User:Auron956
From Melvor Idle
Hi, I am one of the admins of the Melvor Idle wiki.
If you wish to contribute to the wiki but do not currently have an account, please join the Melvor Idle Discord server and DM Auron956#1347 (or any other active wiki admins in my absence) to get an account set up. For any other wiki related questions, please send a message to either the #wiki-discussion channel in the Discord server or send myself a DM.
Watchlist
Below is a list of categories and other pages I try to keep an eye on.
The following categories should ideally contain zero pages at all times:
Category | Number of Pages |
---|---|
Category:Pages with script errors | 1 |
Category:WantedFiles | 0 |
To-Do
In no particular order, below is a list of things that are to be changed at some point:
Modules/Lua
- Module:Attacks - Review/re-write how we are determining the maximum possible damage dealt by special attacks
- Module:Attacks/Tables - Add support for items dealing debuffs such as Lethal Toxins Potion
- Adapt code handling modifiers (currently contained within Module:Constants) to work from in-game data within
modifierData.js
- General - Fix indentation across all modules (2 spaces -> 1 tab) (WIP)
- General - Review for performance improvements & memory savings
Other
- Update drop rate table for Signet Ring Half (a)
- Slayer - List things granting Slayer Coin bonuses somewhere
- Update Money Making (somehow)
Test
Source | Type | Boosts | Other Modifiers |
---|---|---|---|
Battleheart | Prayer | +15% of Maximum Hit added to Minimum Hit | +35% Global Evasion |
Woodcutting Lesser Relic | Item (Consumable) | +10% of Maximum Hit added to Minimum Hit | -5% Woodcutting Interval +1 minimum Bird Nest's received from Woodcutting |
Iridium Runestone Ring | Item (Ring, Passive) | +8% of Maximum Hit added to Minimum Hit | |
Boulder Balance | Agility Obstacle 12 | +5% of Maximum Hit added to Minimum Hit | -0.1s Attack Interval -20% Global Accuracy |
Pillar of Combat | Agility Pillar | +5% of Maximum Hit added to Minimum Hit | -0.2s Monster Respawn Timer +10 Flat Hitpoints Regeneration +10% Magic Evasion +10% Melee Evasion +10% Ranged Evasion +5% Flat Slayer Area Effect Negation |
Iridan | Constellation | +5% of Maximum Hit added to Minimum Hit | -5% Smithing Interval +8% Chance to Double Items in Smithing +8% Accuracy Rating +5 Hidden Attack Level +8% Smithing Mastery XP +8% Attack Skill XP +8% Smithing Skill XP |
Ring of Power | Item (Ring, Passive) | +5% of Maximum Hit added to Minimum Hit | |
Superior Attack Skillcape | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | |
Superior Cape of Completion | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Max Skillcape | Item (Cape) | +5% of Maximum Hit added to Minimum Hit | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +8% Global Skill XP +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Divine Precision | Prayer | +5% of Maximum Hit added to Minimum Hit | +75% Accuracy Rating |
Training Shield | Item (Shield, Passive) | +3% of Maximum Hit added to Minimum Hit | -3% Alt. Magic Skill XP +3% Attack Skill XP +3% Strength Skill XP +3% Defence Skill XP +3% Hitpoints Skill XP +3% Ranged Skill XP +3% Magic Skill XP +3% Prayer Skill XP |
Harold | Pet | +2% of Maximum Hit added to Minimum Hit | -0.1s Attack Interval -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +2% Chance to Double Items Globally +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +5% Global Mastery XP +50% Mastery Pool XP Cap +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Grudge | Prayer | +2% of Maximum Hit added to Minimum Hit |