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From Melvor Idle
  • This article is about the Farming skill. For training the skill, see Farming/Training. Farming is a Skill used to grow seeds into food, herbs or logs.
    8 KB (979 words) - 00:36, 18 January 2024
  • Hitpoints is a Combat skill. It is one of three skills (along with Defence and Prayer) that is used when determining a player or monster's Combat Level
    3 KB (378 words) - 00:34, 18 January 2024
  • This article is about prayers. For the prayer guide, see Prayer/Guide. Prayer is a Combat skill. It provides passive combat bonuses at the expense of prayer
    7 KB (931 words) - 14:39, 31 March 2024
  • This article is about the Smithing skill. For training the skill, see Smithing/Training. Smithing is used to turn ore into bars, weapons, armour, and arrowtips
    5 KB (419 words) - 00:36, 18 January 2024
  • This article is about the Township skill. For training the skill, see Township/Training. Township is a skill which tasks the player with running a town
    18 KB (2,316 words) - 03:29, 20 May 2024
  • This article is about the Thieving skill. For training the skill, see Thieving/Training. Thieving is used to pickpocket GP and items. Some items obtainable
    14 KB (1,506 words) - 16:50, 3 May 2024
  • This article is about the Fletching skill. For training the skill, see Fletching/Training. Fletching is a skill used to make Ranged weapons and ammunition
    4 KB (405 words) - 14:20, 22 November 2023
  • This article is about the Firemaking skill. For training the skill, see Firemaking/Training. Firemaking is the ancient art of making fires. Increasing
    7 KB (750 words) - 16:38, 9 May 2024
  • The Bank is where the player's items are stored. The bank can be sorted using the "Sort" button or by clicking and dragging items (long press and drag
    6 KB (768 words) - 14:42, 8 April 2024
  • This article is about the Runecrafting skill. For training the skill, see Runecrafting/Training. Runecrafting is a skill which allows the player to craft
    6 KB (600 words) - 17:22, 8 February 2024
  • Mastery is a secondary system of levels tied to individual items within a skill. Each item in a non-combat skill (with the exception of Alt. Magic spells)
    8 KB (1,286 words) - 16:26, 17 May 2024
  • The shop offers a number of items for purchase for GP or Slayer Coins. For example the player can upgrade their Pickaxe, Axe, Fishing Rod, buy some basic
    3 KB (321 words) - 21:28, 15 November 2023
  • This article is about the Crafting skill. For a guide to leveling the skill, see Crafting/Training. Crafting is a skill is used to create Ranged armour
    4 KB (333 words) - 00:37, 18 January 2024
  • Equipment can be added from the Bank screen. It is primarily used to increase the player's Combat stats, however many pieces also provide bonuses to non-combat
    442 bytes (46 words) - 20:06, 8 September 2023
  • The Skill requirements listed in each method are the minimum required, and you will often struggle to reach the maximum rates without higher levels in
    1 KB (3,016 words) - 20:38, 29 May 2024
  • Most dungeons are fixed battles with the same order and type of monsters every time they are undertaken. There are a couple exceptions to this, being Into
    1 KB (186 words) - 06:44, 2 January 2024
  • Pets are unlockables which give permanent bonuses. Pets are not items and will not appear in the bank. Instead, all acquired pets can be seen within the
    7 KB (803 words) - 12:34, 28 May 2024
  • Alternative Magic (or Alt. Magic) is an alternative method to train Magic using non-combat spells. It is still the same skill as Magic - all XP is shared
    4 KB (421 words) - 08:51, 21 March 2024
  • This page lists every single item in the game, in the same order as the in-game completion log.
    269 bytes (19 words) - 20:19, 23 May 2024
  • Welcome to the Melvor Idle Wiki! This is the Official Wiki for Melvor Idle, an Idle RPG inspired by RuneScape and created by Malcs (aka MrFrux), with help
    3 KB (451 words) - 14:07, 28 March 2024
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