Money making/Clearing Infernal Stronghold

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Only the minimum profit is guaranteed when following the requirements of this guide.
The maximum profit can only be obtained when following all requirements and recommendations.

Profit will increase the more closely the guide is followed. However, the increase in profit may not be in proportion to the amount of recommended items and boosts used.

Clearing Infernal Stronghold
0GPk/hr Maximum
Requirements
SkillsOther
  • Magic Level 85
  • Slayer Level 80
  • Prayer Level 95
  • Summoning Level 5
  • Herblore Level 85
None
ItemsRecommended
None None
Results
ProfitExperience gained
0GPNone
InputsOutputs
NoneNone

The two most important items to make this method good are Chapeau Noir and Aorpheat's Signet Ring.

To stress again, calculating the specific GP/hr depends heavily on your stats, gear, and buffs. The Combat Simulator can help you to calculate the specific gains for your specific build.

The most profitable target is the Infernal Stronghold because it drops a lot of raw GP that gets doubled with the Aorpheat's Signet Ring. The raw GP gained with the ring is 250,000 per clear.

It also drops the Infernal Cape and the Infernal Core that will net you 402,400 additional GP per clear if sold with Item Alchemy III.

For one clear Infernal Stronghold will yield a total of 250,000 + 402,400 = 652,400 GP per clear.

Recommended setup

Head Slayer Wizard Hat (Master)
Body Slayer Wizard Robes (Master)
Leggings Glacia God Platelegs
Boots Glacia God Boots
Hands Glacia God Gloves
Cape Skull Cape
Neck Fury of the Elemental Zodiacs
Passive Chapeau Noir
Ring Aorpheat's Signet Ring
Weapon Cloudburst Staff

Spells: Water Surge or Water Wave (-4% total gp, -1.5% adjusted gp, -13% runes), Anguish III, and Fury II.

Prayer: Battleheart and Augury

Tablets: Golbin Thief and Occultist

Potion: Diamond Luck Potions

  • Total GP: ~24,200k/hr
  • Adjusted GP: ~18,800k/hr

With better Astrology, this method gets closer to the (Max ~24,350k/hr) listed above