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From Melvor Idle
- Township (section Shop Items)the Town to construct buildings, or traded via the Trading Post to obtain items for the player. The amount of resources produced by a building can be calculated18 KB (2,316 words) - 03:29, 20 May 2024
- (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional4 KB (278 words) - 06:50, 23 August 2023
- bank slots to help organize your items. You will only need this item if you have lots of GP and you have a lot of items to organize. It should not be on59 KB (9,854 words) - 23:40, 29 May 2024
- 15 +10% Chance to Double Items in Cooking II 64 30 +20% Chance to Double Items in Cooking III 78 40 +30% Chance to Double Items in Cooking IV 94 60 +50%485 bytes (61 words) - 13:09, 6 May 2024
- all accuracy, damage, and evasion calculations, but do not count towards item equip requirements. Using the Block attack style at Defence Level 54 would4 KB (333 words) - 21:45, 6 January 2024
- Defence Bonus Item Name Slayer Skillcape 9 9 9 Superior Slayer Skillcape 9 9 9 Slayer Harvest Scroll 0 0 0 Slayer Blinding Scroll1 KB (0 words) - 09:07, 1 June 2024
- Flaming Axe Scroll Leather Crafter Scroll Herblore Preservation Scroll Slayer Harvest Scroll Slayer Blinding Scroll Ranged Hinder Scroll Magic Hinder Scroll Melee1 KB (127 words) - 00:39, 30 May 2024
- Higher total Mastery levels across all items and all skills increase the rate at which you obtain certain rare items, so your first goal when hitting above22 KB (3,098 words) - 09:54, 3 May 2024
- Areas', fishItem.name, recipe.level) end end end -- Junk items for i, itemID in ipairs(SkillData.Fishing.junkItemIDs) do local item = Items.getItemByID(itemID)21 KB (2,755 words) - 08:28, 31 May 2024
- of the Item that is yet to be discovered. There’s a few new Item Log filtering options - Show All, Show Discovered Items, Show Undiscovered Items. Minor1 KB (39,394 words) - 20:09, 15 April 2024
- local itemName = frame.args ~= nil and frame.args[1] or frame local item = Items.getItem(itemName) if item == nil then return "ERROR: No item named42 KB (5,778 words) - 21:45, 2 February 2022
- for those looking to level thieving or trying to stock up on their other items like eyeballs. Slayer shop! This one takes a bit more time and gear (and15 KB (2,213 words) - 16:31, 21 May 2022
File:Generous Harvest Potion IV (item).svg (category Items) (512 × 512 (4 KB)) - 04:50, 23 July 2020File:Generous Harvest Potion IV (item).png (category Items) (512 × 512 (14 KB)) - 18:16, 15 October 2022File:Generous Harvest Potion I (item).png (category Items) (512 × 512 (11 KB)) - 18:16, 15 October 2022File:Generous Harvest Potion II (item).png (category Items) (512 × 512 (11 KB)) - 18:16, 15 October 2022File:Generous Harvest Potion III (item).png (category Items) (512 × 512 (12 KB)) - 18:16, 15 October 2022File:Generous Harvest Potion I (item).svg (category Items) (512 × 512 (3 KB)) - 04:50, 23 July 2020File:Generous Harvest Potion II (item).svg (category Items) (512 × 512 (3 KB)) - 04:50, 23 July 2020File:Generous Harvest Potion III (item).svg (category Items) (512 × 512 (4 KB)) - 04:50, 23 July 2020