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From Melvor Idle
  • The repair cost of a building depends on the cost of constructing the building (after any building cost reducing bonuses), the building's efficiency, and
    18 KB (2,312 words) - 11:27, 23 April 2024
  • Interval -15% Woodcutting Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    8 KB (992 words) - 00:36, 18 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    12 KB (723 words) - 12:01, 1 April 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    4 KB (278 words) - 06:50, 23 August 2023
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    13 KB (835 words) - 17:03, 13 May 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    26 KB (189 words) - 23:01, 23 November 2023
  • Township Happiness 40 +8% Township Resource Generation 60 -5% Township Building Cost (Does not affect GP cost. Capped at -80%) 80 +8% Township Maximum
    8 KB (805 words) - 18:04, 10 February 2024
  • for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate
    4 KB (632 words) - 18:36, 13 May 2024
  • for relics 10 times every tick (1 hour), once when a building constructed and whenever a building has been repaired. With no relics unlocked, the rate
    6 KB (2,166 words) - 01:44, 18 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    3 KB (198 words) - 22:22, 12 April 2024
  • The Statue of Lemon is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    521 bytes (78 words) - 07:17, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • a Township building that produces Bars. The production of this building is highest within the Snowlands biome, however the cost of building the Blacksmiths
    378 bytes (39 words) - 06:35, 2 January 2024
  • The Woodcutters Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 00:47, 7 February 2024
  • The Fishermans Estate is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • The Logging Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:56, 2 January 2024
  • The Forestry Camp is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:46, 2 January 2024
  • The Forestry Estate is a Township building that produces Wood. This building has the highest production bonus when built in the Jungle biome.
    277 bytes (23 words) - 06:47, 2 January 2024
  • The Carpenters Workshop is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:37, 2 January 2024
  • The Carpenters Factory is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Carpenters Foundry is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Carpenters Estate is a Township building that produces Planks. This building has the highest production when built in the Jungle biome.
    279 bytes (22 words) - 06:36, 2 January 2024
  • The Hunters Cabin is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Hunters Lodge is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Hunters Estate is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • The Fishermans Dock is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    272 bytes (24 words) - 06:46, 2 January 2024
  • The Fishermans Pier is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • The Fishermans Port is a Township building that produces Food, and is notably the only building that can be built within the Water Biome.
    266 bytes (24 words) - 06:46, 2 January 2024
  • requests from your Town for item donations, bounties on monsters, building township buildings or, rarely, earning skill XP. In return, you will receive Township
    1 KB (130 words) - 23:12, 4 December 2023
  • The Statue of Glacia is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Statue of Terran is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Ragnar is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Bane is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Statue of Nothing is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:17, 2 January 2024
  • The Statue of Aeris is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (66 words) - 07:16, 2 January 2024
  • The Hunters Villa is a Township building that produces Leather. This building has the highest production bonus in the Jungle biome.
    275 bytes (21 words) - 06:53, 2 January 2024
  • Statue of The Herald is a Township building that increases Worship. Each different Worship has a different building with identical stats, differing only
    431 bytes (67 words) - 07:17, 2 January 2024
  • The Statues of Worship are Township buildings that increase Worship. Each different Worship has a different building with identical stats, differing only
    525 bytes (80 words) - 07:17, 2 January 2024
  • The Miners Pit is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Miners Field is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Miners Quarry is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 07:00, 2 January 2024
  • The Miners Estate is a Township building that produces Stone, Ore, and Coal. This building's production is lowest when built in the Mountains biome, however
    447 bytes (42 words) - 06:59, 2 January 2024
  • The Infirmary is a Township building that produces Potions.
    187 bytes (9 words) - 00:32, 4 October 2023
  • The Hospital is a Township building that produces Potions.
    187 bytes (9 words) - 06:52, 2 January 2024
  • The Herbalist is a Township building that produces Potions.
    187 bytes (9 words) - 06:52, 2 January 2024
  • Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing
    2 KB (583 words) - 07:12, 2 January 2024
  • Calculator that is used for building an agility course (or single obstacle). It returns the total amount of resources and levels required to build the
    146 bytes (55 words) - 16:15, 22 April 2024
  • The Healing Centre is a Township building that produces Potions.
    187 bytes (10 words) - 06:52, 2 January 2024
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