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From Melvor Idle
  • Township (section Shop Items)
    the Town to construct buildings, or traded via the Trading Post to obtain items for the player. The amount of resources produced by a building can be calculated
    18 KB (2,316 words) - 03:29, 20 May 2024
  • (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional
    4 KB (278 words) - 06:50, 23 August 2023
  • bank slots to help organize your items. You will only need this item if you have lots of GP and you have a lot of items to organize. It should not be on
    59 KB (9,854 words) - 23:40, 29 May 2024
  • 15 +10% Chance to Double Items in Cooking II 64 30 +20% Chance to Double Items in Cooking III 78 40 +30% Chance to Double Items in Cooking IV 94 60 +50%
    485 bytes (61 words) - 13:09, 6 May 2024
  • all accuracy, damage, and evasion calculations, but do not count towards item equip requirements. Using the Block attack style at Defence Level 54 would
    4 KB (333 words) - 21:45, 6 January 2024
  • Defence Bonus Item Name Slayer Skillcape 9 9 9 Superior Slayer Skillcape 9 9 9 Slayer Harvest Scroll 0 0 0 Slayer Blinding Scroll
    1 KB (0 words) - 09:07, 1 June 2024
  • Scroll (section Items)
    Flaming Axe Scroll Leather Crafter Scroll Herblore Preservation Scroll Slayer Harvest Scroll Slayer Blinding Scroll Ranged Hinder Scroll Magic Hinder Scroll Melee
    1 KB (127 words) - 00:39, 30 May 2024
  • Higher total Mastery levels across all items and all skills increase the rate at which you obtain certain rare items, so your first goal when hitting above
    22 KB (3,098 words) - 09:54, 3 May 2024
  • Areas', fishItem.name, recipe.level) end end end -- Junk items for i, itemID in ipairs(SkillData.Fishing.junkItemIDs) do local item = Items.getItemByID(itemID)
    21 KB (2,755 words) - 08:28, 31 May 2024
  • of the Item that is yet to be discovered. There’s a few new Item Log filtering options - Show All, Show Discovered Items, Show Undiscovered Items. Minor
    1 KB (39,394 words) - 20:09, 15 April 2024
  • local itemName = frame.args ~= nil and frame.args[1] or frame local item = Items.getItem(itemName) if item == nil then return "ERROR: No item named
    42 KB (5,778 words) - 21:45, 2 February 2022
  • for those looking to level thieving or trying to stock up on their other items like eyeballs. Slayer shop! This one takes a bit more time and gear (and
    15 KB (2,213 words) - 16:31, 21 May 2022
  • File:Generous Harvest Potion IV (item).svg (category Items)
    (512 × 512 (4 KB)) - 04:50, 23 July 2020
  • File:Generous Harvest Potion IV (item).png (category Items)
    (512 × 512 (14 KB)) - 18:16, 15 October 2022
  • File:Generous Harvest Potion I (item).png (category Items)
    (512 × 512 (11 KB)) - 18:16, 15 October 2022
  • File:Generous Harvest Potion II (item).png (category Items)
    (512 × 512 (11 KB)) - 18:16, 15 October 2022
  • File:Generous Harvest Potion III (item).png (category Items)
    (512 × 512 (12 KB)) - 18:16, 15 October 2022
  • File:Generous Harvest Potion I (item).svg (category Items)
    (512 × 512 (3 KB)) - 04:50, 23 July 2020
  • File:Generous Harvest Potion II (item).svg (category Items)
    (512 × 512 (3 KB)) - 04:50, 23 July 2020
  • File:Generous Harvest Potion III (item).svg (category Items)
    (512 × 512 (4 KB)) - 04:50, 23 July 2020
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