating, this build cannot survive {{Icon|Malcs, the Leader of Dragons|type=monster|Malcs}} combo of Sealing (Stun) + Tail Whip.
===Manual-eating build===
The following build is for the players who just finished Without eating, the following
{| class="wikitable"
|-
! Item
! Slot
! DR%
|-
| {{ItemIcon|(G) Ancient Helmet}}
| Head
| 7%
|-
| {{ItemIcon|(G) Ancient Platebody}}
| Body
| 7%
|-
| {{ItemIcon|(G) Ancient Platelegs}}
| Leggings
| 7%
|-
| {{ItemIcon|(G) Dragon Boots}}
| Boots
| 6%
|-
| {{ItemIcon|(U) Ancient D-hide Vambraces}}
| Hands
| 6%
|-
! scope="row" colspan="2" | Subtotal
| 33%
|-
| {{ItemIcon|Fire Cape}}
| Cape
| 2%
|-
| {{ItemIcon|Elite Amulet of Defence}}
| Neck
| 2%
|-
| {{ItemIcon|Silver Diamond Ring}}
| Ring
| 1%
|-
| {{ItemIcon|Sunset Rapier}}
| Main Weapon
| 0%
|-
| {{ItemIcon|(G) Ancient Shield}}
| Off-hand
| 7%
|-
! scope="row" colspan="2" | Total
| 46%
|}
You are still at risk of dying with this setup, but should be much safer. Once you complete it once to get your {{ItemIcon|Infernal Cape}}, then move on to the {{ZoneIcon|Air God Dungeon}}.
{{SpoilerBox|text=
[[File:Infernal Base Gearing.png|frameless|center|Infernal Clear Gear Minimum Setup]]
|title=Minimal Clearing Combat Sim|color=default}}
{{SpoilerBox|text=
Not Done
|title=Pre-ITM Farming|color=default}}
{{SpoilerBox|text=
Not Done
|title=Post-ITM Farming|color=default}}
<<<END INFERNAL STRONGHOLD
>>> BEGIN COMBAT INFERNAL STRONGHOLD
=Infernal Stronghold=
- ''See [[Infernal_Stronghold/Guide]]''
Congratulations on beating the {{ZoneIcon|Volcanic Cave}}. You now have the {{ItemIcon|Fire Cape}} that provides 2% DR and slightly improves your defences.
Now you need to clear {{ZoneIcon|Infernal Stronghold}} once to get {{ItemIcon|Infernal Cape}} - the best fighting cape at this stage of the game.
Use the manually eating build from the linked guide to clear the dungeon.
<<< END COMBAT INFERNAL STRONGHOLD

Revision as of 22:11, 29 November 2021

>>>BEGIN DDEN

This page was last updated for (v1.0).

Dragons Den is usually cleared for the Ancient Crossbow and optionally (U) Ancient D-hide Shield that are wanted for the Water God Dungeon.

Gear to idle

Because all enemies in Dragons Den are Melee, it is advised to use a Magic or otherwise Melee build due to the Combat Triangle.

Magic

Melee

The following build was created in order to simulate assumes you have 750 HP, and Auto Eat - Tier III:

Item Slot DR%
(G) Dragon Helmet Head 6%
(G) Dragon Platebody Body 6%
(G) Dragon Platelegs Leggings 6%
(G) Dragon Boots Boots 6%
(U) Black D-hide Vambraces Hands 5%
Subtotal 29%
Cape
Elite Amulet of Defence Neck 2%
Aorpheat's Signet Ring Ring 0%
(G) Dragon Shield Off-hand 6%
Total 37%

For your weapon, you'd want to use a Ancient Claw, but in the lack of something better you could reasonably use a Sunset Rapier instead, since it takes a bit less time to get your hands on.

Note that many of these items can be swapped out for better items, and there's some variance between what the player will have access to, and what levels they have. For a full reference check the table made by Aurora Aquir#4272 below. <<<END DDEN

>>>BEGIN INFERNAL STRONGHOLD

This page was last updated for (v1.0).

Why clear Infernal Stronghold?

There are three main uses for Infernal Stronghold:

You need to clear it once while eating manually. Without manual eating, this build cannot survive Malcs combo of Sealing (Stun) + Tail Whip.

Manual-eating build

The following build is for the players who just finished Without eating, the following

Item Slot DR%
(G) Ancient Helmet Head 7%
(G) Ancient Platebody Body 7%
(G) Ancient Platelegs Leggings 7%
(G) Dragon Boots Boots 6%
(U) Ancient D-hide Vambraces Hands 6%
Subtotal 33%
Fire Cape Cape 2%
Elite Amulet of Defence Neck 2%
Silver Diamond Ring Ring 1%
Sunset Rapier Main Weapon 0%
(G) Ancient Shield Off-hand 7%
Total 46%

You are still at risk of dying with this setup, but should be much safer. Once you complete it once to get your Infernal Cape, then move on to the Air God Dungeon.

Minimal Clearing Combat Sim
Infernal Clear Gear Minimum Setup
Pre-ITM Farming
Not Done
Post-ITM Farming
Not Done

<<<END INFERNAL STRONGHOLD

>>> BEGIN COMBAT INFERNAL STRONGHOLD

Infernal Stronghold

- See Infernal_Stronghold/Guide

Congratulations on beating the Volcanic Cave. You now have the Fire Cape that provides 2% DR and slightly improves your defences.

Now you need to clear Infernal Stronghold once to get Infernal Cape - the best fighting cape at this stage of the game.

Use the manually eating build from the linked guide to clear the dungeon. <<< END COMBAT INFERNAL STRONGHOLD