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From Melvor Idle
  • Level 80 1 - 7 9/70 12.86% Turkul Riders Level 56 1 - 6 9/70 12.86% Turkul General Level 164 1 - 14 23/226 10.18% Turkul Giant Level 125 1 - 11 23/226 10.18%
    112 bytes (0 words) - 22:27, 22 November 2022
  • Source Level Quantity Chance Marauder Level 21 1 - 10 39/664 5.87% Turkul General Level 164 1 - 10 2/113 1.77% Adventurer Level 105 1 - 50 9/580 1.55% Spider
    142 bytes (0 words) - 21:12, 22 November 2022
  • Discovery Expansion, there is a general guide to this dungeon and a more in-depth look into Barrier combat in general in this guide. This page will go
    5 KB (441 words) - 09:15, 31 May 2024
  • Similar to most games, the Melvor Idle community uses a number of abbreviations and shorthand names. This page contains a list of several terms you may
    5 KB (523 words) - 20:48, 30 May 2024
  • Superior Eyed Monster Level 145 1 100% Goo Monster Level 16 1 100% Turkul General Level 164 1 100% Elementalist Level 171 1 100% Poison Leecher Level 183
    211 bytes (14 words) - 18:11, 2 May 2024
  • Firemaking Fish Fishing Fletching Food Food (Perfect) Fragment Gem Gemstone General Golbin Raid Hats Helmet Herb Herblore Ingredient Item Javelin Junk Leather
    6 KB (768 words) - 14:42, 8 April 2024
  • Mark. Half of the Familiars are classed as "Combat Familiars" and provide general benefits to assist within Combat. On top of this, Combat Familiars also
    23 KB (3,230 words) - 11:27, 4 June 2023
  • Special Attack Modifier descriptions. Colours are determined by the game's general perspective of a Buff / Debuff. Can be changed between Green (Buffs) & Red
    14 KB (1,927 words) - 16:34, 15 April 2024
  • Discovery Expansion, there is a general guide to this dungeon and a more in-depth look into Barrier combat in general in this guide. This page will go
    10 KB (820 words) - 03:35, 1 June 2024
  • will result in resources being deleted when the next tick happens. The general goal with Township is to prioritize whatever resource you're low on and
    21 KB (2,590 words) - 23:57, 20 March 2024
  • changing the way Combat itself works and operates behind the scenes. From a general player perspective, you won't notice much of a change at all. There are
    25 KB (3,690 words) - 21:45, 10 March 2022
  • A brand new Town Management Simulator built directly into Melvor. The general goal of this new Skill is to create a Town that becomes a passive resource
    28 KB (3,793 words) - 21:02, 4 March 2023
  • have one), the area's unique drop, and all of the following general rare items: All general rares will drop from any NPC, with the exception of the Thieving
    14 KB (1,506 words) - 16:50, 3 May 2024
  • to gem rocks. An issue where Dragonite Ore cannot be mined. This fix in general cleaned up the back-end of Mining. Equip x1 Food option.
    5 KB (643 words) - 21:55, 15 February 2022
  • whatever agility obstacles you would normally use for combat training. In general, waves 1-20 are best completed with your best Magic gear and Ancient Magicks
    20 KB (2,243 words) - 16:50, 30 May 2024
  • sidebar.category('General').item('Completion Log').toggle(); // Collapse (hide) the Completion Log's submenu sidebar.category('General').item('Completion
    17 KB (1,857 words) - 01:07, 15 June 2023
  • Source Level Quantity Chance Turkul General Level 164 1 1/226 0.44%
    142 bytes (0 words) - 21:10, 22 November 2022
  • Present (Standard) Christmas Event 2021 Item ID: melvorD:Christmas_Present_General Category: Events Type: Christmas 2021 Sells For: 200 Item Sources: Events
    232 bytes (27 words) - 21:05, 22 November 2022
  • beginner level understanding of the language, or programming languages in general, is recommended before jumping into the guides. In addition, you should
    6 KB (1,005 words) - 21:59, 27 May 2024
  • Contained here are the loot tables for the Monsters in Combat Areas. Monsters in Dungeons do not drop loot. The Drop Chance is the probability that a Monster
    371 bytes (6,662 words) - 17:11, 21 December 2020
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