Skill Boosts
This page contains a list of sources of boosts that affect all skills. The specific boosts covered here are:
- +X% Global Skill XP
- +X% Chance to Preserve Resources in Skills
- +X% Chance To Double Items Globally
- +X% Global Mastery XP
- +X% Global Skill XP
Source | Type | Skill Boosts | Other Modifiers |
---|---|---|---|
Pipe Balance | Agility Obstacle 3 | +3% Chance to Preserve Resources in Skills | +3% Chance to deal no Damage to an Ore or Essence Mining Node +10 Mining Node Hitpoints |
Pit Jump | Agility Obstacle 3 | +3% Global Skill XP | -4% Agility Skill XP |
Coal Stones | Agility Obstacle 4 | +3% Chance to Preserve Resources in Skills | -4% Global Skill XP +10% Food Healing Value +20% GP From Thieving |
Tree Climb | Agility Obstacle 5 | +3% Global Mastery XP +4% Global Skill XP |
-10% Ammo Preservation -10% Chance to Preserve Resources in Skills -10% Rune Preservation |
Tree Hop | Agility Obstacle 6 | +5% Chance to Preserve Resources in Skills | +5% Ammo Preservation +5% Rune Preservation |
A Lovely Jog | Agility Obstacle 8 | +5% Global Skill XP | -6% Global Mastery XP |
Tree Hang | Agility Obstacle 8 | +5% Global Mastery XP | -6% Global Skill XP |
Ice Jump | Agility Obstacle 9 | +5% Chance to Double Items Globally +10% Chance to Preserve Resources in Skills |
+20 Maximum Hitpoints +5% Food Healing Value +10 Mining Node Hitpoints |
Water Jump | Agility Obstacle 9 | +3% Global Mastery XP | +8% Magic Maximum Hit +8% Melee Maximum Hit +8% Ranged Maximum Hit |
Boulder Move | Agility Obstacle 10 | +8% Global Mastery XP | |
Lava Waterfall Dodge | Agility Obstacle 10 | +10% Chance to Preserve Resources in Skills | +5% Ammo Preservation +10% Chance To Preserve Prayer Points +10% Rune Preservation |
Pit Maze | Agility Obstacle 11 | +3% Global Mastery XP | -20% Chance to Preserve Resources in Skills +2% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +15 Mining Node Hitpoints |
Water Maze | Agility Obstacle 11 | +10% Chance to Double Items Globally | -10% Global Skill XP |
Balance Trap | Agility Obstacle 13 | +5% Chance to Double Items Globally | -30% GP From Agility +10% Agility Interval |
Ice Trap | Agility Obstacle 13 | +6% Global Mastery XP | -20% Auto Eat Efficiency -10% Damage To All Monsters |
Lava Trail | Agility Obstacle 15 | +15% Chance to Preserve Resources in Skills | -8% Global Mastery XP |
Water Dive | Agility Obstacle 15 | +8% Global Mastery XP | -8% Global Skill XP |
Elite Pillar of Expertise | Agility Pillar | +8% Chance to Double Items Globally +8% Global Mastery XP |
-3% Interval for all non-Combat Skills +40% Global GP (except Item Sales) |
Pillar of Skilling | Agility Pillar | +3% Chance to Double Items Globally +2% Global Mastery XP +3% Chance to Preserve Resources in Skills |
+10% Farming Yield |
Rosaniya | Constellation | +8% Chance to Double Items Globally +5% Global Mastery XP |
+50 Bank Space +8% chance to receive a Quality Superior Gem while Mining Gem Veins or Meteorite Ore +4% chance to locate Stardust in Astrology +5% Global GP (except Item Sales) |
Ancient Ring of Mastery | Item (Ring) | +7% Global Mastery XP | |
Aorpheat's Signet Ring | Item (Ring, Passive) | +10% Chance to Double Items Globally | -5% Chance to Double Items in Thieving -5% Chance To Double Loot in Combat +100% GP From Agility +100% GP from Firemaking +100% GP From Monsters +100% GP From Thieving |
Book of Scholars | Item (Shield, Passive) | +3% Global Skill XP | -15% Global GP (except Item Sales) |
Candelabra (Lit) | Item (Consumable) | +4% Global Mastery XP +3% Chance to Preserve Resources in Skills |
-3% Interval for all non-Combat Skills +4% non-Combat Skill XP |
Cape of Completion | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration +25% Mastery Pool XP Cap Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Clown Hat | Item (Helmet) | +10% Global Mastery XP | -10% Chance to Preserve Resources in Skills -5% Global Skill XP |
Crown of Rhaelyx | Item (Helmet) | +10% Chance to Preserve Resources in Skills | |
Firemaking Skillcape | Item (Cape) | +5% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Golden Wreath | Item (Helmet, Passive) | +3% Global Mastery XP | +100 GP gained when earning GP, except Alt. Magic and Item Sales +3% non-Combat Skill XP |
Maximum Skillcape | Item (Cape) | +5% Global Skill XP | Bypass Slayer Area item requirements for areas that require less than level 100 Slayer -20% Agility Obstacle Build Costs -50% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.5s Thieving Interval -0.5s Crafting Interval -15% Woodcutting Interval -15% Cooking Interval -50% Coal Costs for Smithing -15% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +5 Additional Runes of the same type in Runecrafting +50% Ammo Preservation +1 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Coal Ore per Ore Mined. (Item doubling does not apply) +100% chance to receive Ash per log burnt in Firemaking +2% Global Perfect Cook chance +100% chance to successfully Cook an item +15% Chance to Double Items in Runecrafting +5% Damage To Slayer Tasks +25% Farming Yield +100% chance to receive coal when burning logs in Firemaking +10% GP From Agility +100% GP From Thieving +10 Flat Hitpoints Regeneration Items that reduce Rune costs are now 2x as effective +20% Chance to Preserve Resources in Summoning +25% Flat Slayer Area Effect Negation +10% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +150 Stealth while Thieving |
Peasant Shirt | Item (Platebody) | +8% Chance to Preserve Resources in Skills | -30% Global GP (except Item Sales) |
Ring of Wealth | Item (Ring, Passive) | +7% Chance to Double Items Globally | -3% Chance to Preserve Resources in Skills |
Superior Cape of Completion | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
Superior Firemaking Skillcape | Item (Cape) | +8% Global Skill XP | +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +100% chance to receive coal when burning logs in Firemaking |
Superior Max Skillcape | Item (Cape) | +8% Global Skill XP | Bypass All Slayer Area item requirements -30% Agility Obstacle Build Costs -20% Agility Pillar build costs -75% Prayer Point Cost for Prayers (Prayer Point cost cannot go below 1) -0.8s Thieving Interval -0.8s Crafting Interval -20% Woodcutting Interval -25% Cooking Interval -10% Summoning Interval -10% Astrology Interval -75% Coal Costs for Smithing -20% Township Building Cost (Does not affect GP cost. Capped at -80%) x2 Items received from Fishing x2 Items received from Fletching x2 Items received from Herblore Create +8 Additional Runes of the same type in Runecrafting +75% Ammo Preservation +2 to base drop quantity of Stardust and Golden Stardust from Astrology +1 Bolts produced per action in Fletching +2 Coal Ore per Ore Mined. (Item doubling does not apply) +50% Chance to gain +1 additional bar in Smithing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fishing (Cannot be doubled) +100% Chance to gain +1 additional resource in Fletching (Cannot be doubled) +15% Chance to gain +1 additional resource in Crafting (Cannot be doubled) +100% Chance to gain +1 additional resource in Herblore (Cannot be doubled) +20% Chance to Double Farming Yield +100% chance to receive Ash per log burnt in Firemaking +100% chance to receive Charcoal per burn in Firemaking +4% Global Perfect Cook chance +100% chance to successfully Cook an item +20% chance to avoid the stun interval and stun damage in Thieving when pickpocket attempt fails +25% Chance to Double Items in Runecrafting +1% chance to find a Lost Chest while Fishing (This is separate to the Special Fishing Chance) +5% Chance to Preserve Food when eaten +5% Chance To Preserve Potion Charge +5% Chance To Preserve Prayer Points +8% Damage To Slayer Tasks +40% Farming Yield +100% chance to receive coal when burning logs in Firemaking +20% GP From Agility +150% GP From Thieving +5% Chance to find gem veins when Mining +15 Flat Hitpoints Regeneration +5% Lifesteal +5% Magic Damage Bonus from Equipment +5% Melee Strength Bonus from Equipment +1 minimum Bird Nest's received from Woodcutting +5% of Maximum Hit added to Minimum Hit +5% Ranged Strength Bonus from Equipment +5% Reflect Damage +10% Rune Preservation Items that reduce Rune costs are now 4x as effective +25% Chance to Preserve Resources in Summoning +35% Flat Slayer Area Effect Negation +10% Slayer Coins +15% Chance to preserve Summoning Charges +10 Base Quantity for Summoning Tablet Creation +10% Summoning Maximum Hit +270 Stealth while Thieving |
100 Hexes Mastered | Mastery Bonus | +5% Global Skill XP | |
200 Hexes Mastered | Mastery Bonus | +5% Global Mastery XP | |
Ace | Pet | +1% Chance to Double Items Globally | |
Aquarias | Pet | +1% Chance to Double Items Globally | |
Harold | Pet | +2% Chance to Double Items Globally +5% Global Mastery XP |
-0.1s Attack Interval -2% Interval for all non-Combat Skills -0.2s Monster Respawn Timer +3% Ammo Preservation +3% Chance To Preserve Potion Charge +5% Global GP (except Item Sales) +5% Accuracy Rating +5% Global Evasion +50% Mastery Pool XP Cap +2% of Maximum Hit added to Minimum Hit +3% Rune Preservation +5% Slayer Coins +3% Chance to preserve Summoning Charges |
Hex | Pet | +3% Global Mastery XP | |
Party Rock | Pet | +4% Global Mastery XP | |
Penelope | Pet | +2% Chance to Double Items Globally | |
Pyro | Pet | +1% Global Skill XP | |
Saki | Pet | +1% Global Mastery XP | |
Ty | Pet | +3% Global Mastery XP |