Template:HardcoreRegeneration: Difference between revisions
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<includeonly><onlyinclude>To regain {{Skill|Hitpoints}} in [[Hardcore]], our choices are | <includeonly><onlyinclude>To regain {{Skill|Hitpoints}} in [[Hardcore]], our choices are restricted to consuming food or using special abilities, since there's no natural regeneration: | ||
{{#switch: {{{1|AllSources}}} | AllSources | Combat = | {{#switch: {{{1|AllSources}}} | AllSources | Combat = |
Revision as of 12:46, 10 November 2022
Usage
Use this template with one of three arguments: Combat, NoCombat, or AllSources.
Example
To regain Hitpoints in Hardcore, our choices are restricted to consuming food or using special abilities, since there's no natural regeneration:
- Consuming food, gained from monster loot:
- Potatoes from Plant
- Salmon, Lobster, and Shark from Sweaty Monster, Wet Monster, and Moist Monster
- Trout from Raging Horned Elite
- Ancient Sword with its 25% chance for Life Leech (25% healing from damage dealt)
- Warlock Amulet with its 20% healing from damage done from spells
- Elder Crown with its 10% life steal and 100% bleed life steal
- Fervor with its 5/10/15% life steal
- Slayer Shop
Or from a variety of other non-combat sources