Template:HelmetUpgradeTable: Difference between revisions
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<noinclude>This template | <noinclude>This template is now Lua-powered by getItemUpgradeTable in [[Module:Items/ComparisonTables]]</noinclude> | ||
[[ | {{#invoke:Items/ComparisonTables|getItemUpgradeTable|Helmet}} | ||
Latest revision as of 22:23, 22 March 2021
This template is now Lua-powered by getItemUpgradeTable in Module:Items/ComparisonTables
Upgraded Item | Ingredients | Stat Change | |
---|---|---|---|
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(S) Bronze Helmet | 1 ![]() 10 ![]() 5,000 |
+1 |
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(S) Iron Helmet | 1 ![]() 20 ![]() 8,000 |
+1 +1 |
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(S) Steel Helmet | 1 ![]() 50 ![]() 12,000 |
+2 +1 |
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(S) Mithril Helmet | 1 ![]() 175 ![]() 30,000 |
+4 +2 |
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(S) Adamant Helmet | 1 ![]() 250 ![]() 50,000 |
+5 +2 |
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(S) Rune Helmet | 1 ![]() 400 ![]() 100,000 |
+6 +7 |
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(S) Dragon Helmet | 1 ![]() 800 ![]() 250,000 |
+7 +5 |
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(S) Black Helmet | 1 ![]() 100 ![]() 20,000 |
+3 +2 |
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(G) Bronze Helmet | 1 ![]() 20 ![]() 10,000 |
+1 -1 |
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(G) Iron Helmet | 1 ![]() 40 ![]() 16,000 |
+1 -1 |
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(G) Steel Helmet | 1 ![]() 75 ![]() 24,000 |
+1 +1 +1% Damage Reduction |
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(G) Black Helmet | 1 ![]() 150 ![]() 40,000 |
+1 +2 +2% Damage Reduction |
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(G) Mithril Helmet | 1 ![]() 250 ![]() 60,000 |
+1 +2 +3% Damage Reduction |
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(G) Adamant Helmet | 1 ![]() 500 ![]() 100,000 |
+1 +2 +4% Damage Reduction |
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(G) Rune Helmet | 1 ![]() 750 ![]() 200,000 |
+1 +7 +5% Damage Reduction |
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(G) Dragon Helmet | 1 ![]() 1,500 ![]() 500,000 |
+1 +6 +6% Damage Reduction |
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(S) Ancient Helmet | 1 ![]() 1,500 ![]() 500,000 |
+2 +2 +2 |
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(G) Ancient Helmet | 1 ![]() 2,500 ![]() 1,000,000 |
+3 +6 +7% Damage Reduction |
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Crown of Rhaelyx | 1 ![]() 1 ![]() |
+10% Chance to Preserve Resources in Skills |
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Slayer Helmet (Strong) | 1 ![]() 1 ![]() |
+2 +2 +2 +3 +4 +4 +1% Damage Reduction +30 +29 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Helmet (Elite) | 1 ![]() 1 ![]() |
+2 +2 +2 +9 +17 +17 +2% Damage Reduction +30 +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Helmet (Master) | 1 ![]() 1 ![]() |
+3 +6 +6 +2% Damage Reduction +20 +20 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Hat (Strong) | 1 ![]() 1 ![]() |
+1 +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Hat (Elite) | 1 ![]() 1 ![]() |
+1 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Wizard Hat (Master) | 1 ![]() 1 ![]() |
+2 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Cowl (Strong) | 1 ![]() 1 ![]() |
+2 +2 +1% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +10% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Cowl (Elite) | 1 ![]() 1 ![]() |
+12 +1 +2 +2% Damage Reduction +30 +5% Flat Slayer Area Effect Negation +15% Slayer Skill XP +1% Damage To Slayer Tasks +1% Slayer Coins |
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Slayer Cowl (Master) | 1 ![]() 1 ![]() |
+4 +1 +2 +2% Damage Reduction +20 +80 +3% Chance To Double Loot in Combat +10% Slayer Skill XP +3% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins |
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Skillers Hat | 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() 1 ![]() |
+2% non-Combat Skill XP -2% Woodcutting Skill XP |
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1 ![]() 1 ![]() |
+1 +1 +1 +2 +4 +4 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 1 ![]() |
+3 +2 +2 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 1 ![]() |
+2 +4% Damage Reduction +20 +20 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +1% Damage To Slayer Tasks +1% Slayer Coins | |
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1 ![]() 5,000 ![]() 25,000,000 |
+4% Damage Reduction | |
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1 ![]() 7,500 ![]() 35,000,000 |
+5 +5 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() 50,000,000 |
+6 +6 +6% Damage Reduction | |
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1 ![]() 5,000 ![]() 25,000,000 |
+4 +4 +5% Damage Reduction | |
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1 ![]() 7,500 ![]() 35,000,000 |
+5 +5 +5% Damage Reduction | |
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1 ![]() 10,000 ![]() 50,000,000 |
+7 +8 +6% Damage Reduction | |
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1 ![]() 1 ![]() |
+2 +2 +2 +4 +8 +8 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
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1 ![]() 1 ![]() |
+4 +4 +5 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
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1 ![]() 1 ![]() |
+4 +2% Damage Reduction +10 +10 +1% Chance To Double Loot in Combat +5% Slayer Skill XP +1% Chance to Double Items in Thieving +5% Flat Slayer Area Effect Negation +2% Damage To Slayer Tasks +2% Slayer Coins | |
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1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
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1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
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1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
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1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
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1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
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1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
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1 ![]() 2,000 ![]() 4 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +40% Summoning Familiar damage added as extra damage to Barrier +55 Flat Barrier damage added to Summon Familiar |
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1 ![]() 1 ![]() 4 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
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1 ![]() 175 ![]() 175 ![]() 175 ![]() 60,000 |
+4 +2 +10% chance to dodge Crystallization from being applied |
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1 ![]() 250 ![]() 250 ![]() 250 ![]() 100,000 |
+1 +2 +2% Damage Reduction +10% chance to dodge Crystallization from being applied |
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1 ![]() 800 ![]() 800 ![]() 800 ![]() 250,000 |
+7 +5 +5% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
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1 ![]() 1,000 ![]() 1,000 ![]() 1,000 ![]() 500,000 |
+1 +6 +1% Damage Reduction +10% chance to dodge Crystallization from being applied +10% chance to dodge Crystal Sanction from being applied |
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1 ![]() 20 ![]() 2 ![]() |
+15 Flat Barrier damage added to Summon Familiar |
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1 ![]() 40 ![]() 2 ![]() 16,000 |
+15 Flat Barrier damage added to Summon Familiar |
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1 ![]() 75 ![]() 2 ![]() 24,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
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1 ![]() 2 ![]() 40,000 |
+25 Flat Barrier damage added to Summon Familiar +5% Summoning Familiar damage added as extra damage to Barrier |
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1 ![]() 250 ![]() 2 ![]() 60,000 |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
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1 ![]() 500 ![]() 2 ![]() 100,000 |
+10% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
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1 ![]() 750 ![]() 2 ![]() 2 ![]() 200,000 |
+15% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar |
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1 ![]() 1,500 ![]() 2 ![]() 2 ![]() 500,000 |
+25% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +45 Flat Barrier damage added to Summon Familiar |
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1 ![]() 2,000 ![]() 2 ![]() 2 ![]() 1,000,000 |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +50 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 250 ![]() 2 ![]() 60,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 500 ![]() 2 ![]() 100,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
![]() |
1 ![]() 1 ![]() 750 ![]() 2 ![]() 2 ![]() 200,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) |
![]() |
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1 ![]() 1,500 ![]() 1 ![]() 2 ![]() 2 ![]() 500,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +25% chance to dodge Crystal Sanction from being applied |
![]() |
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1 ![]() 1 ![]() 2 ![]() 2 ![]() 1,000,000 |
+1% chance to apply Crystallization to the Target when attacking (Target is stunned and takes +50% Damage during effect) +35% chance to dodge Crystal Sanction from being applied |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 100 ![]() |
+5% chance to dodge Crystallization from being applied +5% Summoning Familiar damage added as extra damage to Barrier +10 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 200 ![]() |
+10% chance to dodge Crystallization from being applied +10% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
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![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 20 ![]() 2 ![]() 2 ![]() 300 ![]() |
+20% chance to dodge Crystallization from being applied +15% Summoning Familiar damage added as extra damage to Barrier +30 Flat Barrier damage added to Summon Familiar |
![]() |
![]() |
1 ![]() 1 ![]() 2 ![]() 2 ![]() 400 ![]() |
+35% chance to dodge Crystallization from being applied +25% Summoning Familiar damage added as extra damage to Barrier +40 Flat Barrier damage added to Summon Familiar +5 Minimum Spell Damage |
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8 ![]() |
+8 +8 +8 +3% Damage Reduction +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% non-Combat Skill XP +3% Global Mastery XP |