User contributions for Falterfire
From Melvor Idle
21 April 2021
- 13:5213:52, 21 April 2021 diff hist −438 Slayer Areas →Area Effects: Updated to reflect all modifiers currently being flat
- 13:4613:46, 21 April 2021 diff hist −46 Slayer Areas →Items with Area Effect Negation: Updated with new values
18 April 2021
- 22:2622:26, 18 April 2021 diff hist +1,851 N Template:SlayerArmourNav Created Slayer Navbox
- 22:1622:16, 18 April 2021 diff hist +1 m Slayer Platebody (Elite) No edit summary
- 22:1622:16, 18 April 2021 diff hist +191 Slayer Platebody (Elite) Made a note about the bug
16 April 2021
- 19:4219:42, 16 April 2021 diff hist +232 Module:Skills Added 'no item' drop chance to NPC table
14 April 2021
- 13:2213:22, 14 April 2021 diff hist +32 Module:Monsters Removing the 'including GP' line for monsters that don't drop gp
- 13:0613:06, 14 April 2021 diff hist +11 Module:Monsters Added punctuation
12 April 2021
- 20:3820:38, 12 April 2021 diff hist +84 Template:SlayerAreaBox Added Difficulty
- 20:3720:37, 12 April 2021 diff hist +96 Template:CombatAreaBox Added Difficulty, bolded section names for consistency
- 20:3620:36, 12 April 2021 diff hist +87 Template:DungeonBox Added Difficulty to the box
- 20:3620:36, 12 April 2021 diff hist +129 Module:CombatAreas Fixed an issue with getting difficulty not working when multiple difficulties were present
- 20:3320:33, 12 April 2021 diff hist +169 Module:CombatAreas Added function for getting the difficulty of an area
- 20:3220:32, 12 April 2021 diff hist +20 Module:Constants Added Insane difficulty
- 20:2720:27, 12 April 2021 diff hist +19 Module:Pets Added link to boss pets from dungeon pet text
- 20:2620:26, 12 April 2021 diff hist +20 Module:Pets Tweaked formatting on dungeon pet text
- 20:2520:25, 12 April 2021 diff hist +129 Module:Pets Added override for Into the Mist specifically
- 20:2420:24, 12 April 2021 diff hist +54 Template:DungeonBox Added pet info
- 20:2220:22, 12 April 2021 diff hist +687 Module:Pets Added p.getDungeonBoxPetText
9 April 2021
- 18:1618:16, 9 April 2021 diff hist −90 Thieving →Success Rate: Removing fractions that are modifying an existing percentage
- 00:1700:17, 9 April 2021 diff hist −5,224 Template:RangedCapesTable Swapped to lua-powered version Tag: Replaced
8 April 2021
- 19:2319:23, 8 April 2021 diff hist +126 Module:Monsters Added logic to make sure if monsters can do a normal attack due to a special not being repeatable in close succession, the max hit is appropriate updated
7 April 2021
- 19:1819:18, 7 April 2021 diff hist +39 Module:Items/UseTables (Hopefully) fixed issue with items not including Agility Obstacles as a use if no other uses existed
- 01:3801:38, 7 April 2021 diff hist +68 Module:Monsters Added link to Slayer page from the other monster box section
- 01:3401:34, 7 April 2021 diff hist +360 Module:Monsters Updated some references to now call Constants instead of directly hitting Constants.data, added Slayer Tier to the otherMonsterBoxText
- 01:2101:21, 7 April 2021 diff hist +942 Module:Constants Added getSlayerTierNameByLevel for use in MonsterBox along with a couple other functions for getting slayer tier
6 April 2021
- 14:0614:06, 6 April 2021 diff hist +30 Signet Ring Half (a) Swapped x-in-y to fractions
- 14:0614:06, 6 April 2021 diff hist +28 Signet Ring Half (b) Tweaked some formatting for consistency with other wiki pages
- 13:5913:59, 6 April 2021 diff hist +71 Jewel of Rhaelyx Swapped decimal to fraction
- 13:5913:59, 6 April 2021 diff hist +71 Circlet of Rhaelyx Swapped percentages to fractions
4 April 2021
- 14:4414:44, 4 April 2021 diff hist −214 Crafting/Training Removed now obsolete reference to Crafting Potions, updated a couple other things
3 April 2021
- 15:3715:37, 3 April 2021 diff hist +3 Circlet of Rhaelyx Tweaking formatting for very small percentages
2 April 2021
- 00:1300:13, 2 April 2021 diff hist −3,014 Combat Areas Now uses a template that generates CombatAreaTable via lua Tag: Replaced
- 00:1300:13, 2 April 2021 diff hist −3,969 Slayer Areas Changed over to using a lua-powered table for slayer areas
- 00:1200:12, 2 April 2021 diff hist +157 N Template:CombatAreaTable Created new template current
- 00:1200:12, 2 April 2021 diff hist +157 N Template:SlayerAreaTable Created new template current
- 00:1100:11, 2 April 2021 diff hist −35 Module:CombatAreas/AreaTables No edit summary
- 00:1100:11, 2 April 2021 diff hist +1 Module:CombatAreas/AreaTables added space to hopefully fix an issue for rows with no requirements
- 00:1000:10, 2 April 2021 diff hist +76 Module:CombatAreas/AreaTables added sorting by slayer area level to Requirements
- 00:0800:08, 2 April 2021 diff hist +4,756 N Module:CombatAreas/AreaTables Created with two functions for generating tables
1 April 2021
- 22:3722:37, 1 April 2021 diff hist +44 Module:CombatAreas Added note about CombatAreas/AreaTables, removed unnecessary Constants call
- 22:3422:34, 1 April 2021 diff hist +307 Module:Constants Added difficulties for Combat Area porpoises
- 16:3416:34, 1 April 2021 diff hist +172 Events Added a very short note about the April Fools 2021 event
- 16:3216:32, 1 April 2021 diff hist +15 Chaos No edit summary
- 16:3216:32, 1 April 2021 diff hist +725 N Chaos Created initial page
- 16:3116:31, 1 April 2021 diff hist +698 Game Mode Added note for Chaos Mode
- 16:2716:27, 1 April 2021 diff hist 0 N File:Chaos.svg No edit summary current
24 March 2021
- 20:3220:32, 24 March 2021 diff hist +10 Module:Items/SourceTables Shop in Source list now uses the icon
- 20:3120:31, 24 March 2021 diff hist +157 Module:Items/UseTables Tweaked how UseTables figure out shop purchase uses
- 20:2120:21, 24 March 2021 diff hist +8 Module:Skills Added linking of firemaking logs to getFiremakingTable