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From Melvor Idle
- This article is about the Farming skill. For training the skill, see Farming/Training. Farming is a Skill used to grow seeds into food, herbs or logs.8 KB (979 words) - 00:36, 18 January 2024
- Hitpoints is a Combat skill. It is one of three skills (along with Defence and Prayer) that is used when determining a player or monster's Combat Level3 KB (378 words) - 00:34, 18 January 2024
- This article is about prayers. For the prayer guide, see Prayer/Guide. Prayer is a Combat skill. It provides passive combat bonuses at the expense of prayer7 KB (931 words) - 14:39, 31 March 2024
- This article is about the Smithing skill. For training the skill, see Smithing/Training. Smithing is used to turn ore into bars, weapons, armour, and arrowtips5 KB (419 words) - 00:36, 18 January 2024
- This article is about the Township skill. For training the skill, see Township/Training. Township is a skill which tasks the player with running a town18 KB (2,316 words) - 03:29, 20 May 2024
- This article is about the Thieving skill. For training the skill, see Thieving/Training. Thieving is used to pickpocket GP and items. Some items obtainable14 KB (1,506 words) - 16:50, 3 May 2024
- This article is about the Fletching skill. For training the skill, see Fletching/Training. Fletching is a skill used to make Ranged weapons and ammunition4 KB (405 words) - 14:20, 22 November 2023
- This article is about the Firemaking skill. For training the skill, see Firemaking/Training. Firemaking is the ancient art of making fires. Increasing7 KB (750 words) - 16:38, 9 May 2024
- The Bank is where the player's items are stored. The bank can be sorted using the "Sort" button or by clicking and dragging items (long press and drag6 KB (768 words) - 14:42, 8 April 2024
- This article is about the Runecrafting skill. For training the skill, see Runecrafting/Training. Runecrafting is a skill which allows the player to craft6 KB (600 words) - 17:22, 8 February 2024
- Mastery is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of Alt. Magic spells)8 KB (1,286 words) - 16:26, 17 May 2024
- The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic3 KB (321 words) - 21:28, 15 November 2023
- This article is about the Crafting skill. For a guide to leveling the skill, see Crafting/Training. Crafting is a skill is used to create Ranged armour4 KB (333 words) - 00:37, 18 January 2024
- Equipment can be added from the Bank screen. It is primarily used to increase the player's Combat stats, however many pieces also provide bonuses to non-combat442 bytes (46 words) - 20:06, 8 September 2023
- The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in1 KB (3,016 words) - 20:38, 29 May 2024
- Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being Into1 KB (186 words) - 06:44, 2 January 2024
- Pets are unlockables which give permanent bonuses. Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the7 KB (803 words) - 12:34, 28 May 2024
- Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared4 KB (421 words) - 08:51, 21 March 2024
- This page lists every single item in the game, in the same order as the in-game completion log.269 bytes (19 words) - 20:19, 23 May 2024
- Welcome to the Melvor Idle Wiki! This is the Official Wiki for Melvor Idle, an Idle RPG inspired by RuneScape and created by Malcs (aka MrFrux), with help3 KB (451 words) - 14:07, 28 March 2024