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There is a page named "Aurora" on Melvor Idle. See also the other search results found.
- equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.707 bytes (106 words) - 06:43, 2 January 2024
- Level 85 Skill cap to be unlocked. Spell: Earth Surge Curse: Anguish III Aurora: Fury II (Optional) Prayers: Mystic Lore & Mystic Might Combat Simulator10 KB (968 words) - 07:45, 6 June 2024
- equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.838 bytes (128 words) - 06:55, 2 January 2024
- equipment, prayer, and potions will apply. Curses and damage-modifying Auroras can also be used, though special attacks will not work.858 bytes (129 words) - 07:06, 2 January 2024
- Water Sceptre Magic Curses and Auroras can be used without a Magic weapon. Reduces the Water Rune cost of Magic Spells143 bytes (0 words) - 15:54, 7 September 2023
- just use Fire Surge for now. Poison Pods or Fire Surge Using curses and auroras, unsurprisingly, increases your damage done: Anguish III Surge II Disclaimer:5 KB (480 words) - 13:14, 4 June 2024
- required to safely idle dungeons. Inspired by HP Required Dungeon Charts by Aurora Aquir#4272. Nomeru#4261 1.0.5 Dragon Javelin Calc Calculator for Dragon4 KB (142 words) - 22:32, 18 March 2024
- of spells by 2 when equipped as an Offhand, and grants access to Tier IV Auroras when equipped. Item ID: melvorTotH:Book_of_the_Ancients Category: Combat143 bytes (0 words) - 20:59, 22 November 2022
- increases to 26 hours. Combat stats around level 75. Spell: Slicing Winds Aurora: Surge II Prayers: Mystic Might and Mystic Mastery Point of Interest: The6 KB (572 words) - 14:09, 31 May 2024
- attack that applies sleep for 1 turn on a hit. Modifiers: Magic Curses and Auroras can be used without a Magic weapon Item Sources: Opening: Item Uses: Combat142 bytes (0 words) - 21:40, 22 November 2022
- (Eliass) Reduces the Light Rune cost of Auroras only by 1 when equipped as an Off-hand. Grants access to Tier III Auroras when equipped. Miolite Shield 0 0 0241 bytes (0 words) - 01:28, 11 September 2023
- method would not be possible. After seeing that HCCO was feasibly possible, Aurora Aquir#4272 joked about a "hardcore 12 bank slots combat only btw" and Drboomtown#09823 KB (543 words) - 20:05, 15 June 2023
- runes required to It is recommended to choose a spell, staff, robes, and aurora that use as many of the same primary Elemental Runes as possible. Each non-Wind83 KB (8,799 words) - 13:08, 26 April 2024
- Item - Miolite Sceptre - Melee Weapon that grants access to Curses and Auroras. Item - Thief Gloves - Grants 150 upon killing an Enemy in Combat, or successfully25 KB (3,452 words) - 09:23, 16 March 2023
- No additional Magic experience is directly generated for using Curses or Auroras, although they may indirectly generate additional experience by increasing29 KB (4,119 words) - 20:34, 1 June 2024
- Miolite Sceptre 2.4s No 40 40 40 44 0 0 0 0% 50 0 0 0 Magic Curses and Auroras can be used without a Magic weapon Desert Sabre 2.4s No 8 64 8 66 0 0 0480 bytes (23 words) - 01:26, 11 September 2023
- increases the Kills and Tidal Edge Fragment per hour. Curse: Anguish III Aurora: Surge II Prayers: Augury & Battleheart Point of Interest: Perilous Peaks21 KB (1,236 words) - 10:14, 1 June 2024
- Adept Wizard Hat now has the correct Magic Level required on crafting page. Auroras now get the Skull Cape effect of Rune Preservation. Runic Ruins Slayer Area19 KB (2,665 words) - 22:35, 24 February 2022
- Strike {{Icon|Weakening III|type=curse}} Weakening III {{Icon|Fury III|type=aurora}} Fury III {{UpgradeIcon|Golbin Crate|nolink=true}} Golbin Crate {{ItemIcon|Lucky11 KB (1,011 words) - 00:46, 30 May 2024
- spell that has no elemental rune cost. Make sure to use the highest level aurora that you can that has no elemental cost. This will be Surge I from 15- 4018 KB (2,433 words) - 20:07, 15 June 2023